Rust Player Count
85,654 playing now

Offline99.249.143.10:28018checked 11h ago

Fields Of Rust PVE 10X (lightly modded)

10x biweekly wipes moddedcarbonpve
Players now 0/ 100 0% full
7-day average 1 peak 5
Rank #3,168 top 14%
Last wipe 12d ago biweekly schedule
Next wipe 1d 1h Thu 15 Oct, 19:34 UTC

Players

AveragePeak
0123419:0002:0009:0016:0023:0006:00

Hourly average and peak, UTC.

Server performance

05010015020019:0002:0009:0016:0023:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 14% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 15 October, 19:34 UTC, in 1d 1h. Its biweekly schedule tag · low confidence

Usual gap 13.8 days between real wipes
Wipe-day peak 7 players, last three wipes
Crowd held 0% else halves by day 10

Coming wipes

1d 1hThu 15 Oct, 19:34 UTC
15d 1hThu 29 Oct, 19:34 UTC
22d 0hThu 5 Nov, 19:00 UTC FW
29d 1hThu 12 Nov, 19:34 UTC
43d 1hThu 26 Nov, 19:34 UTC

The first 48 hours of its last wipes

Thu 1 OctFri 18 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 10 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:34 UTC FW12d ago 8 – running 1
Fri 18 Sep, 00:40 UTC26d ago 6 halved by day 10 13.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rust CPT Domination 10x PVEgroups of 8+ · 10x · biweekly · 4 on average 11/ 60
Rusty PVE X10 | Chill Survivalgroups of 8+ · 10x · biweekly · 2 on average 6/ 200
Tims Place PVE 10x /Custom Heli/Bradley/Bots/snipersgroups of 25+ · 10x · monthly · 10 on average 7/ 100
PVE Relax|Event|X5|InstantCraft|NPC|BankEU · groups of 10+ · 5x · biweekly · 7 on average 22/ 250
10x PVE | Build & Chill | Deep Sea buildingEU · groups of 10+ · 10x · monthly · 3 on average 3/ 50
10/1 Rust-A-Holics.com 10x PVE | NPC Raid Bases | SkillTree | Hgroups of 10+ · 10x · monthly · 2 on average 3/ 500

Quick answers

from the figures on this page

Settings and map

What configuration does Fields Of Rust PVE 10X (lightly modded) use?

Fields Of Rust PVE 10X (lightly modded) sets its gather rate to 10x, as its name states. The group limit is the game's default of 8 players. The server runs build & creative, building sandbox, no gathering. The server browser lists it under Modded, because plugins or settings alter the game. Carbon plugins are running on it. Anti-cheat VAC from Valve is on.

Which map is running on Fields Of Rust PVE 10X (lightly modded)?

The game generates a procedural map of size 3,700 with seed 442150271 for Fields Of Rust PVE 10X (lightly modded). The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Tags and filters

Where can Fields Of Rust PVE 10X (lightly modded) be found in Rust Player Count lists and filters?

The Rust Player Count lists that Fields Of Rust PVE 10X (lightly modded) fits are: Rust build and creative servers, 10x Rust servers, Modded Rust servers and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 10x.

What information do the tags on Fields Of Rust PVE 10X (lightly modded) convey?

For the game's server browser, Fields Of Rust PVE 10X (lightly modded) publishes: gmrust (Game mode): Survival as standard in Rust; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): Joining requires the same protocol: 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): A region code is not present; ^b (Biweekly): Every two weeks, a wipe takes place; ^k (Build server): For practising base building and design; ^p (PvE): This is PvE: the world is hostile, but players are not; ^z (Modded): The Modded category: plugins or configuration change gameplay; ^y (Carbon): Carbon, a plugin framework, is installed. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player numbers

What is the player count on Fields Of Rust PVE 10X (lightly modded)?

Fields Of Rust PVE 10X (lightly modded) is offline at the moment; the last time it was seen was 11 hours ago. The average player count for the last seven days is 1, and the highest point was 5. In the past 48 hours, the peak activity occurred at 05:00 UTC, averaging 2 players.

What position does Fields Of Rust PVE 10X (lightly modded) hold among Rust servers?

Fields Of Rust PVE 10X (lightly modded) is in the top 14% of all ranked servers with a rank of #3,168 for player hours over the past seven days.

Server information

What is the uptime and reliability of Fields Of Rust PVE 10X (lightly modded)?

Currently offline, Fields Of Rust PVE 10X (lightly modded) was last seen 11 hours ago. Based on the uptime it reports, the last restart was about 19 hours ago. It was up 99% of the time over the last 7 full days, 166 of 168 hours. Rust Player Count recorded it for the first time on 13 September 2026.

What Rust version is used on Fields Of Rust PVE 10X (lightly modded)?

On Windows, Fields Of Rust PVE 10X (lightly modded) runs Rust network protocol 2634 and build 167781. The protocol has to match for you to join, but Steam updates it without any action from you.

What is the location of Fields Of Rust PVE 10X (lightly modded)?

A region is not published by Fields Of Rust PVE 10X (lightly modded). Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 99.249.143.10:28018.

What is the performance like on Fields Of Rust PVE 10X (lightly modded)?

The server ran at an average of 102 fps over the last 48 hours, never falling below 36. Up to 99,808 entities were present, including buildings, deployables and other world objects. At its highest, it used 3,371 MB of memory. What players perceive as lag comes from low fps and a rising entity count.

Wipe days

What changes on Fields Of Rust PVE 10X (lightly modded) on wipe day?

The average busiest point in recent wipes reached 7 players. 10 hours after the latest wipe, the crowd hit its peak. Half that peak was maintained until the next wipe in 0% of recent wipes. Otherwise, it dropped below half by day 10.

What wipe pattern does Fields Of Rust PVE 10X (lightly modded) follow?

With too few of Fields Of Rust PVE 10X (lightly modded)'s wipes on record to verify the schedule, the tag guides the prediction. On Thursday 15 October at 19:34 UTC the next wipe is expected. It has been running its current world for 12 days 22 hours. Its tags list a wipe schedule of every two weeks.

Connect to the server

What steps are needed to join Fields Of Rust PVE 10X (lightly modded)?

Open the Rust console with F1, then type client.connect 99.249.143.10:28018. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you. For more, visit its website at https://discord.com/invite/kUeYFZ5HTa.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^z,^y,^b,^k,^p,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival as standard in Rust.
mp100
Max players Capacity: 100 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol Joining requires the same protocol: 2634.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code A region code is not present.

Wipe schedule

^b
Biweekly Every two weeks, a wipe takes place.

Gameplay

^k
Build server For practising base building and design.
^p
PvE This is PvE: the world is hostile, but players are not.

Mods and access

^z
Modded The Modded category: plugins or configuration change gameplay.
^y
Carbon Carbon, a plugin framework, is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.