Rust Player Count
59,955 playing now

Online135.148.150.49:60409checked 13m ago

Stumpy's development

monthly wipes moddedoxide
Players now 0/ 100 0% full
7-day average 0 peak –
Rank #15,955 top 72%
Last wipe 32d ago monthly schedule
Next wipe 22d 6h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123413:0022:0007:0016:0001:0010:00

Hourly average and peak, UTC.

Server performance

010020030040013:0022:0007:0016:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 22d 6h. The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 25 on average 33/ 100
Art of Rust - Official dedicated art servergroups of 20+ · monthly · 10 on average 5/ 100
[EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|FireEU · groups of 16+ · monthly · 8 on average 7/ 50
UTC | BUILDING | CREATIVE | BUILD | ПАЛЯНИЦЯ | EU | UAEU · groups of 8+ · monthly · 4 on average 5/ 40
RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGradeNA · groups of 100+ · monthly · 3 on average 0/ 200
№[4] D2S WarZone PvE 1000 Zombies Raidable Basesgroups of 8+ · monthly · 3 on average 1/ 40

Quick answers

from the figures on this page

Rules and settings

What are the server rules for Stumpy's development?

No gather rate appears in the name of Stumpy's development. Groups are capped at 8 players, the default in the game. build & creative is the game mode, building in a sandbox, with no gathering. The server browser lists it as Modded, with plugins or settings that alter the game. Oxide plugins are running on it. Anti-cheat VAC from Valve is on.

What map is used on Stumpy's development?

The game generates a procedural map of size 3,000 with seed 1337 for Stumpy's development. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Tags and filters

Where can Stumpy's development be found in Rust Player Count lists and filters?

These Rust Player Count lists include Stumpy's development: Rust build and creative servers, Best Rust roleplay servers and Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Monthly ^m, Roleplay ^r, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How should you interpret the tags on Stumpy's development?

For the game's server browser, Stumpy's development publishes: gmrust (Game mode): Survival as standard in Rust; mp100 (Max players): 100 slots are available; ts8 (Group limit): This uses the default team cap: 8 players; v2633 (Protocol): Your game version needs to be on protocol 2633 to connect; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): A region code is not present; ^m (Monthly): Wipes occur monthly, at the same time as the force wipe; ^r (Roleplay): A server for roleplay; ^k (Build server): Design and rehearse base layouts; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category: plugins or configuration change gameplay. At the top of this page, its tags show its current players, queue and world creation time as well.

Player numbers

How many players does Stumpy's development have?

With 100 slots, Stumpy's development has 0 players at the moment. The average player count for the past seven days is 0.

What position does Stumpy's development hold among Rust servers?

Stumpy's development is in the top 72% of all ranked servers with a rank of #15,955 for player hours over the past seven days.

About the server

What is the uptime and reliability of Stumpy's development?

You can find Stumpy's development online at the moment. The uptime it gives suggests it restarted about 14 days 19 hours ago. For the last 7 full days, it was online for 168 of 168 hours, a 100% uptime. 13 September 2026 is when Rust Player Count first saw it.

What Rust version is used on Stumpy's development?

Linux hosts Stumpy's development, which runs Rust network protocol 2633 and build 163794. Joining requires the same protocol on your game; Steam updates it for you.

What region does Stumpy's development serve?

No region is published by Stumpy's development. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 135.148.150.49:60409.

Is Stumpy's development lag-free?

In the last 48 hours, it averaged 216 server fps, with a low of 169. The highest entity count was 47,888, covering buildings, deployables and all other objects. At its highest, it used 4,216 MB of memory. Lag, as players experience it, is caused by low fps and increasing entities.

Wipe days

How often does Stumpy's development wipe?

Based on the force wipe, the next wipe for Stumpy's development is estimated. On Thursday 5 November at 19:00 UTC the force wipe arrives as its next wipe, wiping all Rust servers. The world in play was created 32 days 11 hours ago. Its tags declare wipes on a monthly schedule.

Connect to the server

What is the process to join Stumpy's development?

Joining is done by opening the console (F1) and running client.connect 135.148.150.49:60409. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,^m,^r,^k,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp100
Max players 100 slots are available.
ts8
Group limit This uses the default team cap: 8 players.
v2633
Protocol Your game version needs to be on protocol 2633 to connect.
cs163794
Build The game build is 163794.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code A region code is not present.

Wipe schedule

^m
Monthly Wipes occur monthly, at the same time as the force wipe.

Gameplay

^r
Roleplay A server for roleplay.
^k
Build server Design and rehearse base layouts.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The Modded category: plugins or configuration change gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.