Rust Player Count
63,686 playing now

Online46.174.53.96:28015checked 12m ago

R2 - Aim training / Matchmaking / Facechecks - RU Main

moddedcarbon
Players now 110/ 400 28% full
7-day average 181 peak 400
Rank #58 top 0.3%
Last wipe 12d ago no schedule published
Next wipe 22d 21h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
010020030040022:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

02040608022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12040608020 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 0.3% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 21h. The force wipe · high confidence

Wipe-day peak 610 players, last three wipes

Coming wipes

22d 21hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

0200400600800+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 610, 0 hours in, with 83 in the queue.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:54 UTC FW12d ago 610+83 queue – running 583

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
RustReborn.gg EU - Bedwars | AimTrain | Creative | Arena | FFAEU · no group limit · 631 on average 650/ 700
RustGames.gg | Lucky Pillars - EU 1EU · groups of 100+ · 72 on average 88/ 400
[EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLDEU · no group limit · 24 on average 20/ 50
UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, BEU · groups of 8+ · 3 on average 2/ 120
Fly2Fight | Attack Heli Training | FFA HeliEU · groups of 8+ · 2 on average 0/ 40
NOVA | Arenas - Duels - Aim TrainingEU · groups of 8+ · 1 on average 0/ 50

Quick answers

from the figures on this page

Rules, map and settings

Which rules govern R2 - Aim training / Matchmaking / Facechecks - RU Main?

No gather rate appears in the name of R2 - Aim training / Matchmaking / Facechecks - RU Main. A maximum of 12 players per group. minigames & battle royale is the game mode, battle royale, arenas, Bedwars, parkour. The server browser lists it under Modded, because plugins or settings alter the game. Carbon plugins are running on it. Anti-cheat VAC from Valve is on.

Which map is running on R2 - Aim training / Matchmaking / Facechecks - RU Main?

The game generates a procedural map of size 6,000 with seed 1337 for R2 - Aim training / Matchmaking / Facechecks - RU Main. You can see it on RustMaps from this page, because the same size and seed give the same map. Its map is called: discord.gg/r2aim.

Tags and filters

Who operates R2 - Aim training / Matchmaking / Facechecks - RU Main?

A r2rust.com hostname is published by R2 - Aim training / Matchmaking / Facechecks - RU Main and 2 other servers we track, so the same operator probably runs them.

Where can R2 - Aim training / Matchmaking / Facechecks - RU Main be found in Rust Player Count lists and filters?

These Rust Player Count lists include R2 - Aim training / Matchmaking / Facechecks - RU Main: Rust aim training servers, EU Rust servers and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks; Players now: At least 100; Average players: 100+ on average.

How should you interpret the tags on R2 - Aim training / Matchmaking / Facechecks - RU Main?

The game's server browser reads these tags from R2 - Aim training / Matchmaking / Facechecks - RU Main: gmrust (Game mode): Survival as standard in Rust; mp400 (Max players): Capacity: 400 slots; ts12 (Group limit): You can have up to 12 players per team; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167584 (Build): The game build is 167584; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): A region code is not present; ^e (Minigames): The server hosts minigames such as Bedwars, parkour and arenas; ^d (Combat training): You are handed the loot for aim and PvP training; ^z (Modded): The Modded category: plugins or configuration change gameplay; ^y (Carbon): Carbon, a plugin framework, is installed. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player count

How full is R2 - Aim training / Matchmaking / Facechecks - RU Main?

Right now, 110 players are on R2 - Aim training / Matchmaking / Facechecks - RU Main, which has 400 slots. With a peak of 400, the average over seven days is 181 players. In the past 48 hours, the peak activity occurred at 18:00 UTC, averaging 377 players.

Where does R2 - Aim training / Matchmaking / Facechecks - RU Main sit in the rankings?

For player hours in the last seven days, R2 - Aim training / Matchmaking / Facechecks - RU Main ranks #58 and is in the top 0.3% of all ranked servers.

Server details

How reliable is R2 - Aim training / Matchmaking / Facechecks - RU Main, and is it online?

Right now, R2 - Aim training / Matchmaking / Facechecks - RU Main is up. The uptime it gives suggests it restarted about 17 hours ago. In the last 7 full days, it was up for 168 of 168 hours, which is 100% uptime. Rust Player Count recorded it for the first time on 13 September 2026.

What is the Rust version for R2 - Aim training / Matchmaking / Facechecks - RU Main?

Linux hosts R2 - Aim training / Matchmaking / Facechecks - RU Main, which runs Rust network protocol 2634 and build 167584. The protocol has to match for you to join, but Steam updates it without any action from you.

What region does R2 - Aim training / Matchmaking / Facechecks - RU Main serve?

Its name points to Europe, even though R2 - Aim training / Matchmaking / Facechecks - RU Main publishes no region tag. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 46.174.53.96:28015.

Is R2 - Aim training / Matchmaking / Facechecks - RU Main lag-free?

The server ran at an average of 60 fps over the last 48 hours, never falling below 60. Up to 9,809 entities were present, including buildings, deployables and other world objects. Memory usage reached up to 4,001 MB. Lag, as players experience it, is caused by low fps and increasing entities.

Wipe days

What should you expect on R2 - Aim training / Matchmaking / Facechecks - RU Main during a wipe?

Recent wipes saw an average peak of 610 players. 0 hours after the latest wipe, the crowd peaked, and 83 more were queued.

What wipe pattern does R2 - Aim training / Matchmaking / Facechecks - RU Main follow?

The only wipes for R2 - Aim training / Matchmaking / Facechecks - RU Main are monthly, tied to the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and it affects all Rust servers. It has been running its current world for 12 days 3 hours.

Connect to the server

What is the process to join R2 - Aim training / Matchmaking / Facechecks - RU Main?

To get in, press F1 in Rust and enter client.connect 46.174.53.96:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server. https://r2rust.com is its website.

Server tags

what each one means

Published as mp400,ptrak,$r?,v2634,^z,^y,^e,^d,gmrust,cs167584,ts12

Game

gmrust
Game mode Survival as standard in Rust.
mp400
Max players Capacity: 400 slots.
ts12
Group limit You can have up to 12 players per team.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs167584
Build The game build is 167584.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code A region code is not present.

Gameplay

^e
Minigames The server hosts minigames such as Bedwars, parkour and arenas.
^d
Combat training You are handed the loot for aim and PvP training.

Mods and access

^z
Modded The Modded category: plugins or configuration change gameplay.
^y
Carbon Carbon, a plugin framework, is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.