Rust Player Count
90,455 playing now

OnlineEU104.234.251.154:28015checked 8m ago

Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress

2x quad monthly wipes moddedcarbonpve
Players now 7/ 50 14% full
7-day average 3 peak 7
Rank #2,038 top 9% · #765 in EU
Last wipe 13d ago monthly schedule
Next wipe 21d 3h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0246816:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Server performance

02040608016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 9% of all ranked servers, top 27% in EU, and #124 of the quad servers (top 15%). Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 21d 3h. The force wipe · high confidence

Usual gap 0.8 days between real wipes
Wipe-day peak 10 players, last three wipes

Coming wipes

21d 3hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

Fri 2 OctThu 1 Oct
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 10, 6 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 12:26 UTC13d ago 10 – running 4
Thu 1 Oct, 18:13 UTC FW13d ago 10 – 0.8 days 6

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rust your Soul|PvE|x2|Z's|R.Bases|TP|Plugins+++|NoVIP|Much moreEU · quad · 2x · monthly · 2 on average 3/ 666
GERMANY/EU | PvE SOFTCORE x2 | MONTHLYEU · quad · 2x · monthly · 1 on average 2/ 100
[DE/GER] My-Land [PVE/PVP-EVENTZONEN]EU · quad · monthly · 5 on average 6/ 50
PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKEREU · quad · monthly · 4 on average 6/ 100
DE | Dunkelwald # 2x | Beginner FriendlyEU · quad · 2x · 1 on average 1/ 50
PVE | UA | x2 | Raidable Bases | Event | KyivRaid | UKRAINAEU · groups of 8+ · 2x · monthly · 19 on average 27/ 150

Quick answers

from the figures on this page

Rules and settings

What configuration does Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress use?

By name, Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress runs at 2x gather. A maximum of 4 players per group (quad). The server runs pve, no combat against other players. You will find it in the Modded section: the game is changed by plugins or settings. Plugins: Carbon. VAC is on, Valve's anti-cheat.

What is the map on Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress?

Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress runs a procedural map of size 4,250 with seed 1337, generated by the game. You can see it on RustMaps from this page, because the same size and seed give the same map. Its map is called: Custom Map.

Tags, lists and filters

Where can Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress be found in Rust Player Count lists and filters?

The Rust Player Count lists that Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress fits are: Rust servers with a 2x gather rate, EU Rust servers, Modded Rust servers and Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Gather rate: 2x.

What information do the tags on Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress convey?

The game's server browser reads these tags from Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress: gmrust (Game mode): Survival as standard in Rust; mp50 (Max players): 50 slots are available; ts4 (Group limit): You can have up to 4 players per team; v2634 (Protocol): To join, your game must match protocol 2634; cs166586 (Build): Build number: 166586; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): The region code field is empty; ^m (Monthly): Expect one wipe per month, alongside the forced wipe from Facepunch; ^p (PvE): The danger comes from the world, not from other players; ^z (Modded): This server is Modded; plugins or settings affect how it plays; ^y (Carbon): It uses Carbon for plugins; EU (Europe): The server browser lists this one under Europe. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player count

How full is Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress?

7 of 50 slots are filled on Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress right now. The seven-day average is 3 players, with a peak of 7. In the past 48 hours, the peak activity occurred at 14:00 UTC, averaging 7 players.

Where does Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress sit in the rankings?

For player hours in the last seven days, Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress is #2,038 overall, #765 in Europe, and in the top 9% of all ranked servers. It is #124 among quad servers.

Server information

What is the uptime and reliability of Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress?

Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress is currently online. The uptime it gives suggests it restarted about 3 hours ago. For the last 7 full days, it was online for 168 of 168 hours, a 100% uptime. 13 September 2026 is when Rust Player Count first saw it.

What Rust version is used on Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress?

On Windows, Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress runs Rust network protocol 2634 and build 166586. The protocol has to match for you to join, but Steam updates it without any action from you.

What is the location of Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress?

In Europe, Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress lists itself with its EU tag. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 104.234.251.154:28015.

How well does Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress perform?

The server ran at an average of 48 fps over the last 48 hours, never falling below 1. The maximum number of entities it carried was 126,212, which includes buildings, deployables and everything else. At its highest, it used 4,438 MB of memory. What players perceive as lag comes from low fps and a rising entity count.

Wipe schedule

What changes on Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress on wipe day?

Across its recent wipes, the busiest times averaged 10 players. 6 hours after the latest wipe, the crowd hit its peak.

How often does Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress wipe?

Wipes happen once a month on Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress, along with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives as its next wipe, wiping all Rust servers. It has been running its current world for 13 days 3 hours. Its tags declare wipes on a monthly schedule.

Join the server

What steps are needed to join Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress?

To get in, press F1 in Rust and enter client.connect 104.234.251.154:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server. For more, visit its website at https://rustoblivion.uk/.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^z,^y,^m,EU,^p,gmrust,cs166586,ts4

Game

gmrust
Game mode Survival as standard in Rust.
mp50
Max players 50 slots are available.
ts4
Group limit You can have up to 4 players per team.
v2634
Protocol To join, your game must match protocol 2634.
cs166586
Build Build number: 166586.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Expect one wipe per month, alongside the forced wipe from Facepunch.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^z
Modded This server is Modded; plugins or settings affect how it plays.
^y
Carbon It uses Carbon for plugins.

Region

EU
Europe The server browser lists this one under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.