Rust Player Count
79,670 playing now

OfflineEU138.201.33.101:38015checked 21h ago

CobaltCove.io Testing Branch

biweekly wipes moddedoxidepve
Players now 0/ ?
7-day average 0 peak 1
Rank #13,499 top 61% · #2356 in EU
Last wipe 1d ago biweekly schedule
Next wipe 12d 23h Tue 27 Oct, 15:07 UTC

Players

AveragePeakWipe
00.250.50.75115:0016:0017:00Wiped Tue 13 Oct, 15:07 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
05010015020015:0016:0017:00Wiped Tue 13 Oct, 15:07 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep10 Oct12 Oct14 Oct

Top 61% of all ranked servers, top 83% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Tuesday 27 October, 15:07 UTC, in 12d 23h. Its biweekly schedule tag · low confidence

Usual gap 5.9 days between real wipes
On rhythm 0% of its recent wipes
Wipe-day peak 1 players, last three wipes

Coming wipes

12d 23hTue 27 Oct, 15:07 UTC
22d 3hThu 5 Nov, 19:00 UTC FW
26d 23hTue 10 Nov, 15:07 UTC
40d 23hTue 24 Nov, 15:07 UTC

The first 48 hours of its last wipes

Sat 10 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 15:07 UTC1d ago – – running 0
Sat 10 Oct, 07:36 UTC4d ago 1 – 3.3 days 1
Thu 1 Oct, 18:51 UTC FW12d ago – – 8.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 203 on average 231/ 2000
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 02.10EU · groups of 30+ · biweekly · 51 on average 43/ 100
[ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOMEEU · groups of 8+ · biweekly · 30 on average 11/ 50
PvE Rust-Z {х1-х5} Quest/Eco/Zombie/EventsEU · groups of 8+ · biweekly · 28 on average 44/ 100
[EU/US] RustyWasteland PVE | Area51 | Zombies | RaidBasesEU · groups of 10+ · biweekly · 26 on average 23/ 100
RustAria#4 [Мирный / PVE / SKINDROPS]EU · groups of 100+ · biweekly · 26 on average 33/ 200

Quick answers

from the figures on this page

Settings and map

What are the server rules for CobaltCove.io Testing Branch?

No gather rate appears in the name of CobaltCove.io Testing Branch. A maximum of 10 players per group. The server runs pve, no combat against other players. The server browser lists it as Modded, with plugins or settings that alter the game. Plugins: Oxide. Anti-cheat VAC from Valve is on.

Which map is running on CobaltCove.io Testing Branch?

CobaltCove.io Testing Branch runs a procedural map of size 4,500 with seed 124032105, generated by the game. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Tags, lists and filters

Who manages CobaltCove.io Testing Branch?

Because CobaltCove.io Testing Branch and 2 other servers we track all publish a cobaltcove.io hostname, they are likely run by the same operator.

Where can CobaltCove.io Testing Branch be found in Rust Player Count lists and filters?

The Rust Player Count lists that CobaltCove.io Testing Branch fits are: EU Rust servers, Modded Rust servers and Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.

How should you interpret the tags on CobaltCove.io Testing Branch?

These are the tags CobaltCove.io Testing Branch publishes for the game's server browser: gmrust (Game mode): The usual Rust survival experience; mp0 (Max players): 0 slots are available; ts10 (Group limit): Teams are capped at 10 players; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): No region code is set; ^b (Biweekly): The server wipes on a two-week cycle; ^p (PvE): This is PvE: the world is hostile, but players are not; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded category: plugins or configuration change gameplay; EU (Europe): It appears under Europe when browsing servers. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player count

How many players does CobaltCove.io Testing Branch have?

The server CobaltCove.io Testing Branch is offline at present, with its last appearance 21 hours ago. The seven-day average is 0 players, with a peak of 1. In the past 48 hours, the peak activity occurred at 17:00 UTC, averaging 0 players.

Where does CobaltCove.io Testing Branch sit in the rankings?

In the last seven days, CobaltCove.io Testing Branch is #13,499 for player hours, #2,356 in Europe, and within the top 61% of ranked servers.

Server details

How reliable is CobaltCove.io Testing Branch, and is it online?

CobaltCove.io Testing Branch is down at the moment and was last seen 21 hours ago. It reports an uptime that puts the last restart at roughly 2 hours ago. For the last 7 full days, it was online for 6 of 168 hours, a 4% uptime. 17 September 2026 is when Rust Player Count first saw it.

What Rust version is used on CobaltCove.io Testing Branch?

Rust network protocol 2634 and build 167781 on Windows is what CobaltCove.io Testing Branch uses. Joining requires the same protocol on your game; Steam updates it for you.

What region does CobaltCove.io Testing Branch serve?

In Europe, CobaltCove.io Testing Branch lists itself with its EU tag. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 138.201.33.101:38015.

Is CobaltCove.io Testing Branch lag-free?

The server ran at an average of 140 fps over the last 48 hours, never falling below 119. The highest entity count was 127,847, covering buildings, deployables and all other objects. Memory usage reached up to 3,444 MB. Lag, as players experience it, is caused by low fps and increasing entities.

Wipe information

What changes on CobaltCove.io Testing Branch on wipe day?

Recent wipes saw an average peak of 1 players. 0 hours after the wipe, the crowd on the latest wipe was at its highest.

How often does CobaltCove.io Testing Branch wipe?

The schedule cannot be confirmed from the few CobaltCove.io Testing Branch wipes recorded, so the prediction is based on its tag. A wipe is scheduled for Tuesday 27 October at 15:07 UTC. It has been running its current world for 24 hours. A biweekly wipe schedule appears in its tags.

How to join

How can I connect to CobaltCove.io Testing Branch?

To get in, press F1 in Rust and enter client.connect 138.201.33.101:38015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server. https://cobaltcove.io is its website.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,^b,EU,^p,gmrust,cs167781,ts10,^o^z

Game

gmrust
Game mode The usual Rust survival experience.
mp0
Max players 0 slots are available.
ts10
Group limit Teams are capped at 10 players.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly The server wipes on a two-week cycle.

Gameplay

^p
PvE This is PvE: the world is hostile, but players are not.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The Modded category: plugins or configuration change gameplay.

Region

EU
Europe It appears under Europe when browsing servers.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.