OnlineAF141.11.59.200:10009checked 11m ago
Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 15% of all ranked servers, top 26% in AF. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 20:12 UTC1d ago | – | – | running | 1 |
| Thu 1 Oct, 18:14 UTC FW13d ago | 1 | halved by day 1 | 12.1 days | 1 |
| Fri 18 Sep, 11:00 UTC26d ago | 4 | held half | 13.3 days | 0 |
| Thu 17 Sep, 18:02 UTC27d ago | 4 | – | 0.7 days | 3 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
What are the server rules for Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames?
No gather rate appears in the name of Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames. Up to 8 players per group, which is the game's default. minigames & battle royale is the game mode, arenas, battle royale, parkour, Bedwars. The server browser lists it as Modded, with plugins or settings that alter the game. Plugins: Oxide. VAC is on, Valve's anti-cheat.
Which map is running on Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames?
The game generates a procedural map of size 5,000 with seed 1337 for Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page. The name of its map is: Welcome to Hyper Servers.
Tags and filters
Where can Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames be found in Rust Player Count lists and filters?
These Rust Player Count lists include Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames: Rust aim training servers and Modded Rust servers. These filters bring it up on the server list: Region: Africa; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
How should you interpret the tags on Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames?
For the game's server browser, Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames publishes: gmrust (Game mode): Survival as standard in Rust; mp250 (Max players): The server has 250 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): It runs on game build 167781; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): The region code field is empty; ^e (Minigames): Expect minigames: Bedwars, parkour, arenas and more; ^d (Combat training): You are handed the loot for aim and PvP training; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server is Modded; plugins or settings affect how it plays; AF (Africa): You can find it in the Africa section of the server browser. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.
Player numbers
How full is Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames?
With 250 slots, Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames has 1 players at the moment. With a peak of 6, the average over seven days is 1 players. The busiest time in the last 48 hours was 18:00 UTC, with an average of 4 players.
Where does Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames sit in the rankings?
For player hours in the last seven days, Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames is #3,438 overall, #9 in Africa, and in the top 15% of all ranked servers.
About the server
How reliable is Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames, and is it online?
Right now, Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames is up. The uptime it gives suggests it restarted about 22 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. 13 September 2026 is when Rust Player Count first saw it.
What Rust version is used on Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames?
On Linux, Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames runs Rust network protocol 2634 and build 167781. The protocol has to match for you to join, but Steam updates it without any action from you.
Where can you find Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames?
With its AF tag, Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames lists itself in Africa. Rust Player Count displays the location a server claims, not the physical location of the machine. It is located at 141.11.59.200:10009.
How well does Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames perform?
Over the last 48 hours, the average server fps was 237, and it never dropped below 121. The highest entity count was 4,790, covering buildings, deployables and all other objects. At its highest, it used 2,327 MB of memory. What players perceive as lag comes from low fps and a rising entity count.
Wipe schedule
What should you expect on Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames during a wipe?
Recent wipes saw an average peak of 3 players. 0 hours after the wipe, the crowd on the latest wipe was at its highest. Half that peak was maintained until the next wipe in 50% of recent wipes. If not, the crowd went below half by day 1.
When does Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames wipe?
With irregular wipe times on Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames, no next wipe is possible to predict. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. It has been running its current world for 30 hours.
How to join
What steps are needed to join Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames?
To get in, press F1 in Rust and enter client.connect 141.11.59.200:10009. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server. You can find its website at https://hyperservers.lovable.app/.
Server tags
what each one meansPublished as mp250,ptrak,$r?,v2634,^e,^d,AF,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp250
ts8
v2634
cs167781
ptrak
$r?
Gameplay
^e
^d
Mods and access
^o
^z
Region
AF
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
