OnlineEU138.201.33.101:28045checked 8m ago
CobaltCove.io PvE x1 | Skills | Bots | Raid Bases | Quests
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 13% of all ranked servers, top 38% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 15 October, 18:37 UTC, in 1d 7h. Its biweekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:37 UTC FW12d ago | 6 | – | running | 0 |
| Fri 18 Sep, 22:16 UTC25d ago | 5 | halved by day 6 | 12.8 days | 0 |
| Fri 18 Sep, 13:06 UTC25d ago | 5 | – | 0.4 days | 5 |
| Thu 17 Sep, 20:03 UTC26d ago | 5 | – | 0.7 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules, map and settings
Which rules govern CobaltCove.io PvE x1 | Skills | Bots | Raid Bases | Quests?
By name, CobaltCove.io PvE x1 | Skills | Bots | Raid Bases | Quests runs at 1x gather. Up to 8 players per group, which is the game's default. The server runs pve, no combat against other players. You will find it in the Modded section: the game is changed by plugins or settings. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.
What map is used on CobaltCove.io PvE x1 | Skills | Bots | Raid Bases | Quests?
CobaltCove.io PvE x1 | Skills | Bots | Raid Bases | Quests runs a procedural map of size 4,000 with seed 1380347505, generated by the game. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.
Tags, lists and filters
Who is responsible for CobaltCove.io PvE x1 | Skills | Bots | Raid Bases | Quests?
Because CobaltCove.io PvE x1 | Skills | Bots | Raid Bases | Quests and 2 other servers we track all publish a cobaltcove.io hostname, they are likely run by the same operator.
Where can CobaltCove.io PvE x1 | Skills | Bots | Raid Bases | Quests be found in Rust Player Count lists and filters?
These Rust Player Count lists include CobaltCove.io PvE x1 | Skills | Bots | Raid Bases | Quests: EU Rust servers, Modded Rust servers and Rust PvE servers. You can find it on the server list using these filters: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 1x.
What information do the tags on CobaltCove.io PvE x1 | Skills | Bots | Raid Bases | Quests convey?
These are the tags CobaltCove.io PvE x1 | Skills | Bots | Raid Bases | Quests publishes for the game's server browser: gmrust (Game mode): The usual Rust survival experience; mp77 (Max players): Capacity: 77 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): No region code is set; ^b (Biweekly): The server wipes on a two-week cycle; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): It appears under Modded because plugins or settings modify the game; EU (Europe): You can find it in the Europe section of the server browser. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.
Population
How many players does CobaltCove.io PvE x1 | Skills | Bots | Raid Bases | Quests have?
With 77 slots, CobaltCove.io PvE x1 | Skills | Bots | Raid Bases | Quests has 0 players at the moment. The average player count for the last seven days is 1, and the highest point was 5. In the past 48 hours, the peak activity occurred at 06:00 UTC, averaging 2 players.
How does CobaltCove.io PvE x1 | Skills | Bots | Raid Bases | Quests compare in server rankings?
In the last seven days, CobaltCove.io PvE x1 | Skills | Bots | Raid Bases | Quests is #2,873 for player hours, #1,076 in Europe, and within the top 13% of ranked servers.
Server information
What is the online status and reliability of CobaltCove.io PvE x1 | Skills | Bots | Raid Bases | Quests?
CobaltCove.io PvE x1 | Skills | Bots | Raid Bases | Quests is currently online. It reports an uptime that puts the last restart at roughly 23 hours ago. In the last 7 full days, it was up for 168 of 168 hours, which is 100% uptime. Rust Player Count recorded it for the first time on 13 September 2026.
What Rust version is used on CobaltCove.io PvE x1 | Skills | Bots | Raid Bases | Quests?
On Windows, CobaltCove.io PvE x1 | Skills | Bots | Raid Bases | Quests runs Rust network protocol 2634 and build 167781. The protocol has to match for you to join, but Steam updates it without any action from you.
Where can you find CobaltCove.io PvE x1 | Skills | Bots | Raid Bases | Quests?
In Europe, CobaltCove.io PvE x1 | Skills | Bots | Raid Bases | Quests lists itself with its EU tag. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 138.201.33.101:28045.
Is CobaltCove.io PvE x1 | Skills | Bots | Raid Bases | Quests lag-free?
In the last 48 hours, it averaged 109 server fps, with a low of 58. The highest entity count was 114,354, covering buildings, deployables and all other objects. At its highest, it used 4,020 MB of memory. Lag, as players experience it, is caused by low fps and increasing entities.
Wipe information
What changes on CobaltCove.io PvE x1 | Skills | Bots | Raid Bases | Quests on wipe day?
Across its recent wipes, the busiest times averaged 5 players. 1 hours after the latest wipe, the crowd hit its peak. Half that peak was maintained until the next wipe in 0% of recent wipes. Otherwise, it dropped below half by day 6.
How often does CobaltCove.io PvE x1 | Skills | Bots | Raid Bases | Quests wipe?
The prediction follows its tag because too few of CobaltCove.io PvE x1 | Skills | Bots | Raid Bases | Quests's wipes are recorded to confirm the schedule. Thursday 15 October at 18:37 UTC is when the next wipe is due. The present world dates from 12 days 16 hours ago. Its tags list a wipe schedule of every two weeks.
Connect to the server
What is the process to join CobaltCove.io PvE x1 | Skills | Bots | Raid Bases | Quests?
Open the Rust console with F1, then type client.connect 138.201.33.101:28045. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you. https://cobaltcove.io is its website.
Server tags
what each one meansPublished as mp77,ptrak,$r?,v2634,^b,EU,^p,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp77
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^b
Gameplay
^p
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
