Rust Player Count
57,829 playing now

Online208.52.153.33:28029checked 10m ago

№[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C

monthly wipes vanillamoddedoxide
Players now 0/ 60 0% full
7-day average 3 peak 9
Rank #2,153 top 10%
Last wipe 12d ago monthly schedule
Next wipe 22d 6h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
02.557.51013:0017:0022:0002:0007:0011:00

Hourly average and peak, UTC.

Server performance

01020304013:0017:0022:0002:0007:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 10% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 6h. The force wipe · high confidence

Wipe-day peak 13 players, last three wipes

Coming wipes

22d 6hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 13, 22 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:28 UTC FW12d ago 13 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 25 on average 27/ 100
Art of Rust - Official dedicated art servergroups of 20+ · monthly · 10 on average 4/ 100
[EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|FireEU · groups of 16+ · monthly · 8 on average 5/ 50
UTC | BUILDING | CREATIVE | BUILD | ПАЛЯНИЦЯ | EU | UAEU · groups of 8+ · monthly · 4 on average 4/ 40
RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGradeNA · groups of 100+ · monthly · 4 on average 0/ 200
№[4] D2S WarZone PvE 1000 Zombies Raidable Basesgroups of 8+ · monthly · 3 on average 0/ 40

Quick answers

from the figures on this page

Settings and map

What configuration does №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C use?

A gather rate is absent from the name of №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C. The group limit is 20 players. build & creative is the game mode, building sandbox, no gathering. The server browser lists it as Modded, with plugins or settings that alter the game. Plugins: Oxide. Its own label is vanilla: the standard Facepunch version, without modifications to rates, kits or rules. VAC is off, Valve's anti-cheat.

What map is used on №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C?

The game generates a procedural map of size 4,000 with seed 1337 for №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Tags, lists and filters

Where can №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C be found in Rust Player Count lists and filters?

The Rust Player Count lists that №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C fits are: Rust build and creative servers, Best Rust roleplay servers, Modded Rust servers, Rust creative servers and Rust zombie servers, listed live. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Roleplay ^r, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

How should you interpret the tags on №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C?

For the game's server browser, №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C publishes: gmrust (Game mode): The usual Rust survival experience; mp60 (Max players): The server has 60 slots; ts20 (Group limit): You can have up to 20 players per team; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167584 (Build): It runs on game build 167584; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): The region code field is empty; ^m (Monthly): Expect one wipe per month, alongside the forced wipe from Facepunch; ^v (Vanilla): The standard Facepunch version, without modifications to rates, kits or rules; ^r (Roleplay): This is a roleplay server; ^c (Creative): Sandbox mode: build freely, without gathering resources; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): This server is Modded; plugins or settings affect how it plays. At the top of this page, its tags show its current players, queue and world creation time as well.

Population

What is the player count on №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C?

Right now, 0 players are on №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C, which has 60 slots. The seven-day average is 3 players, with a peak of 9. The busiest time in the last 48 hours was 18:00 UTC, with an average of 7 players.

What position does №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C hold among Rust servers?

№[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C is in the top 10% of all ranked servers with a rank of #2,153 for player hours over the past seven days.

About the server

What is the online status and reliability of №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C?

Right now, №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C is up. It reports an uptime that puts the last restart at roughly 11 hours ago. In the last 7 full days, it was up for 156 of 168 hours, which is 93% uptime. Its first appearance in Rust Player Count was on 13 September 2026.

What Rust version is used on №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C?

Rust network protocol 2634 and build 167584 on Linux is what №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C uses. The protocol has to match for you to join, but Steam updates it without any action from you.

What is the location of №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C?

A region is not published by №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C. Rust Player Count displays the location a server claims, not the physical location of the machine. It is located at 208.52.153.33:28029.

What is the performance like on №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C?

In the last 48 hours, it averaged 30 server fps, with a low of 28. Up to 193,276 entities were present, including buildings, deployables and other world objects. Peak memory use was 4,377 MB. A climbing entity count and low fps are felt as lag by players.

Wipe information

What changes on №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C on wipe day?

Recent wipes saw an average peak of 13 players. 22 hours after the latest wipe, the crowd hit its peak.

What wipe pattern does №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C follow?

Monthly force wipes are the sole wipes on №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. It has been running its current world for 12 days 16 hours. Its tags declare wipes on a monthly schedule.

How to join

How can I connect to №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C?

To get in, press F1 in Rust and enter client.connect 208.52.153.33:28029. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server. For more, visit its website at https://d2s.tebex.io/.

Server tags

what each one means

Published as mp60,ptrak,$r?,v2634,^m,^v,^r,^c,gmrust,cs167584,ts20,^o^z

Game

gmrust
Game mode The usual Rust survival experience.
mp60
Max players The server has 60 slots.
ts20
Group limit You can have up to 20 players per team.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs167584
Build It runs on game build 167584.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Expect one wipe per month, alongside the forced wipe from Facepunch.

Difficulty

^v
Vanilla The standard Facepunch version, without modifications to rates, kits or rules.

Gameplay

^r
Roleplay This is a roleplay server.
^c
Creative Sandbox mode: build freely, without gathering resources.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded This server is Modded; plugins or settings affect how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.