Rust Player Count
52,834 playing now

OfflineOC123.50.149.73:28015checked 2d ago

RetroPVE (Testing Server)

monthly wipes moddedcarbonpve
Players now 0/ 100 0% full
7-day average 0 peak 1
Rank #15,801 top 71% · #187 in OC
Last wipe 12d ago monthly schedule
Next wipe 22d 19h Thu 5 Nov, 19:00 UTC FW

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep1 Oct4 Oct7 Oct10 Oct13 Oct

Top 71% of all ranked servers, top 84% in OC. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 19h. The force wipe · high confidence

Wipe-day peak 2 players, last three wipes

Coming wipes

22d 19hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 16:48 UTC12d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[AU] RustEZ Survival PvE | No Decay | No Raiding | No KillingOC · groups of 8+ · monthly · 24 on average 14/ 200
[AU] RustEZ Scourge PvE | Zombies | No Raiding | No KillingOC · groups of 8+ · monthly · 19 on average 8/ 200
[AU] Salty Zombies PvE | Skills | Raid | Jetpack | EventOC · groups of 8+ · monthly · 9 on average 10/ 100
State of Flux | PVE | Kits | Events | +MoreOC · groups of 8+ · monthly · 2 on average 1/ 40
BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|OC · groups of 8+ · monthly · 2 on average 1/ 50
Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable BaseOC · groups of 8+ · monthly · 1 on average 0/ 50

Quick answers

from the figures on this page

Rules, map and settings

Which rules govern RetroPVE (Testing Server)?

A gather rate is absent from the name of RetroPVE (Testing Server). Groups are capped at 8 players, the default in the game. The server runs pve, no combat against other players. The server browser lists it under Modded, because plugins or settings alter the game. Plugins: Carbon. VAC is on, Valve's anti-cheat.

Which map is running on RetroPVE (Testing Server)?

RetroPVE (Testing Server) runs a procedural map of size 5,000 with seed 511332, generated by the game. You can see it on RustMaps from this page, because the same size and seed give the same map.

Tags and filters

Where can RetroPVE (Testing Server) be found in Rust Player Count lists and filters?

The Rust Player Count lists that RetroPVE (Testing Server) fits are: Oceania Rust servers, Modded Rust servers and Rust PvE servers. These filters bring it up on the server list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

How should you interpret the tags on RetroPVE (Testing Server)?

For the game's server browser, RetroPVE (Testing Server) publishes: gmvanilla (Game mode): Standard vanilla survival; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs166494 (Build): Build number: 166494; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): A region code is not present; ^m (Monthly): Expect one wipe per month, alongside the forced wipe from Facepunch; ^p (PvE): This is PvE: the world is hostile, but players are not; ^z (Modded): It appears under Modded because plugins or settings modify the game; ^y (Carbon): Carbon, a plugin framework, is installed; OC (Oceania): You can find it in the Oceania section of the server browser. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Population

What is the player count on RetroPVE (Testing Server)?

The server RetroPVE (Testing Server) is offline at present, with its last appearance 2 days 15 hours ago. The seven-day average is 0 players, with a peak of 1.

What position does RetroPVE (Testing Server) hold among Rust servers?

For player hours in the last seven days, RetroPVE (Testing Server) is #15,801 overall, #187 in Oceania, and in the top 71% of all ranked servers.

Server information

What is the uptime and reliability of RetroPVE (Testing Server)?

Last seen 2 days 15 hours ago, RetroPVE (Testing Server) is offline right now. In the last 7 full days, it was up for 82 of 168 hours, which is 49% uptime. 28 September 2026 is when Rust Player Count first saw it.

What is the Rust version for RetroPVE (Testing Server)?

Rust network protocol 2634 and build 166494 on Linux is what RetroPVE (Testing Server) uses. The protocol has to match for you to join, but Steam updates it without any action from you.

What is the location of RetroPVE (Testing Server)?

With its OC tag, RetroPVE (Testing Server) lists itself in Oceania. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 123.50.149.73:28015.

Wipe information

What should you expect on RetroPVE (Testing Server) during a wipe?

Recent wipes saw an average peak of 2 players. 3 hours after the latest wipe, the crowd hit its peak.

What wipe pattern does RetroPVE (Testing Server) follow?

Monthly force wipes are the sole wipes on RetroPVE (Testing Server). Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. It has been running its current world for 12 days 4 hours. The tags show a wipe schedule set to monthly.

Connect to the server

What steps are needed to join RetroPVE (Testing Server)?

To get in, press F1 in Rust and enter client.connect 123.50.149.73:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^z,^y,^p,^m,OC,gmvanilla,cs166494,ts8

Game

gmvanilla
Game mode Standard vanilla survival.
mp100
Max players Capacity: 100 slots.
ts8
Group limit Teams max out at 8, the standard game limit.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs166494
Build Build number: 166494.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code A region code is not present.

Wipe schedule

^m
Monthly Expect one wipe per month, alongside the forced wipe from Facepunch.

Gameplay

^p
PvE This is PvE: the world is hostile, but players are not.

Mods and access

^z
Modded It appears under Modded because plugins or settings modify the game.
^y
Carbon Carbon, a plugin framework, is installed.

Region

OC
Oceania You can find it in the Oceania section of the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.