Rust Player Count
92,699 playing now

OnlineEU51.75.54.58:28023checked 6m ago

PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER

quad monthly wipes vanillamoddedoxidepve
Players now 1/ 100 1% full
7-day average 4 peak 14
Rank #1,642 top 7% · #627 in EU
Last wipe 11d ago monthly schedule
Next wipe 23d 1h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0246818:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

02040608018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 7% of all ranked servers, top 22% in EU, and #92 of the quad servers (top 11%). Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 23d 1h. The force wipe · high confidence

Wipe-day peak 17 players, last three wipes

Coming wipes

23d 1hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 17, 47 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:05 UTC FW11d ago 17 – running 4

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[DE/GER] My-Land [PVE/PVP-EVENTZONEN]EU · quad · monthly · 4 on average 16/ 50
Friend Not Foe / PvE Community / UK & EuropeEU · quad · biweekly · 4 on average 3/ 50
Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long ProgressEU · quad · 2x · monthly · 2 on average 5/ 50
Dead Valley | PvE | Bi-Weekly | Old Research SystemEU · quad · biweekly · 1 on average 0/ 50
Rust your Soul|PvE|x2|Z's|R.Bases|TP|Plugins+++|NoVIP|Much moreEU · quad · 2x · monthly · 3 on average 3/ 666
GERMANY/EU | PvE SOFTCORE x2 | MONTHLYEU · quad · 2x · monthly · 1 on average 0/ 40

Quick answers

from the figures on this page

Rules, map and settings

What are the server rules for PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER?

No gather rate appears in the name of PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER. A maximum of 4 players per group (quad). The server runs pve, other players cannot be fought. The server browser lists it as Modded, with plugins or settings that alter the game. Oxide plugins are running on it. Vanilla is its own description: unmodified Rust: no changed rates, no kits, no extra rules. VAC is on, Valve's anti-cheat.

What is the map on PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER?

The game generates a procedural map of size 4,500 for PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER. You can see the map name here: Anomaly PVE.

Server tags

Who operates PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER?

A rust.in.ua hostname is published by PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER and 19 other servers we track, so the same operator probably runs them.

Where can PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER be found in Rust Player Count lists and filters?

These Rust Player Count lists include PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER: EU Rust servers, Modded Rust servers and Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

How should you interpret the tags on PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER?

These are the tags PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER publishes for the game's server browser: gmrust (Game mode): The usual Rust survival experience; mp100 (Max players): Capacity: 100 slots; ts4 (Group limit): You can have up to 4 players per team; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): No region code is set; ^m (Monthly): Wipes occur monthly, at the same time as the force wipe; ^v (Vanilla): Unmodified Rust: no changed rates, no kits, no extra rules; ^p (PvE): This is PvE: the world is hostile, but players are not; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server is Modded; plugins or settings affect how it plays; EU (Europe): It appears under Europe when browsing servers. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Population

How many players does PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER have?

1 of 100 slots are filled on PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER right now. The seven-day average is 4 players, with a peak of 14. The highest average in the last 48 hours was 7 players at 17:00 UTC.

How does PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER compare in server rankings?

PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER ranks #1,642 for player hours over the past seven days, #627 in Europe, and is in the top 7% of all ranked servers. It is #92 among quad servers.

Server information

What is the uptime and reliability of PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER?

You can find PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER online at the moment. Based on the uptime it reports, the last restart was about 13 hours ago. In the last 7 full days, it was up for 164 of 168 hours, which is 98% uptime. Its first appearance in Rust Player Count was on 13 September 2026.

What is the Rust version for PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER?

Linux hosts PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER, which runs Rust network protocol 2634 and build 167398. Joining requires the same protocol on your game; Steam updates it for you.

What region does PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER serve?

With its EU tag, PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER lists itself in Europe. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 51.75.54.58:28023.

What is the performance like on PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER?

Over the last 48 hours, the average server fps was 59, and it never dropped below 51. The maximum number of entities it carried was 158,404, which includes buildings, deployables and everything else. At its highest, it used 5,105 MB of memory. What players perceive as lag comes from low fps and a rising entity count.

Wipe schedule

What should you expect on PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER during a wipe?

The average busiest point in recent wipes reached 17 players. 47 hours after the latest wipe, the crowd hit its peak.

What wipe pattern does PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER follow?

Monthly force wipes are the sole wipes on PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER. On Thursday 5 November at 19:00 UTC the force wipe arrives as its next wipe, wiping all Rust servers. It has been running its current world for 11 days 23 hours. The tags show a wipe schedule set to monthly.

Connect to the server

What steps are needed to join PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER?

Open the Rust console with F1, then type client.connect 51.75.54.58:28023. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you. For more, visit its website at https://discord.com/invite/QXG9zTjAVJ.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^m,^v,EU,^p,gmrust,cs167398,ts4,^o^z

Game

gmrust
Game mode The usual Rust survival experience.
mp100
Max players Capacity: 100 slots.
ts4
Group limit You can have up to 4 players per team.
v2634
Protocol To join, your game must match protocol 2634.
cs167398
Build The game build is 167398.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Wipes occur monthly, at the same time as the force wipe.

Difficulty

^v
Vanilla Unmodified Rust: no changed rates, no kits, no extra rules.

Gameplay

^p
PvE This is PvE: the world is hostile, but players are not.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded This server is Modded; plugins or settings affect how it plays.

Region

EU
Europe It appears under Europe when browsing servers.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.