Rust Player Count
38,581 playing now

OnlineAF141.11.59.200:10009checked 11m ago

Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames

moddedoxide
Players now 1/ 250 0% full
7-day average 1 peak 6
Rank #3,438 top 15% · #9 in AF
Last wipe 1d ago no schedule published
Next wipe – no rhythm it keeps

Players

AveragePeakWipe
0246803:0012:0021:0007:0016:0001:00Wiped Tue 13 Oct, 20:12 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040003:0012:0021:0007:0016:0001:00Wiped Tue 13 Oct, 20:12 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 15% of all ranked servers, top 26% in AF. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap 12.1 days between real wipes
On rhythm 67% of its recent wipes
Wipe-day peak 3 players, last three wipes
Crowd held 50% else halves by day 1

The first 48 hours of its last wipes

Thu 1 OctFri 18 SepThu 17 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 20:12 UTC1d ago – – running 1
Thu 1 Oct, 18:14 UTC FW13d ago 1 halved by day 1 12.1 days 1
Fri 18 Sep, 11:00 UTC26d ago 4 held half 13.3 days 0
Thu 17 Sep, 18:02 UTC27d ago 4 – 0.7 days 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
RustReborn.gg EU - Bedwars | AimTrain | Creative | Arena | FFAEU · no group limit · 647 on average 248/ 300
R2 - Aim training / Matchmaking / Facechecks - RU MainEU · groups of 12+ · 181 on average 33/ 400
RustGames.gg | Lucky Pillars - EU 1EU · groups of 100+ · 73 on average 27/ 400
R2 - Aim training / Matchmaking / Facechecks - EU MainEU · groups of 12+ · 33 on average 6/ 400
[EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLDEU · no group limit · 25 on average 9/ 50
[NA-1] Hazzy.gg | Raid Simulator | Bed Wars | Aim | Wiped 10/14NA · groups of 100+ · 19 on average 11/ 200

Quick answers

from the figures on this page

Rules and settings

What are the server rules for Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames?

No gather rate appears in the name of Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames. Up to 8 players per group, which is the game's default. minigames & battle royale is the game mode, arenas, battle royale, parkour, Bedwars. The server browser lists it as Modded, with plugins or settings that alter the game. Plugins: Oxide. VAC is on, Valve's anti-cheat.

Which map is running on Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames?

The game generates a procedural map of size 5,000 with seed 1337 for Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page. The name of its map is: Welcome to Hyper Servers.

Tags and filters

Where can Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames be found in Rust Player Count lists and filters?

These Rust Player Count lists include Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames: Rust aim training servers and Modded Rust servers. These filters bring it up on the server list: Region: Africa; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you interpret the tags on Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames?

For the game's server browser, Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames publishes: gmrust (Game mode): Survival as standard in Rust; mp250 (Max players): The server has 250 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): It runs on game build 167781; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): The region code field is empty; ^e (Minigames): Expect minigames: Bedwars, parkour, arenas and more; ^d (Combat training): You are handed the loot for aim and PvP training; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server is Modded; plugins or settings affect how it plays; AF (Africa): You can find it in the Africa section of the server browser. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player numbers

How full is Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames?

With 250 slots, Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames has 1 players at the moment. With a peak of 6, the average over seven days is 1 players. The busiest time in the last 48 hours was 18:00 UTC, with an average of 4 players.

Where does Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames sit in the rankings?

For player hours in the last seven days, Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames is #3,438 overall, #9 in Africa, and in the top 15% of all ranked servers.

About the server

How reliable is Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames, and is it online?

Right now, Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames is up. The uptime it gives suggests it restarted about 22 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. 13 September 2026 is when Rust Player Count first saw it.

What Rust version is used on Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames?

On Linux, Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames runs Rust network protocol 2634 and build 167781. The protocol has to match for you to join, but Steam updates it without any action from you.

Where can you find Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames?

With its AF tag, Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames lists itself in Africa. Rust Player Count displays the location a server claims, not the physical location of the machine. It is located at 141.11.59.200:10009.

How well does Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames perform?

Over the last 48 hours, the average server fps was 237, and it never dropped below 121. The highest entity count was 4,790, covering buildings, deployables and all other objects. At its highest, it used 2,327 MB of memory. What players perceive as lag comes from low fps and a rising entity count.

Wipe schedule

What should you expect on Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames during a wipe?

Recent wipes saw an average peak of 3 players. 0 hours after the wipe, the crowd on the latest wipe was at its highest. Half that peak was maintained until the next wipe in 50% of recent wipes. If not, the crowd went below half by day 1.

When does Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames wipe?

With irregular wipe times on Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames, no next wipe is possible to predict. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. It has been running its current world for 30 hours.

How to join

What steps are needed to join Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames?

To get in, press F1 in Rust and enter client.connect 141.11.59.200:10009. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server. You can find its website at https://hyperservers.lovable.app/.

Server tags

what each one means

Published as mp250,ptrak,$r?,v2634,^e,^d,AF,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp250
Max players The server has 250 slots.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build It runs on game build 167781.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code The region code field is empty.

Gameplay

^e
Minigames Expect minigames: Bedwars, parkour, arenas and more.
^d
Combat training You are handed the loot for aim and PvP training.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This server is Modded; plugins or settings affect how it plays.

Region

AF
Africa You can find it in the Africa section of the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.