Rust Player Count
71,012 playing now

Online121.1.248.130:37600checked 11m ago

RiSu-Test Server

monthly wipes moddedoxidepve
Players now 1/ 2 50% full
7-day average 0 peak 2
Rank #10,926 top 49%
Last wipe 10d ago monthly schedule
Next wipe 22d 5h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
00.511.5211:0012:0013:0012:00

Hourly average and peak, UTC.

Server performance

02040608011:0012:0013:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 49% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 5h. The force wipe · high confidence

Usual gap 9.9 days between real wipes
On rhythm 0% of its recent wipes
Wipe-day peak 1 players, last three wipes
Crowd held 0% else halves by day 5.5

Coming wipes

22d 5hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

Sun 4 OctSun 27 SepMon 14 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 08:55 UTC10d ago 1 – running 0
Sun 27 Sep, 23:55 UTC16d ago 1 halved by day 3 6.4 days 0
Mon 14 Sep, 12:21 UTC30d ago 1 halved by day 8 13.5 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 75 on average 87/ 200
桃乐丝 PVE - 经济 | 养殖 | 技能 | 钓鱼 | 传奇装EA · groups of 8+ · monthly · 74 on average 26/ 100
[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 64 on average 51/ 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 62 on average 36/ 200
Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 61 on average 24/ 100
[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 51 on average 51/ 150

Quick answers

from the figures on this page

Settings and map

What configuration does RiSu-Test Server use?

The name of RiSu-Test Server does not state a gather rate. Groups are capped at 8 players, the default in the game. pve is the game mode, no player-versus-player fighting. The server browser lists it under Modded, because plugins or settings alter the game. Oxide plugins are running on it. Anti-cheat VAC from Valve is on.

What map is used on RiSu-Test Server?

The game generates a procedural map of size 4,000 with seed 1337 for RiSu-Test Server. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page. The name of its map is: Custom Map.

Tags and filters

Where can RiSu-Test Server be found in Rust Player Count lists and filters?

The Rust Player Count lists that RiSu-Test Server fits are: Modded Rust servers and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

What is the meaning of the tags on RiSu-Test Server?

For the game's server browser, RiSu-Test Server publishes: gmrust (Game mode): Survival as standard in Rust; mp2 (Max players): The server has 2 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167781 (Build): It runs on game build 167781; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): A region code is not present; ^m (Monthly): Wipes occur monthly, at the same time as the force wipe; ^p (PvE): This is PvE: the world is hostile, but players are not; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server is Modded; plugins or settings affect how it plays. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player numbers

What is the player count on RiSu-Test Server?

1 of 2 slots are filled on RiSu-Test Server right now. The average player count for the last seven days is 0, and the highest point was 2. In the past 48 hours, the peak activity occurred at 12:00 UTC, averaging 1 players.

What position does RiSu-Test Server hold among Rust servers?

Over the last seven days, RiSu-Test Server is #10,926 for player hours, placing it in the top 49% of ranked servers.

About the server

What is the online status and reliability of RiSu-Test Server?

Right now, RiSu-Test Server is up. Based on the uptime it reports, the last restart was about 1 hours ago. In the last 7 full days, it was up for 8 of 168 hours, which is 5% uptime. Rust Player Count recorded it for the first time on 13 September 2026.

What is the Rust version for RiSu-Test Server?

Linux hosts RiSu-Test Server, which runs Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam updates it for you.

What is the location of RiSu-Test Server?

A region is not published by RiSu-Test Server. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 121.1.248.130:37600.

How well does RiSu-Test Server perform?

Over the last 48 hours, the average server fps was 30, and it never dropped below 15. The highest entity count was 100,584, covering buildings, deployables and all other objects. Memory usage reached up to 2,293 MB. A climbing entity count and low fps are felt as lag by players.

Wipe schedule

What happens on RiSu-Test Server when a wipe occurs?

The average busiest point in recent wipes reached 1 players. 3 hours after the latest wipe, the crowd hit its peak. Half that peak was maintained until the next wipe in 0% of recent wipes. If not, the crowd went below half by day 5.5.

How often does RiSu-Test Server wipe?

The only wipes for RiSu-Test Server are monthly, tied to the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and it affects all Rust servers. The present world dates from 10 days 4 hours ago. A monthly wipe schedule is published in its tags.

Connect to the server

What is the process to join RiSu-Test Server?

Joining is done by opening the console (F1) and running client.connect 121.1.248.130:37600. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,^m,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp2
Max players The server has 2 slots.
ts8
Group limit Teams max out at 8, the standard game limit.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs167781
Build It runs on game build 167781.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code A region code is not present.

Wipe schedule

^m
Monthly Wipes occur monthly, at the same time as the force wipe.

Gameplay

^p
PvE This is PvE: the world is hostile, but players are not.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded This server is Modded; plugins or settings affect how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.