Rust Player Count
42,647 playing now

OnlineEU51.89.222.250:28016checked 9m ago

Friend Not Foe / PvE Community / UK & Europe

quad biweekly wipes moddedoxidepve
Players now 1/ 50 2% full
7-day average 3 peak 10
Rank #1,985 top 9% · #745 in EU
Last wipe 13d ago biweekly schedule
Next wipe 8h Thu 15 Oct, 18:00 UTC

Players

AveragePeak
0246810:0019:0004:0014:0023:0008:00

Hourly average and peak, UTC.

Server performance

02040608010:0019:0004:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 9% of all ranked servers, top 26% in EU, and #121 of the quad servers (top 15%). Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 15 October, 18:00 UTC, in 8h. Its biweekly schedule tag · low confidence

Usual gap 14.1 days between real wipes
Wipe-day peak 18 players, last three wipes
Crowd held 0% else halves by day 11

Coming wipes

8hThu 15 Oct, 18:00 UTC
14d 8hThu 29 Oct, 18:00 UTC
21d 9hThu 5 Nov, 19:00 UTC FW
28d 8hThu 12 Nov, 18:00 UTC
42d 8hThu 26 Nov, 18:00 UTC

The first 48 hours of its last wipes

Thu 1 OctThu 17 Sep
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 23, 26 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:00 UTC FW13d ago 23 – running 1
Thu 17 Sep, 15:58 UTC27d ago 14 halved by day 11 14.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[DE/GER] My-Land [PVE/PVP-EVENTZONEN]EU · quad · monthly · 5 on average 3/ 50
PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKEREU · quad · monthly · 4 on average 1/ 100
Casual PVEEU · quad · 1 on average 0/ 20
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 198 on average 134/ 2000
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 02.10EU · groups of 30+ · biweekly · 47 on average 13/ 100
[ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOMEEU · groups of 8+ · biweekly · 28 on average 5/ 50

Quick answers

from the figures on this page

Settings and map

What configuration does Friend Not Foe / PvE Community / UK & Europe use?

No gather rate appears in the name of Friend Not Foe / PvE Community / UK & Europe. A maximum of 4 players per group (quad). The server runs pve, no combat against other players. The server browser lists it as Modded, with plugins or settings that alter the game. Plugins: Oxide. Anti-cheat VAC from Valve is on.

Which map is running on Friend Not Foe / PvE Community / UK & Europe?

Friend Not Foe / PvE Community / UK & Europe runs a procedural map of size 4,250 with seed 211887450, generated by the game. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Tags, lists and filters

Where can Friend Not Foe / PvE Community / UK & Europe be found in Rust Player Count lists and filters?

These Rust Player Count lists include Friend Not Foe / PvE Community / UK & Europe: EU Rust servers, Modded Rust servers and Rust PvE servers. You can find it on the server list using these filters: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

How should you interpret the tags on Friend Not Foe / PvE Community / UK & Europe?

The game's server browser reads these tags from Friend Not Foe / PvE Community / UK & Europe: gmvanilla (Game mode): Survival in its vanilla form; mp50 (Max players): 50 slots are available; ts4 (Group limit): You can have up to 4 players per team; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): A region code is not present; ^b (Biweekly): Every two weeks, a wipe takes place; ^p (PvE): This is PvE: the world is hostile, but players are not; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): It appears under Modded because plugins or settings modify the game; EU (Europe): It appears under Europe when browsing servers. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player numbers

What is the player count on Friend Not Foe / PvE Community / UK & Europe?

1 of 50 slots are filled on Friend Not Foe / PvE Community / UK & Europe right now. With a peak of 10, the average over seven days is 3 players. The busiest time in the last 48 hours was 19:00 UTC, with an average of 6 players.

How does Friend Not Foe / PvE Community / UK & Europe compare in server rankings?

Friend Not Foe / PvE Community / UK & Europe ranks #1,985 for player hours over the past seven days, #745 in Europe, and is in the top 9% of all ranked servers. It is #121 among quad servers.

Server information

How reliable is Friend Not Foe / PvE Community / UK & Europe, and is it online?

Friend Not Foe / PvE Community / UK & Europe is currently online. Based on the uptime it reports, the last restart was about 5 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. Its first appearance in Rust Player Count was on 13 September 2026.

What is the Rust version for Friend Not Foe / PvE Community / UK & Europe?

On Linux, Friend Not Foe / PvE Community / UK & Europe runs Rust network protocol 2634 and build 167781. The protocol has to match for you to join, but Steam updates it without any action from you.

Where can you find Friend Not Foe / PvE Community / UK & Europe?

Its EU tag shows Friend Not Foe / PvE Community / UK & Europe lists itself in Europe. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 51.89.222.250:28016.

What is the performance like on Friend Not Foe / PvE Community / UK & Europe?

In the last 48 hours, it averaged 58 server fps, with a low of 23. Up to 128,224 entities were present, including buildings, deployables and other world objects. At its highest, it used 4,367 MB of memory. A climbing entity count and low fps are felt as lag by players.

Wipe schedule

What happens on Friend Not Foe / PvE Community / UK & Europe when a wipe occurs?

The average busiest point in recent wipes reached 18 players. The latest wipe saw its biggest crowd 26 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. If not, the crowd went below half by day 11.

How often does Friend Not Foe / PvE Community / UK & Europe wipe?

The schedule cannot be confirmed from the few Friend Not Foe / PvE Community / UK & Europe wipes recorded, so the prediction is based on its tag. A wipe is scheduled for Thursday 15 October at 18:00 UTC. The world in play was created 13 days 15 hours ago. Every two weeks is the wipe interval published in its tags.

Connect to the server

What is the process to join Friend Not Foe / PvE Community / UK & Europe?

To get in, press F1 in Rust and enter client.connect 51.89.222.250:28016. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server. For more, visit its website at https://friendnotfoe.co.uk.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^b,EU,^p,gmvanilla,cs167781,ts4,^o^z

Game

gmvanilla
Game mode Survival in its vanilla form.
mp50
Max players 50 slots are available.
ts4
Group limit You can have up to 4 players per team.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build Build number: 167781.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code A region code is not present.

Wipe schedule

^b
Biweekly Every two weeks, a wipe takes place.

Gameplay

^p
PvE This is PvE: the world is hostile, but players are not.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded It appears under Modded because plugins or settings modify the game.

Region

EU
Europe It appears under Europe when browsing servers.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.