Rust Player Count
92,248 playing now

Online109.71.254.150:28015checked 13m ago

Rusty PVE X10 | Chill Survival

10x biweekly wipes moddedoxidepve
Players now 6/ 200 3% full
7-day average 3 peak 9
Rank #2,099 top 9%
Last wipe 11d ago biweekly schedule
Next wipe 2d 22h Fri 16 Oct, 15:38 UTC

Players

AveragePeak
0246818:0003:0012:0021:0006:0015:00

Hourly average and peak, UTC.

Server performance

025507510018:0003:0012:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 9% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Friday 16 October, 15:38 UTC, in 2d 22h. Its biweekly schedule tag · low confidence

Usual gap 13.3 days between real wipes
Wipe-day peak 12 players, last three wipes
Crowd held 100% of its cycles kept half the crowd

Coming wipes

2d 22hFri 16 Oct, 15:38 UTC
16d 22hFri 30 Oct, 15:38 UTC
23d 1hThu 5 Nov, 19:00 UTC FW
30d 22hFri 13 Nov, 15:38 UTC

The first 48 hours of its last wipes

Fri 2 OctSat 19 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 13, 27 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 15:38 UTC11d ago 13 – running 0
Sat 19 Sep, 09:10 UTC24d ago 12 held half 13.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rust CPT Domination 10x PVEgroups of 8+ · 10x · biweekly · 4 on average 9/ 60
Fields Of Rust PVE 10X (lightly modded)groups of 8+ · 10x · biweekly · 1 on average 2/ 100
Tims Place PVE 10x /Custom Heli/Bradley/Bots/snipersgroups of 25+ · 10x · monthly · 11 on average 12/ 100
PVE Relax|Event|X5|InstantCraft|NPC|BankEU · groups of 10+ · 5x · biweekly · 7 on average 9/ 250
10x PVE | Build & Chill | Deep Sea buildingEU · groups of 10+ · 10x · monthly · 2 on average 6/ 50
Alkad PVE (x5|Kits|TP-Home)EU · groups of 64+ · 5x · biweekly · 2 on average 1/ 100

Quick answers

from the figures on this page

Settings and map

Which rules govern Rusty PVE X10 | Chill Survival?

The gather rate on Rusty PVE X10 | Chill Survival is 10x, per its name. Groups are capped at 8 players, the default in the game. The server runs build & creative, no gathering, just sandbox building. You will find it in the Modded section: the game is changed by plugins or settings. Oxide plugins are running on it. Anti-cheat VAC from Valve is on.

What map is used on Rusty PVE X10 | Chill Survival?

A procedural map of size 5,000 is what Rusty PVE X10 | Chill Survival runs, generated by the game with seed 1602190578. You can see it on RustMaps from this page, because the same size and seed give the same map.

Tags and filters

Where can Rusty PVE X10 | Chill Survival be found in Rust Player Count lists and filters?

These Rust Player Count lists include Rusty PVE X10 | Chill Survival: Rust build and creative servers, 10x Rust servers, Modded Rust servers, Rust creative servers and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 10x.

What is the meaning of the tags on Rusty PVE X10 | Chill Survival?

These are the tags Rusty PVE X10 | Chill Survival publishes for the game's server browser: gmvanilla (Game mode): Standard vanilla survival; mp200 (Max players): 200 slots are available; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): Joining requires the same protocol: 2634; cs166586 (Build): It runs on game build 166586; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code field is empty; ^b (Biweekly): Every two weeks, a wipe takes place; ^c (Creative): Creative building: no gathering, just construct as you wish; ^p (PvE): No player-versus-player combat: the environment provides the danger; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded category: plugins or configuration change gameplay. At the top of this page, its tags show its current players, queue and world creation time as well.

Population

What is the player count on Rusty PVE X10 | Chill Survival?

6 of 200 slots are filled on Rusty PVE X10 | Chill Survival right now. The seven-day average is 3 players, with a peak of 9. The highest average in the last 48 hours was 6 players at 14:00 UTC.

What position does Rusty PVE X10 | Chill Survival hold among Rust servers?

Over the last seven days, Rusty PVE X10 | Chill Survival is #2,099 for player hours, placing it in the top 9% of ranked servers.

Server details

What is the online status and reliability of Rusty PVE X10 | Chill Survival?

You can find Rusty PVE X10 | Chill Survival online at the moment. It reports an uptime that puts the last restart at roughly 11 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. 13 September 2026 is when Rust Player Count first saw it.

What is the Rust version for Rusty PVE X10 | Chill Survival?

On Linux, Rusty PVE X10 | Chill Survival runs Rust network protocol 2634 and build 166586. The protocol has to match for you to join, but Steam updates it without any action from you.

Where can you find Rusty PVE X10 | Chill Survival?

No region is published by Rusty PVE X10 | Chill Survival. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 109.71.254.150:28015.

What is the performance like on Rusty PVE X10 | Chill Survival?

The server ran at an average of 54 fps over the last 48 hours, never falling below 34. Up to 189,726 entities were present, including buildings, deployables and other world objects. At its highest, it used 5,492 MB of memory. A climbing entity count and low fps are felt as lag by players.

Wipe information

What should you expect on Rusty PVE X10 | Chill Survival during a wipe?

Across its recent wipes, the busiest times averaged 12 players. 27 hours after the wipe, the crowd on the latest wipe was at its highest. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

What wipe pattern does Rusty PVE X10 | Chill Survival follow?

With too few of Rusty PVE X10 | Chill Survival's wipes on record to verify the schedule, the tag guides the prediction. On Friday 16 October at 15:38 UTC the next wipe is expected. It has been running its current world for 11 days 1 hours. Every two weeks is the wipe interval published in its tags.

Connect to the server

What is the process to join Rusty PVE X10 | Chill Survival?

To get in, press F1 in Rust and enter client.connect 109.71.254.150:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server. You can find its website at https://discord.com/invite/BP7ea2UdmE.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,^b,^c,^p,gmvanilla,cs166586,ts8,^o^z

Game

gmvanilla
Game mode Standard vanilla survival.
mp200
Max players 200 slots are available.
ts8
Group limit Teams max out at 8, the standard game limit.
v2634
Protocol Joining requires the same protocol: 2634.
cs166586
Build It runs on game build 166586.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code The region code field is empty.

Wipe schedule

^b
Biweekly Every two weeks, a wipe takes place.

Gameplay

^c
Creative Creative building: no gathering, just construct as you wish.
^p
PvE No player-versus-player combat: the environment provides the danger.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded The Modded category: plugins or configuration change gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.