Online104.159.135.138:28015checked 7m ago
HellZone, Inc.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 21:00 UTC11d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which rules govern HellZone, Inc.?
The name of HellZone, Inc. does not state a gather rate. The group limit is the game's default of 8 players. The server runs pve, no player-versus-player fighting. The server browser lists it as Modded, with plugins or settings that alter the game. Carbon plugins are running on it. VAC is off, Valve's anti-cheat.
What map is used on HellZone, Inc.?
HellZone, Inc. runs a procedural map of size 6,000 with seed 81754, generated by the game. You can see it on RustMaps from this page, because the same size and seed give the same map.
Tags, lists and filters
Where can HellZone, Inc. be found in Rust Player Count lists and filters?
These Rust Player Count lists include HellZone, Inc.: Modded Rust servers and Rust PvE servers. You can find it on the server list using these filters: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What information do the tags on HellZone, Inc. convey?
These are the tags HellZone, Inc. publishes for the game's server browser: gmrust (Game mode): Survival as standard in Rust; mp50 (Max players): 50 slots are available; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): Joining requires the same protocol: 2634; cs167584 (Build): The game build is 167584; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): No region code is set; ^p (PvE): No player-versus-player combat: the environment provides the danger; ^z (Modded): It appears under Modded because plugins or settings modify the game; ^y (Carbon): Carbon, a plugin framework, is installed. At the top of this page, its tags show its current players, queue and world creation time as well.
Population
How full is HellZone, Inc.?
0 of 50 slots are filled on HellZone, Inc. right now. For the past week, the average number of players was 0.
What position does HellZone, Inc. hold among Rust servers?
Over the last seven days, HellZone, Inc. is #15,955 for player hours, placing it in the top 72% of ranked servers.
Server details
What is the uptime and reliability of HellZone, Inc.?
You can find HellZone, Inc. online at the moment. It reports an uptime that puts the last restart at roughly 36 hours ago. For the last 7 full days, it was online for 168 of 168 hours, a 100% uptime. 13 September 2026 is when Rust Player Count first saw it.
What is the Rust version for HellZone, Inc.?
On Linux, HellZone, Inc. runs Rust network protocol 2634 and build 167584. The protocol has to match for you to join, but Steam updates it without any action from you.
What is the location of HellZone, Inc.?
No region is published by HellZone, Inc.. Rust Player Count displays the location a server claims, not the physical location of the machine. It is located at 104.159.135.138:28015.
What is the performance like on HellZone, Inc.?
In the last 48 hours, it averaged 126 server fps, with a low of 89. The maximum number of entities it carried was 207,175, which includes buildings, deployables and everything else. Peak memory use was 4,604 MB. Lag, as players experience it, is caused by low fps and increasing entities.
Wipe information
What happens on HellZone, Inc. when a wipe occurs?
The average busiest point in recent wipes reached 0 players. 0 hours after the latest wipe, the crowd hit its peak.
When does HellZone, Inc. wipe?
Too few wipes are recorded for HellZone, Inc. to reveal its pattern. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. The world in play was created 11 days 15 hours ago.
How to join
What steps are needed to join HellZone, Inc.?
Open the Rust console with F1, then type client.connect 104.159.135.138:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,^z,^y,^p,gmrust,cs167584,ts8
Game
gmrust
mp50
ts8
v2634
cs167584
ptrak
$r?
Gameplay
^p
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.