Rust Player Count
44,184 playing now

OnlineOC103.193.81.106:28015checked 9m ago

Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly

2x biweekly wipes moddedoxide
Players now 0/ 50 0% full
7-day average 38 peak 331
Rank #530 top 2% · #16 in OC
Last wipe 5d ago biweekly schedule
Next wipe 8d 22h Fri 23 Oct, 23:00 UTC

Players

AveragePeak
0246801:0010:0019:0005:0014:0023:00

Hourly average and peak, UTC.

Server performance

01020304001:0010:0019:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 2% of all ranked servers, top 7% in OC. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Friday 23 October, 23:00 UTC, in 8d 22h. Its biweekly schedule tag · low confidence

Usual gap 5.7 days between real wipes
On rhythm 33% of its recent wipes
Wipe-day peak 217 players, last three wipes
Crowd held 0% else halves by day 1.5

Coming wipes

8d 22hFri 23 Oct, 23:00 UTC
21d 18hThu 5 Nov, 19:00 UTC FW
22d 22hFri 6 Nov, 23:00 UTC
36d 22hFri 20 Nov, 23:00 UTC

The first 48 hours of its last wipes

Fri 9 OctThu 1 OctSat 26 Sep
0100200300400+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 331, 3 hours in, with 29 in the queue.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 23:00 UTC5d ago 331+29 queue – running 61
Thu 1 Oct, 17:50 UTC FW13d ago 3 halved by day 1 8.2 days 0
Sat 26 Sep, 01:59 UTC18d ago 316 halved by day 2 5.7 days 58
Fri 25 Sep, 06:55 UTC19d ago 316 – 0.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rust Perth | 2x | Fortnightly | Convoys |OC · groups of 8+ · 2x · biweekly · 1 on average 1/ 50
[AU] Winterust - 2x MainOC · groups of 10+ · 2x · weekly · 57 on average 3/ 75
[AU] Winterust - 2x MondaysOC · groups of 8+ · 2x · weekly · 44 on average 9/ 75
[AU] HollowServers.co 3x Solo/Duo/Trio|LootX3|JUST WIPEDOC · groups of 8+ · 3x · biweekly · 12 on average 4/ 100
[AU/NZ] RustAU - 2x Solo / Duo / Trio (Monthly)OC · groups of 8+ · 2x · monthly · 2 on average 2/ 100
[AU] HollowServers.co 10x No BPs [Loot++|Events|MyMini|Shop]OC · groups of 8+ · 10x · biweekly · 71 on average 35/ 150

Quick answers

from the figures on this page

Rules, map and settings

Which rules govern Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly?

The gather rate on Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly is 2x, per its name. Group size is limited to 16 players. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. You will find it in the Modded section: the game is changed by plugins or settings. Oxide plugins are running on it. Anti-cheat VAC from Valve is on.

Which map is running on Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly?

Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly runs a procedural map of size 4,250 with seed 2263, generated by the game. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page. Its map is called: discord.gg/eternalrust.

Server tags

Who is responsible for Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly?

The eternalrust.com hostname that Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly publishes is not used by any other server we track.

Where can Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly be found in Rust Player Count lists and filters?

The Rust Player Count lists that Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly fits are: Rust servers with a 2x gather rate, Oceania Rust servers and Modded Rust servers. You can find it on the server list using these filters: Region: Oceania; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 2x; Average players: 25+ on average.

How should you interpret the tags on Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly?

The game's server browser reads these tags from Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly: gmrust (Game mode): The usual Rust survival experience; mp50 (Max players): 50 slots are available; ts16 (Group limit): Teams are capped at 16 players; v2634 (Protocol): Joining requires the same protocol: 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): A region code is not present; ^b (Biweekly): The server wipes on a two-week cycle; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category: plugins or configuration change gameplay; OC (Oceania): You can find it in the Oceania section of the server browser; oxidation (Custom tag): A plugin or the owner created this tag outside Rust's standard set. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player numbers

How full is Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly?

With 50 slots, Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly has 0 players at the moment. The seven-day average is 38 players, with a peak of 331. In the past 48 hours, the peak activity occurred at 07:00 UTC, averaging 4 players.

What position does Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly hold among Rust servers?

Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly ranks #530 for player hours over the past seven days, #16 in Oceania, and is in the top 2% of all ranked servers.

Server details

How reliable is Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly, and is it online?

Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly is currently online. Based on the uptime it reports, the last restart was about 5 hours ago. It was up 86% of the time over the last 7 full days, 144 of 168 hours. 13 September 2026 is when Rust Player Count first saw it.

What Rust version is used on Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly?

On Linux, Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly runs Rust network protocol 2634 and build 167781. The protocol has to match for you to join, but Steam updates it without any action from you.

What is the location of Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly?

With its OC tag, Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly lists itself in Oceania. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 103.193.81.106:28015.

What is the performance like on Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly?

The server ran at an average of 30 fps over the last 48 hours, never falling below 30. The maximum number of entities it carried was 115,192, which includes buildings, deployables and everything else. At its highest, it used 4,671 MB of memory. A climbing entity count and low fps are felt as lag by players.

Wipe days

What happens on Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly when a wipe occurs?

Across its recent wipes, the busiest times averaged 217 players. With 29 more waiting in the queue, the latest wipe peaked 3 hours after the wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. Otherwise, it dropped below half by day 1.5.

How often does Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly wipe?

The schedule cannot be confirmed from the few Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly wipes recorded, so the prediction is based on its tag. Friday 23 October at 23:00 UTC is when the next wipe is due. The world in play was created 5 days 1 hours ago. A biweekly wipe schedule appears in its tags.

Join the server

What is the process to join Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly?

Joining is done by opening the console (F1) and running client.connect 103.193.81.106:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in. You can find its website at https://eternalrust.com/.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^b,OC,gmrust,cs167781,ts16,^o^z,oxidation

Game

gmrust
Game mode The usual Rust survival experience.
mp50
Max players 50 slots are available.
ts16
Group limit Teams are capped at 16 players.
v2634
Protocol Joining requires the same protocol: 2634.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code A region code is not present.

Wipe schedule

^b
Biweekly The server wipes on a two-week cycle.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The Modded category: plugins or configuration change gameplay.

Region

OC
Oceania You can find it in the Oceania section of the server browser.

Other

oxidation
Custom tag A plugin or the owner created this tag outside Rust's standard set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.