Rust Player Count
59,070 playing now

OnlineNA104.143.2.47:28015checked 12m ago

RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)]

monthly wipes moddedcarbonpve
Players now 1/ 50 2% full
7-day average 2 peak 6
Rank #3,689 top 17% · #659 in NA
Last wipe 12d ago monthly schedule
Next wipe 22d 6h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0246813:0018:0000:0023:0005:0010:00

Hourly average and peak, UTC.

Server performance

01020304013:0018:0000:0023:0005:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 17% of all ranked servers, top 36% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 6h. The force wipe · high confidence

Wipe-day peak 5 players, last three wipes

Coming wipes

22d 6hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 26 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 21:49 UTC FW12d ago 5 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Good Times Custom Maps Server I (PVE-Build)NA · groups of 8+ · monthly · 2 on average 1/ 50
Drunk Potatoes PVE|XPPro-Lvl-UP|Build+|Shops|QOL|BPACKNA · groups of 8+ · monthly · 1 on average 0/ 50
Epic PvE | 2X | RB | XP | RP | LB | NO Decay | NO Kill | NO RaiNA · groups of 8+ · 2x · monthly · 4 on average 0/ 200
Odyssey RusTT 2xPVE|Biweekly|Custom Build Spots|Custom VehiclesNA · groups of 8+ · biweekly · 1 on average 0/ 100
[US] RustDecay PVE 200x Relax & Build - No Kill No RaidNA · groups of 8+ · 200x · monthly · 4 on average 6/ 50
[FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East]NA · groups of 8+ · 5x · monthly · 2 on average 0/ 64

Quick answers

from the figures on this page

Settings and map

What are the server rules for RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)]?

The name of RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)] does not state a gather rate. The group limit is the game's default of 8 players. pve is the game mode, no combat against other players. The server browser lists it as Modded, with plugins or settings that alter the game. Plugins: Carbon. Anti-cheat VAC from Valve is on.

What map is used on RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)]?

The game generates a procedural map of size 4,250 with seed 1337 for RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)]. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page. The name of its map is: Custom Map.

Tags and filters

Where can RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)] be found in Rust Player Count lists and filters?

These Rust Player Count lists include RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)]: Rust build and creative servers, Modded Rust servers, Rust PvE servers and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

What information do the tags on RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)] convey?

For the game's server browser, RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)] publishes: gmrust (Game mode): Survival as standard in Rust; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167781 (Build): Build number: 167781; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): A region code is not present; ^m (Monthly): Expect one wipe per month, alongside the forced wipe from Facepunch; ^p (PvE): The danger comes from the world, not from other players; ^z (Modded): The Modded category: plugins or configuration change gameplay; ^y (Carbon): Carbon, a plugin framework, is installed; NA (North America): You can find it in the North America section of the server browser. At the top of this page, its tags show its current players, queue and world creation time as well.

Population

What is the player count on RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)]?

With 50 slots, RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)] has 1 players at the moment. The seven-day average is 2 players, with a peak of 6. The busiest time in the last 48 hours was 00:00 UTC, with an average of 6 players.

Where does RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)] sit in the rankings?

In the last seven days, RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)] is #3,689 for player hours, #659 in North America, and within the top 17% of ranked servers.

About the server

What is the online status and reliability of RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)]?

You can find RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)] online at the moment. The uptime it gives suggests it restarted about 6 hours ago. In the last 7 full days, it was up for 71 of 168 hours, which is 42% uptime. Its first appearance in Rust Player Count was on 13 September 2026.

What Rust version is used on RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)]?

Rust network protocol 2634 and build 167781 on Linux is what RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)] uses. Joining requires the same protocol on your game; Steam updates it for you.

What is the location of RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)]?

With its NA tag, RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)] lists itself in North America. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 104.143.2.47:28015.

How well does RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)] perform?

Over the last 48 hours, the average server fps was 30, and it never dropped below 28. Up to 139,073 entities were present, including buildings, deployables and other world objects. Peak memory use was 6,380 MB. Lag, as players experience it, is caused by low fps and increasing entities.

Wipe schedule

What changes on RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)] on wipe day?

Recent wipes saw an average peak of 5 players. The latest wipe saw its biggest crowd 26 hours in.

What wipe pattern does RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)] follow?

Wipes happen once a month on RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)], along with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives as its next wipe, wiping all Rust servers. The world in play was created 12 days 14 hours ago. The tags show a wipe schedule set to monthly.

Join the server

What is the process to join RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)]?

Joining is done by opening the console (F1) and running client.connect 104.143.2.47:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in. For more, visit its website at https://discord.com/invite/478SQzbUU9.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^z,^y,^m,NA,^p,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival as standard in Rust.
mp50
Max players The server has 50 slots.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs167781
Build Build number: 167781.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code A region code is not present.

Wipe schedule

^m
Monthly Expect one wipe per month, alongside the forced wipe from Facepunch.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^z
Modded The Modded category: plugins or configuration change gameplay.
^y
Carbon Carbon, a plugin framework, is installed.

Region

NA
North America You can find it in the North America section of the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.