Rust Player Count
41,173 playing now

OfflineOC51.161.199.14:60409checked 1h ago

PhoenixGamers

biweekly wipes moddedcarbon
Players now 1/ 100 1% full
7-day average 0 peak 1
Rank #13,705 top 62% · #183 in OC
Last wipe 12d ago biweekly schedule
Next wipe 1d 0h Fri 16 Oct, 02:32 UTC

Players

AveragePeak
00.250.50.75122:0023:0000:00

Hourly average and peak, UTC.

Server performance

01020304022:0023:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep27 Sep1 Oct5 Oct9 Oct15 Oct

Top 62% of all ranked servers, top 82% in OC. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Friday 16 October, 02:32 UTC, in 1d 0h. Its biweekly schedule tag · low confidence

Usual gap 9.1 days between real wipes
Wipe-day peak 2 players, last three wipes
Crowd held 0% else halves by day 1

Coming wipes

1d 0hFri 16 Oct, 02:32 UTC
15d 0hFri 30 Oct, 02:32 UTC
21d 17hThu 5 Nov, 19:00 UTC FW
29d 0hFri 13 Nov, 02:32 UTC
43d 0hFri 27 Nov, 02:32 UTC

The first 48 hours of its last wipes

Fri 2 OctWed 23 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 8 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 02:32 UTC12d ago 3 – running 2
Wed 23 Sep, 00:32 UTC22d ago 2 halved by day 1 9.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustafied.com - AU MediumOC · groups of 16+ · biweekly · 31 on average 23/ 100
Rustoria.co - AU PremiumOC · groups of 16+ · biweekly · 17 on average 9/ 200
[NZ/AU] Whangaparusta - Wiped 02/10OC · groups of 8+ · biweekly · 3 on average 0/ 126
Rusty Coights All Rusty AdventuresOC · groups of 8+ · biweekly · 2 on average 0/ 100
[AU] Perth Rust Spot | PVP | Vanilla + QoL | FortnightlyOC · groups of 8+ · biweekly · 1 on average 0/ 50
Alone & AfraidOC · no group limit · biweekly · 1 on average 0/ 50

Quick answers

from the figures on this page

Settings and map

What are the server rules for PhoenixGamers?

A gather rate is absent from the name of PhoenixGamers. The group limit is the game's default of 8 players. survival is the game mode, gather, build, raid: the standard game. You can fight and raid other players. You will find it in the Modded section: the game is changed by plugins or settings. Plugins: Carbon. VAC is on, Valve's anti-cheat.

Which map is running on PhoenixGamers?

The game generates a procedural map of size 3,500 with seed 1 for PhoenixGamers. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Tags and filters

Where can PhoenixGamers be found in Rust Player Count lists and filters?

The Rust Player Count lists that PhoenixGamers fits are: Oceania Rust servers and Modded Rust servers. These filters bring it up on the server list: Region: Oceania; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

What information do the tags on PhoenixGamers convey?

The game's server browser reads these tags from PhoenixGamers: gmrust (Game mode): The usual Rust survival experience; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code field is empty; ^b (Biweekly): Every two weeks, a wipe takes place; ^z (Modded): It appears under Modded because plugins or settings modify the game; ^y (Carbon): The Carbon plugin framework is running; OC (Oceania): The server browser lists this one under Oceania. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player numbers

How full is PhoenixGamers?

PhoenixGamers is offline at the moment; the last time it was seen was 1 hours ago. The seven-day average is 0 players, with a peak of 1. In the past 48 hours, the peak activity occurred at 23:00 UTC, averaging 1 players.

Where does PhoenixGamers sit in the rankings?

In the last seven days, PhoenixGamers is #13,705 for player hours, #183 in Oceania, and within the top 62% of ranked servers.

About the server

How reliable is PhoenixGamers, and is it online?

Currently offline, PhoenixGamers was last seen 1 hours ago. It reports an uptime that puts the last restart at roughly 1 hours ago. It was up 1% of the time over the last 7 full days, 2 of 168 hours. 23 September 2026 is when Rust Player Count first saw it.

What Rust version is used on PhoenixGamers?

Linux hosts PhoenixGamers, which runs Rust network protocol 2634 and build 166652. Joining requires the same protocol on your game; Steam updates it for you.

What region does PhoenixGamers serve?

In Oceania, PhoenixGamers lists itself with its OC tag. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 51.161.199.14:60409.

What is the performance like on PhoenixGamers?

The server ran at an average of 26 fps over the last 48 hours, never falling below 12. The highest entity count was 75,164, covering buildings, deployables and all other objects. Peak memory use was 2,073 MB. Lag, as players experience it, is caused by low fps and increasing entities.

Wipe schedule

What happens on PhoenixGamers when a wipe occurs?

Across its recent wipes, the busiest times averaged 2 players. 8 hours after the latest wipe, the crowd hit its peak. Half that peak was maintained until the next wipe in 0% of recent wipes. Otherwise, it dropped below half by day 1.

What wipe pattern does PhoenixGamers follow?

The prediction follows its tag because too few of PhoenixGamers's wipes are recorded to confirm the schedule. Friday 16 October at 02:32 UTC is when the next wipe is due. It has been running its current world for 12 days 17 hours. Its tags list a wipe schedule of every two weeks.

Join the server

How can I connect to PhoenixGamers?

To get in, press F1 in Rust and enter client.connect 51.161.199.14:60409. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^z,^y,^b,OC,gmrust,cs166652,ts8

Game

gmrust
Game mode The usual Rust survival experience.
mp100
Max players 100 slots are available.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code The region code field is empty.

Wipe schedule

^b
Biweekly Every two weeks, a wipe takes place.

Mods and access

^z
Modded It appears under Modded because plugins or settings modify the game.
^y
Carbon The Carbon plugin framework is running.

Region

OC
Oceania The server browser lists this one under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.