Offline208.52.153.33:28079checked 16h ago
№[4] D2S WarZone PvE 1000 Zombies Raidable Bases
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 8% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 22d 15h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 10, 26 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:50 UTC FW12d ago | 10 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
What are the server rules for №[4] D2S WarZone PvE 1000 Zombies Raidable Bases?
A gather rate is absent from the name of №[4] D2S WarZone PvE 1000 Zombies Raidable Bases. The group limit is the game's default of 8 players. build & creative is the game mode, building sandbox, no gathering. You will find it in the Modded section: the game is changed by plugins or settings. Oxide plugins are running on it. Vanilla is its own description: no altered rates, kits or rules: this is the game exactly as Facepunch ships it. VAC is on, Valve's anti-cheat.
What map is used on №[4] D2S WarZone PvE 1000 Zombies Raidable Bases?
A procedural map of size 4,250 is what №[4] D2S WarZone PvE 1000 Zombies Raidable Bases runs, generated by the game with seed 1704574028. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.
Server tags
Where can №[4] D2S WarZone PvE 1000 Zombies Raidable Bases be found in Rust Player Count lists and filters?
The Rust Player Count lists that №[4] D2S WarZone PvE 1000 Zombies Raidable Bases fits are: Rust build and creative servers, Best Rust roleplay servers, Modded Rust servers, Rust creative servers and Rust zombie servers, listed live. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Roleplay ^r, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
What information do the tags on №[4] D2S WarZone PvE 1000 Zombies Raidable Bases convey?
For the game's server browser, №[4] D2S WarZone PvE 1000 Zombies Raidable Bases publishes: gmrust (Game mode): The usual Rust survival experience; mp40 (Max players): 40 slots are available; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): Joining requires the same protocol: 2634; cs167584 (Build): Build number: 167584; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code field is empty; ^m (Monthly): Monthly wipes, timed with Facepunch's force wipe; ^v (Vanilla): No altered rates, kits or rules: this is the game exactly as Facepunch ships it; ^r (Roleplay): A server for roleplay; ^c (Creative): Sandbox mode: build freely, without gathering resources; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded category: plugins or configuration change gameplay. At the top of this page, its tags show its current players, queue and world creation time as well.
Player numbers
How many players does №[4] D2S WarZone PvE 1000 Zombies Raidable Bases have?
The server №[4] D2S WarZone PvE 1000 Zombies Raidable Bases is offline at present, with its last appearance 16 hours ago. The average player count for the last seven days is 3, and the highest point was 9. In the past 48 hours, the peak activity occurred at 22:00 UTC, averaging 5 players.
How does №[4] D2S WarZone PvE 1000 Zombies Raidable Bases compare in server rankings?
For player hours in the last seven days, №[4] D2S WarZone PvE 1000 Zombies Raidable Bases ranks #1,893 and is in the top 8% of all ranked servers.
Server details
What is the online status and reliability of №[4] D2S WarZone PvE 1000 Zombies Raidable Bases?
Last seen 16 hours ago, №[4] D2S WarZone PvE 1000 Zombies Raidable Bases is offline right now. Based on the uptime it reports, the last restart was about 23 hours ago. In the last 7 full days, it was up for 156 of 168 hours, which is 93% uptime. 13 September 2026 is when Rust Player Count first saw it.
What is the Rust version for №[4] D2S WarZone PvE 1000 Zombies Raidable Bases?
On Linux, №[4] D2S WarZone PvE 1000 Zombies Raidable Bases runs Rust network protocol 2634 and build 167584. The protocol has to match for you to join, but Steam updates it without any action from you.
What region does №[4] D2S WarZone PvE 1000 Zombies Raidable Bases serve?
No region is published by №[4] D2S WarZone PvE 1000 Zombies Raidable Bases. Rust Player Count displays the location a server claims, not the physical location of the machine. It is located at 208.52.153.33:28079.
How well does №[4] D2S WarZone PvE 1000 Zombies Raidable Bases perform?
The server ran at an average of 30 fps over the last 48 hours, never falling below 28. The maximum number of entities it carried was 135,523, which includes buildings, deployables and everything else. Memory usage reached up to 5,030 MB. Lag, as players experience it, is caused by low fps and increasing entities.
Wipe days
What should you expect on №[4] D2S WarZone PvE 1000 Zombies Raidable Bases during a wipe?
Recent wipes saw an average peak of 10 players. The latest wipe saw its biggest crowd 26 hours in.
What wipe pattern does №[4] D2S WarZone PvE 1000 Zombies Raidable Bases follow?
The only wipes for №[4] D2S WarZone PvE 1000 Zombies Raidable Bases are monthly, tied to the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and it affects all Rust servers. The present world dates from 12 days 8 hours ago. A monthly wipe schedule is published in its tags.
Join the server
How can I connect to №[4] D2S WarZone PvE 1000 Zombies Raidable Bases?
Open the Rust console with F1, then type client.connect 208.52.153.33:28079. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you. You can find its website at https://d2s.tebex.io/.
Server tags
what each one meansPublished as mp40,ptrak,$r?,v2634,^m,^v,^r,^c,gmrust,cs167584,ts8,^o^z
Game
gmrust
mp40
ts8
v2634
cs167584
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Gameplay
^r
^c
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.