Rust Player Count
35,140 playing now

Online136.243.54.171:2355checked 10m ago

Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE

monthly wipes moddedoxidepve
Players now 0/ 75 0% full
7-day average 1 peak 5
Rank #3,365 top 15%
Last wipe 12d ago monthly schedule
Next wipe 22d 12h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123407:0016:0001:0011:0020:0005:00

Hourly average and peak, UTC.

Server performance

05010015020007:0016:0001:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 15% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 12h. The force wipe · high confidence

Wipe-day peak 5 players, last three wipes

Coming wipes

22d 12hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 8 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:38 UTC FW12d ago 5 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 77 on average 34/ 200
桃乐丝 PVE - 经济 | 养殖 | 技能 | 钓鱼 | 传奇装EA · groups of 8+ · monthly · 75 on average 26/ 100
[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 65 on average 37/ 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 62 on average 36/ 200
Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 61 on average 44/ 125
[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 52 on average 13/ 150

Quick answers

from the figures on this page

Rules and settings

What configuration does Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE use?

No gather rate appears in the name of Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE. Groups are capped at 8 players, the default in the game. pve is the game mode, no combat against other players. The server browser lists it as Modded, with plugins or settings that alter the game. Oxide plugins are running on it. Anti-cheat VAC from Valve is on.

What is the map on Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE?

Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE runs a procedural map of size 5,000 with seed 1337, generated by the game. You can see it on RustMaps from this page, because the same size and seed give the same map. You can see the map name here: Custom Map.

Tags, lists and filters

Where can Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE be found in Rust Player Count lists and filters?

The Rust Player Count lists that Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE fits are: Modded Rust servers and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

What information do the tags on Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE convey?

For the game's server browser, Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE publishes: gmrust (Game mode): Survival as standard in Rust; mp75 (Max players): Capacity: 75 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): To join, your game must match protocol 2634; cs166494 (Build): Build number: 166494; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): A region code is not present; ^m (Monthly): Wipes occur monthly, at the same time as the force wipe; ^p (PvE): This is PvE: the world is hostile, but players are not; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server is Modded; plugins or settings affect how it plays. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player count

What is the player count on Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE?

0 of 75 slots are filled on Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE right now. The seven-day average is 1 players, with a peak of 5. The busiest time in the last 48 hours was 14:00 UTC, with an average of 2 players.

What position does Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE hold among Rust servers?

Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE is in the top 15% of all ranked servers with a rank of #3,365 for player hours over the past seven days.

Server information

What is the uptime and reliability of Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE?

Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE is currently online. The uptime it gives suggests it restarted about 20 hours ago. For the last 7 full days, it was online for 168 of 168 hours, a 100% uptime. Its first appearance in Rust Player Count was on 13 September 2026.

What Rust version is used on Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE?

On Linux, Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE runs Rust network protocol 2634 and build 166494. The protocol has to match for you to join, but Steam updates it without any action from you.

Where can you find Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE?

A region is not published by Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 136.243.54.171:2355.

What is the performance like on Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE?

Over the last 48 hours, the average server fps was 92, and it never dropped below 27. The maximum number of entities it carried was 165,390, which includes buildings, deployables and everything else. Peak memory use was 4,866 MB. What players perceive as lag comes from low fps and a rising entity count.

Wipe days

What changes on Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE on wipe day?

The average busiest point in recent wipes reached 5 players. 8 hours after the wipe, the crowd on the latest wipe was at its highest.

When does Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE wipe?

The only wipes for Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE are monthly, tied to the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives as its next wipe, wiping all Rust servers. The present world dates from 12 days 12 hours ago. The tags show a wipe schedule set to monthly.

How to join

How can I connect to Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE?

Joining is done by opening the console (F1) and running client.connect 136.243.54.171:2355. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2634,^m,^p,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp75
Max players Capacity: 75 slots.
ts8
Group limit Teams max out at 8, the standard game limit.
v2634
Protocol To join, your game must match protocol 2634.
cs166494
Build Build number: 166494.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code A region code is not present.

Wipe schedule

^m
Monthly Wipes occur monthly, at the same time as the force wipe.

Gameplay

^p
PvE This is PvE: the world is hostile, but players are not.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded This server is Modded; plugins or settings affect how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.