Online133.88.121.162:28015checked 12m ago
RustServer_9962
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 10:39 UTC11d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What are the server rules for RustServer_9962?
No gather rate appears in the name of RustServer_9962. Groups are capped at 8 players, the default in the game. pve is the game mode, no combat against other players. The server browser lists it as Modded, with plugins or settings that alter the game. Carbon plugins are running on it. VAC is on, Valve's anti-cheat.
Which map is running on RustServer_9962?
RustServer_9962 runs a procedural map of size 3,000 with seed 27268, generated by the game. You can see it on RustMaps from this page, because the same size and seed give the same map.
Server tags
Where can RustServer_9962 be found in Rust Player Count lists and filters?
These Rust Player Count lists include RustServer_9962: Modded Rust servers and Rust PvE servers. You can find it on the server list using these filters: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you interpret the tags on RustServer_9962?
These are the tags RustServer_9962 publishes for the game's server browser: gmrust (Game mode): The usual Rust survival experience; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): Joining requires the same protocol: 2634; cs166586 (Build): Build number: 166586; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): No region code is set; ^p (PvE): This is PvE: the world is hostile, but players are not; ^z (Modded): The Modded category: plugins or configuration change gameplay; ^y (Carbon): It uses Carbon for plugins. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.
Player count
How many players does RustServer_9962 have?
With 50 slots, RustServer_9962 has 0 players at the moment. With a peak of 1, the average over seven days is 0 players. The highest average in the last 48 hours was 0 players at 12:00 UTC.
How does RustServer_9962 compare in server rankings?
Over the last seven days, RustServer_9962 is #14,927 for player hours, placing it in the top 67% of ranked servers.
Server details
What is the uptime and reliability of RustServer_9962?
RustServer_9962 is currently online. The uptime it gives suggests it restarted about 11 days 19 hours ago. In the last 7 full days, it was up for 168 of 168 hours, which is 100% uptime. Rust Player Count recorded it for the first time on 24 September 2026.
What is the Rust version for RustServer_9962?
Linux hosts RustServer_9962, which runs Rust network protocol 2634 and build 166586. The protocol has to match for you to join, but Steam updates it without any action from you.
What region does RustServer_9962 serve?
There is no region published by RustServer_9962. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 133.88.121.162:28015.
How well does RustServer_9962 perform?
In the last 48 hours, it averaged 100 server fps, with a low of 84. The highest entity count was 49,513, covering buildings, deployables and all other objects. Peak memory use was 3,633 MB. Lag, as players experience it, is caused by low fps and increasing entities.
Wipe schedule
What changes on RustServer_9962 on wipe day?
The average busiest point in recent wipes reached 1 players. 0 hours after the latest wipe, the crowd hit its peak.
What wipe pattern does RustServer_9962 follow?
With so few of RustServer_9962's wipes on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. It has been running its current world for 11 days 21 hours.
How to join
What is the process to join RustServer_9962?
Joining is done by opening the console (F1) and running client.connect 133.88.121.162:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,^z,^y,^p,gmrust,cs166586,ts8
Game
gmrust
mp50
ts8
v2634
cs166586
ptrak
$r?
Gameplay
^p
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.