Rust Player Count
33,853 playing now

Online135.148.151.8:60425checked 13m ago

Rust Training Grounds (No PvP & No Raids)

monthly wipes moddedoxidepve
Players now 0/ 20 0% full
7-day average 0 peak 1
Rank #11,528 top 52%
Last wipe 9d ago monthly schedule
Next wipe 22d 12h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
00.250.50.75117:0000:0007:0014:0021:0004:00

Hourly average and peak, UTC.

Server performance

05010015020017:0000:0007:0014:0021:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct6 Oct8 Oct10 Oct12 Oct14 Oct

Top 52% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 22d 12h. The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
|PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]groups of 10+ · monthly · 33 on average 11/ 200
BroinRust [PVE CLASSIC EU/EA]EU · groups of 8+ · monthly · 8 on average 4/ 200
BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLYgroups of 10+ · monthly · 5 on average 2/ 100
CZ/EU Farming Industry PVEEU · groups of 8+ · monthly · 5 on average 2/ 50
Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL]EU · groups of 10+ · monthly · 3 on average 0/ 100
Хомка RU PvEEU · groups of 8+ · monthly · 3 on average 1/ 100

Quick answers

from the figures on this page

Rules, map and settings

What are the server rules for Rust Training Grounds (No PvP & No Raids)?

The name of Rust Training Grounds (No PvP & No Raids) does not state a gather rate. Up to 8 players per group, which is the game's default. The server runs combat training, practice for aim and PvP, loot handed out. You will find it in the Modded section: the game is changed by plugins or settings. Plugins: Oxide. VAC is on, Valve's anti-cheat.

Which map is running on Rust Training Grounds (No PvP & No Raids)?

A procedural map of size 6,000 is what Rust Training Grounds (No PvP & No Raids) runs, generated by the game with seed 811061009. You can see it on RustMaps from this page, because the same size and seed give the same map.

Server tags

Where can Rust Training Grounds (No PvP & No Raids) be found in Rust Player Count lists and filters?

These Rust Player Count lists include Rust Training Grounds (No PvP & No Raids): Rust aim training servers, Rust build and creative servers, Modded Rust servers, Rust creative servers and Rust PvE servers. You can find it on the server list using these filters: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Creative ^c, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

How should you interpret the tags on Rust Training Grounds (No PvP & No Raids)?

The game's server browser reads these tags from Rust Training Grounds (No PvP & No Raids): gmrust (Game mode): The usual Rust survival experience; mp20 (Max players): The server has 20 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): To join, your game must match protocol 2634; cs167584 (Build): The game build is 167584; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): The region code field is empty; ^m (Monthly): Monthly wipes, timed with Facepunch's force wipe; ^c (Creative): Creative building: no gathering, just construct as you wish; ^d (Combat training): Practise your aim and PvP skills; the loot is supplied; ^p (PvE): No player-versus-player combat: the environment provides the danger; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): It appears under Modded because plugins or settings modify the game. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player numbers

What is the player count on Rust Training Grounds (No PvP & No Raids)?

Right now, 0 players are on Rust Training Grounds (No PvP & No Raids), which has 20 slots. The seven-day average is 0 players, with a peak of 1. In the past 48 hours, the peak activity occurred at 21:00 UTC, averaging 1 players.

How does Rust Training Grounds (No PvP & No Raids) compare in server rankings?

For player hours in the last seven days, Rust Training Grounds (No PvP & No Raids) ranks #11,528 and is in the top 52% of all ranked servers.

Server details

What is the online status and reliability of Rust Training Grounds (No PvP & No Raids)?

You can find Rust Training Grounds (No PvP & No Raids) online at the moment. Based on the uptime it reports, the last restart was about 30 hours ago. In the last 7 full days, it was up for 95 of 168 hours, which is 57% uptime. Its first appearance in Rust Player Count was on 4 October 2026.

What Rust version is used on Rust Training Grounds (No PvP & No Raids)?

On Linux, Rust Training Grounds (No PvP & No Raids) runs Rust network protocol 2634 and build 167584. The protocol has to match for you to join, but Steam updates it without any action from you.

What region does Rust Training Grounds (No PvP & No Raids) serve?

A region is not published by Rust Training Grounds (No PvP & No Raids). The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 135.148.151.8:60425.

What is the performance like on Rust Training Grounds (No PvP & No Raids)?

In the last 48 hours, it averaged 154 server fps, with a low of 101. The maximum number of entities it carried was 203,579, which includes buildings, deployables and everything else. Memory usage reached up to 5,046 MB. Lag, as players experience it, is caused by low fps and increasing entities.

Wipe days

What wipe pattern does Rust Training Grounds (No PvP & No Raids) follow?

Based on the force wipe, the next wipe for Rust Training Grounds (No PvP & No Raids) is estimated. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and it affects all Rust servers. The world in play was created 9 days 9 hours ago. The tags show a wipe schedule set to monthly.

Connect to the server

How can I connect to Rust Training Grounds (No PvP & No Raids)?

Open the Rust console with F1, then type client.connect 135.148.151.8:60425. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,^m,^c,^d,^p,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode The usual Rust survival experience.
mp20
Max players The server has 20 slots.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol To join, your game must match protocol 2634.
cs167584
Build The game build is 167584.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Monthly wipes, timed with Facepunch's force wipe.

Gameplay

^c
Creative Creative building: no gathering, just construct as you wish.
^d
Combat training Practise your aim and PvP skills; the loot is supplied.
^p
PvE No player-versus-player combat: the environment provides the danger.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded It appears under Modded because plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.