Rust Player Count
48,805 playing now

OnlineOC103.212.227.61:28044checked 10m ago

[AU/NZ] Apocalyptia Network Lobby

monthly wipes moddedoxidepve
Players now 0/ 100 0% full
7-day average 0 peak 4
Rank #9,092 top 41% · #162 in OC
Last wipe 68d ago monthly schedule
Next wipe 22d 8h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123411:0020:0005:0015:0000:0009:00

Hourly average and peak, UTC.

Server performance

01020304011:0020:0005:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 41% of all ranked servers, top 73% in OC. Ranked on player hours over the last seven days.

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 22d 8h. The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[AU] RustEZ Survival PvE | No Decay | No Raiding | No KillingOC · groups of 8+ · monthly · 23 on average 22/ 200
[AU] RustEZ Scourge PvE | Zombies | No Raiding | No KillingOC · groups of 8+ · monthly · 19 on average 27/ 200
[AU] Salty Zombies PvE | Skills | Raid | Jetpack | EventOC · groups of 8+ · monthly · 9 on average 14/ 100
State of Flux | PVE | Kits | Events | +MoreOC · groups of 8+ · monthly · 2 on average 0/ 40
BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|OC · groups of 8+ · monthly · 2 on average 3/ 50
Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable BaseOC · groups of 8+ · monthly · 1 on average 1/ 50

Quick answers

from the figures on this page

Rules, map and settings

What are the server rules for [AU/NZ] Apocalyptia Network Lobby?

No gather rate appears in the name of [AU/NZ] Apocalyptia Network Lobby. Up to 8 players per group, which is the game's default. The server runs roleplay, roleplay rules, towns and jobs. You will find it in the Modded section: the game is changed by plugins or settings. Oxide plugins are running on it. Anti-cheat VAC from Valve is on.

What is the map on [AU/NZ] Apocalyptia Network Lobby?

[AU/NZ] Apocalyptia Network Lobby runs a procedural map of size 1,000 with seed 1337, generated by the game. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page. The name of its map is: Apocalyptia Network Lobby.

Tags, lists and filters

Where can [AU/NZ] Apocalyptia Network Lobby be found in Rust Player Count lists and filters?

These Rust Player Count lists include [AU/NZ] Apocalyptia Network Lobby: Best Rust roleplay servers, Oceania Rust servers, Modded Rust servers and Rust PvE servers. These filters bring it up on the server list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What is the meaning of the tags on [AU/NZ] Apocalyptia Network Lobby?

These are the tags [AU/NZ] Apocalyptia Network Lobby publishes for the game's server browser: gmvanilla (Game mode): Standard vanilla survival; mp100 (Max players): The server has 100 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): Joining requires the same protocol: 2634; cs167584 (Build): The game build is 167584; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code field is empty; ^m (Monthly): Monthly wipes, timed with Facepunch's force wipe; ^r (Roleplay): This is a roleplay server; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded category: plugins or configuration change gameplay; OC (Oceania): You can find it in the Oceania section of the server browser. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Population

How many players does [AU/NZ] Apocalyptia Network Lobby have?

Right now, 0 players are on [AU/NZ] Apocalyptia Network Lobby, which has 100 slots. With a peak of 4, the average over seven days is 0 players. The highest average in the last 48 hours was 0 players at 07:00 UTC.

How does [AU/NZ] Apocalyptia Network Lobby compare in server rankings?

For player hours in the last seven days, [AU/NZ] Apocalyptia Network Lobby is #9,092 overall, #162 in Oceania, and in the top 41% of all ranked servers.

Server information

How reliable is [AU/NZ] Apocalyptia Network Lobby, and is it online?

Right now, [AU/NZ] Apocalyptia Network Lobby is up. It reports an uptime that puts the last restart at roughly 27 hours ago. For the last 7 full days, it was online for 168 of 168 hours, a 100% uptime. 13 September 2026 is when Rust Player Count first saw it.

What Rust version is used on [AU/NZ] Apocalyptia Network Lobby?

On Windows, [AU/NZ] Apocalyptia Network Lobby runs Rust network protocol 2634 and build 167584. Joining requires the same protocol on your game; Steam updates it for you.

Where can you find [AU/NZ] Apocalyptia Network Lobby?

Its OC tag shows [AU/NZ] Apocalyptia Network Lobby lists itself in Oceania. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 103.212.227.61:28044.

How well does [AU/NZ] Apocalyptia Network Lobby perform?

The server ran at an average of 30 fps over the last 48 hours, never falling below 30. The maximum number of entities it carried was 3,388, which includes buildings, deployables and everything else. Memory usage reached up to 1,073 MB. What players perceive as lag comes from low fps and a rising entity count.

Wipe days

What wipe pattern does [AU/NZ] Apocalyptia Network Lobby follow?

The next wipe for [AU/NZ] Apocalyptia Network Lobby is an estimate based on the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and it affects all Rust servers. The world in play was created 68 days 16 hours ago. The tags show a wipe schedule set to monthly.

How to join

What steps are needed to join [AU/NZ] Apocalyptia Network Lobby?

Open the Rust console with F1, then type client.connect 103.212.227.61:28044. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you. For more, visit its website at https://discord.com/invite/societyrust.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^m,^r,OC,^p,gmvanilla,cs167584,ts8,^o^z

Game

gmvanilla
Game mode Standard vanilla survival.
mp100
Max players The server has 100 slots.
ts8
Group limit Teams max out at 8, the standard game limit.
v2634
Protocol Joining requires the same protocol: 2634.
cs167584
Build The game build is 167584.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Monthly wipes, timed with Facepunch's force wipe.

Gameplay

^r
Roleplay This is a roleplay server.
^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded The Modded category: plugins or configuration change gameplay.

Region

OC
Oceania You can find it in the Oceania section of the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.