Rust Player Count
56,265 playing now

OfflineOC139.5.166.21:28015checked 3d ago

TechHeads | Chill | All Monuments

vanillamoddedcarbon
Players now 0/ 20 0% full
7-day average 0 peak –
Rank #15,867 top 72% · #189 in OC
Last wipe 13d ago no schedule published
Next wipe – no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct13 Oct14 Oct15 Oct

Top 72% of all ranked servers, top 87% in OC. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[AUS] Rust in PeaceOC · groups of 8+ · 1 on average 1/ 50
PhoenixGamersOC · groups of 8+ · biweekly · 1 on average 0/ 100
Rustafied.com - AU LongOC · groups of 16+ · monthly · 138 on average 172/ 225
Rustafied.com - AU MainOC · groups of 16+ · weekly · 114 on average 419/ 600
Rustafied.com - AU MondayOC · groups of 16+ · weekly · 101 on average 29/ 100
Rustopia.gg - AU MainOC · groups of 12+ · weekly · 45 on average 92/ 150

Quick answers

from the figures on this page

Rules and settings

What are the server rules for TechHeads | Chill | All Monuments?

No gather rate appears in the name of TechHeads | Chill | All Monuments. The group limit is the game's default of 8 players. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Modded, because plugins or settings alter the game. Plugins: Carbon. Its own label is vanilla: unmodified Rust: no changed rates, no kits, no extra rules. Anti-cheat VAC from Valve is on.

What is the map on TechHeads | Chill | All Monuments?

A procedural map, generated by the game, runs on TechHeads | Chill | All Monuments.

Tags and filters

Where can TechHeads | Chill | All Monuments be found in Rust Player Count lists and filters?

These Rust Player Count lists include TechHeads | Chill | All Monuments: Oceania Rust servers and Modded Rust servers. These filters bring it up on the server list: Region: Oceania; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you interpret the tags on TechHeads | Chill | All Monuments?

For the game's server browser, TechHeads | Chill | All Monuments publishes: gmvanilla (Game mode): Survival in its vanilla form; mp20 (Max players): Capacity: 20 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): Joining requires the same protocol: 2634; cs166586 (Build): Build number: 166586; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): No region code is set; ^v (Vanilla): Unmodified Rust: no changed rates, no kits, no extra rules; ^z (Modded): It appears under Modded because plugins or settings modify the game; ^y (Carbon): The Carbon plugin framework is running; OC (Oceania): The server browser lists this one under Oceania. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player numbers

How many players does TechHeads | Chill | All Monuments have?

The server TechHeads | Chill | All Monuments is offline at present, with its last appearance 3 days 18 hours ago. The average player count for the past seven days is 0.

What position does TechHeads | Chill | All Monuments hold among Rust servers?

For player hours in the last seven days, TechHeads | Chill | All Monuments is #15,867 overall, #189 in Oceania, and in the top 72% of all ranked servers.

Server details

How reliable is TechHeads | Chill | All Monuments, and is it online?

Currently offline, TechHeads | Chill | All Monuments was last seen 3 days 18 hours ago. It was up 0% of the time over the last 3 full days, 0 of 72 hours. Rust Player Count recorded it for the first time on 11 October 2026.

What Rust version is used on TechHeads | Chill | All Monuments?

On Linux, TechHeads | Chill | All Monuments runs Rust network protocol 2634 and build 166586. Joining requires the same protocol on your game; Steam updates it for you.

What is the location of TechHeads | Chill | All Monuments?

Its OC tag shows TechHeads | Chill | All Monuments lists itself in Oceania. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 139.5.166.21:28015.

Wipe days

What wipe pattern does TechHeads | Chill | All Monuments follow?

With so few of TechHeads | Chill | All Monuments's wipes on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. It has been running its current world for 13 days 3 hours.

How to join

What is the process to join TechHeads | Chill | All Monuments?

Open the Rust console with F1, then type client.connect 139.5.166.21:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,^z,^y,^v,OC,gmvanilla,cs166586,ts8

Game

gmvanilla
Game mode Survival in its vanilla form.
mp20
Max players Capacity: 20 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol Joining requires the same protocol: 2634.
cs166586
Build Build number: 166586.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla Unmodified Rust: no changed rates, no kits, no extra rules.

Mods and access

^z
Modded It appears under Modded because plugins or settings modify the game.
^y
Carbon The Carbon plugin framework is running.

Region

OC
Oceania The server browser lists this one under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.