Rust Player Count
33,597 playing now

OfflineEA113.78.7.135:28015checked 5d ago

test01

biweekly wipes
Players now 1/ 1 100% full
7-day average 1 peak 1
Rank #12,651 top 57% · #467 in EA
Last wipe 11d ago biweekly schedule
Next wipe 2d 0h Fri 16 Oct, 05:49 UTC

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct10 Oct12 Oct13 Oct14 Oct

Top 57% of all ranked servers, top 88% in EA. Ranked on player hours over the last seven days.

Wipe schedule

Next wipe Friday 16 October, 05:49 UTC, in 2d 0h. Biweekly: 14 days after its last wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - SEA MediumEA · groups of 16+ · biweekly · 53 on average 20/ 200
Japan Tokyo - Mondays|10/05|JP/KR/SEA|2週間|JumpRust.comEA · groups of 8+ · biweekly · 37 on average 14/ 215
Rustafied.com - SEA MediumEA · groups of 16+ · biweekly · 27 on average 8/ 100
JP ONLY 2WEEK SOLO/DUO/TORIO#83EA · groups of 8+ · biweekly · 10 on average 2/ 60
[SEA/KR/JP] Rusty Malaysia | Biweekly | VanillaEA · groups of 8+ · biweekly · 9 on average 6/ 200
[SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly EA · groups of 8+ · biweekly · 3 on average 3/ 100

Quick answers

from the figures on this page

Settings and map

What configuration does test01 use?

A gather rate is absent from the name of test01. The group limit is the game's default of 8 players. survival is the game mode, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. Anti-cheat VAC from Valve is off.

What is the map on test01?

A procedural map is what test01 runs, generated by the game.

Tags, lists and filters

Where can test01 be found in Rust Player Count lists and filters?

These Rust Player Count lists include test01: Best Rust PvE servers. These filters bring it up on the server list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

What information do the tags on test01 convey?

For the game's server browser, test01 publishes: gmrust (Game mode): The usual Rust survival experience; mp1 (Max players): 1 slots are available; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167231 (Build): Build number: 167231; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^b (Biweekly): Wipes happen once every fortnight; EA (East Asia): You can find it in the East Asia section of the server browser. At the top of this page, its tags show its current players, queue and world creation time as well.

Population

What is the player count on test01?

test01 is offline at the moment; the last time it was seen was 5 days 18 hours ago. The average player count for the last seven days is 1, and the highest point was 1.

What position does test01 hold among Rust servers?

For player hours in the last seven days, test01 is #12,651 overall, #467 in Asia, and in the top 57% of all ranked servers.

About the server

What is the uptime and reliability of test01?

Last seen 5 days 18 hours ago, test01 is offline right now. For the last 5 full days, it was online for 0 of 120 hours, a 0% uptime. 8 October 2026 is when Rust Player Count first saw it.

What Rust version is used on test01?

Windows hosts test01, which runs Rust network protocol 2634 and build 167231. The protocol has to match for you to join, but Steam updates it without any action from you.

Where can you find test01?

In Asia, test01 lists itself with its EA tag. Rust Player Count displays the location a server claims, not the physical location of the machine. It is located at 113.78.7.135:28015.

Wipe information

When does test01 wipe?

An estimate from biweekly: 14 days after its last wipe gives test01's next wipe. A wipe is scheduled for Friday 16 October at 05:49 UTC. The present world dates from 11 days 23 hours ago. Every two weeks is the wipe interval published in its tags.

How to join

What is the process to join test01?

To get in, press F1 in Rust and enter client.connect 113.78.7.135:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,^b,EA,gmrust,cs167231,ts8

Game

gmrust
Game mode The usual Rust survival experience.
mp1
Max players 1 slots are available.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs167231
Build Build number: 167231.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Wipes happen once every fortnight.

Region

EA
East Asia You can find it in the East Asia section of the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.