Rust Player Count
93,003 playing now

OnlineOC45.121.208.22:49015checked 7m ago

Rust Perth | 2x | Fortnightly | Convoys |

2x biweekly wipes moddedoxide
Players now 0/ 50 0% full
7-day average 1 peak 7
Rank #2,839 top 13% · #75 in OC
Last wipe 11d ago biweekly schedule
Next wipe 2d 1h Thu 15 Oct, 19:01 UTC

Players

AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

02040608018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 13% of all ranked servers, top 34% in OC. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 15 October, 19:01 UTC, in 2d 1h. Its biweekly schedule tag · low confidence

Usual gap 14 days between real wipes
Wipe-day peak 4 players, last three wipes
Crowd held 100% of its cycles kept half the crowd

Coming wipes

2d 1hThu 15 Oct, 19:01 UTC
16d 1hThu 29 Oct, 19:01 UTC
23d 1hThu 5 Nov, 19:00 UTC FW
30d 1hThu 12 Nov, 19:01 UTC
44d 1hThu 26 Nov, 19:01 UTC

The first 48 hours of its last wipes

Thu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 9 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:01 UTC FW11d ago 5 – running 0
Thu 17 Sep, 19:01 UTC25d ago 4 held half 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Eternal - AU 2x | Vanilla + | Cash Cup Comp | BiweeklyOC · groups of 16+ · 2x · biweekly · 38 on average 0/ 50
[AU] Winterust - 2x MainOC · groups of 10+ · 2x · weekly · 57 on average 2/ 75
[AU] Winterust - 2x MonthlyOC · groups of 16+ · 2x · monthly · 49 on average 9/ 75
[AU] HollowServers.co 3x Solo/Duo/Trio|LootX3|JUST WIPEDOC · groups of 8+ · 3x · biweekly · 12 on average 1/ 100
[AU/NZ] RustAU - 2x Solo / Duo / Trio (Monthly)OC · groups of 8+ · 2x · monthly · 3 on average 0/ 100
[AU] HollowServers.co 10x No BPs [Loot++|Events|MyMini|Shop]OC · groups of 8+ · 10x · biweekly · 71 on average 38/ 150

Quick answers

from the figures on this page

Rules, map and settings

Which rules govern Rust Perth | 2x | Fortnightly | Convoys |?

Rust Perth | 2x | Fortnightly | Convoys | sets its gather rate to 2x, as its name states. The group limit is the game's default of 8 players. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Modded, because plugins or settings alter the game. Plugins: Oxide. Anti-cheat VAC from Valve is on.

What map is used on Rust Perth | 2x | Fortnightly | Convoys |?

The game generates a procedural map of size 3,750 with seed 1337 for Rust Perth | 2x | Fortnightly | Convoys |. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page. The name of its map is: Custom Map.

Tags and filters

Where can Rust Perth | 2x | Fortnightly | Convoys | be found in Rust Player Count lists and filters?

These Rust Player Count lists include Rust Perth | 2x | Fortnightly | Convoys |: Rust servers with a 2x gather rate, Oceania Rust servers and Modded Rust servers. These filters bring it up on the server list: Region: Oceania; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.

What is the meaning of the tags on Rust Perth | 2x | Fortnightly | Convoys |?

The game's server browser reads these tags from Rust Perth | 2x | Fortnightly | Convoys |: gmvanilla (Game mode): Survival in its vanilla form; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): No region code is set; ^b (Biweekly): Every two weeks, a wipe takes place; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded category: plugins or configuration change gameplay; OC (Oceania): You can find it in the Oceania section of the server browser. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player numbers

How full is Rust Perth | 2x | Fortnightly | Convoys |?

Right now, 0 players are on Rust Perth | 2x | Fortnightly | Convoys |, which has 50 slots. With a peak of 7, the average over seven days is 1 players. In the past 48 hours, the peak activity occurred at 04:00 UTC, averaging 2 players.

Where does Rust Perth | 2x | Fortnightly | Convoys | sit in the rankings?

In the last seven days, Rust Perth | 2x | Fortnightly | Convoys | is #2,839 for player hours, #75 in Oceania, and within the top 13% of ranked servers.

Server details

What is the uptime and reliability of Rust Perth | 2x | Fortnightly | Convoys |?

Rust Perth | 2x | Fortnightly | Convoys | is currently online. It reports an uptime that puts the last restart at roughly 21 hours ago. For the last 7 full days, it was online for 168 of 168 hours, a 100% uptime. 13 September 2026 is when Rust Player Count first saw it.

What is the Rust version for Rust Perth | 2x | Fortnightly | Convoys |?

Rust network protocol 2634 and build 166652 on Windows is what Rust Perth | 2x | Fortnightly | Convoys | uses. Joining requires the same protocol on your game; Steam updates it for you.

What region does Rust Perth | 2x | Fortnightly | Convoys | serve?

With its OC tag, Rust Perth | 2x | Fortnightly | Convoys | lists itself in Oceania. Rust Player Count displays the location a server claims, not the physical location of the machine. It is located at 45.121.208.22:49015.

What is the performance like on Rust Perth | 2x | Fortnightly | Convoys |?

Over the last 48 hours, the average server fps was 60, and it never dropped below 60. The highest entity count was 91,685, covering buildings, deployables and all other objects. Peak memory use was 2,930 MB. What players perceive as lag comes from low fps and a rising entity count.

Wipe schedule

What happens on Rust Perth | 2x | Fortnightly | Convoys | when a wipe occurs?

The average busiest point in recent wipes reached 4 players. 9 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

When does Rust Perth | 2x | Fortnightly | Convoys | wipe?

The schedule cannot be confirmed from the few Rust Perth | 2x | Fortnightly | Convoys | wipes recorded, so the prediction is based on its tag. Thursday 15 October at 19:01 UTC is when the next wipe is due. The present world dates from 11 days 22 hours ago. A biweekly wipe schedule appears in its tags.

Connect to the server

How can I connect to Rust Perth | 2x | Fortnightly | Convoys |?

Joining is done by opening the console (F1) and running client.connect 45.121.208.22:49015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^b,OC,gmvanilla,cs166652,ts8,^o^z

Game

gmvanilla
Game mode Survival in its vanilla form.
mp50
Max players The server has 50 slots.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs166652
Build The game build is 166652.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Every two weeks, a wipe takes place.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The Modded category: plugins or configuration change gameplay.

Region

OC
Oceania You can find it in the Oceania section of the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.