Rust Player Count
64,863 playing now

Online195.18.27.189:35007checked 13m ago

R2 Test Server

moddedoxide
Players now 0/ 250 0% full
7-day average 0 peak 1
Rank #14,289 top 64%
Last wipe 12d ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeak
00.250.50.75122:0007:0016:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

010020030040022:0007:0016:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap 18.7 days between real wipes
Wipe-day peak 1 players, last three wipes
Crowd held 0% else halves by day 6

The first 48 hours of its last wipes

Fri 2 OctSun 13 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 12 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 07:05 UTC12d ago 1 – running 0
Sun 13 Sep, 13:42 UTC31d ago 1 halved by day 6 18.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 128 on average 68/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average 87/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average 92/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average 16/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 5/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average 32/ 700

Quick answers

from the figures on this page

Rules, map and settings

What configuration does R2 Test Server use?

The name of R2 Test Server does not state a gather rate. Groups are capped at 8 players, the default in the game. survival is the game mode, gather, build, raid: the standard game. You can fight and raid other players. You will find it in the Modded section: the game is changed by plugins or settings. Oxide plugins are running on it. Anti-cheat VAC from Valve is on.

What is the map on R2 Test Server?

R2 Test Server runs a procedural map of size 4,750 with seed 1234, generated by the game. You can see it on RustMaps from this page, because the same size and seed give the same map. You can see the map name here: Custom Map.

Tags and filters

Who manages R2 Test Server?

The same operator most likely runs R2 Test Server and 2 other servers we track, which all publish a r2rust.com hostname.

Where can R2 Test Server be found in Rust Player Count lists and filters?

The Rust Player Count lists that R2 Test Server fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What information do the tags on R2 Test Server convey?

The game's server browser reads these tags from R2 Test Server: gmrust (Game mode): Survival as standard in Rust; mp250 (Max players): The server has 250 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): To join, your game must match protocol 2634; cs167058 (Build): It runs on game build 167058; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): It appears under Modded because plugins or settings modify the game. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Population

How full is R2 Test Server?

Right now, 0 players are on R2 Test Server, which has 250 slots. The average player count for the last seven days is 0, and the highest point was 1. In the past 48 hours, the peak activity occurred at 12:00 UTC, averaging 1 players.

How does R2 Test Server compare in server rankings?

R2 Test Server is in the top 64% of all ranked servers with a rank of #14,289 for player hours over the past seven days.

Server details

How reliable is R2 Test Server, and is it online?

Right now, R2 Test Server is up. Based on the uptime it reports, the last restart was about 16 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. Rust Player Count recorded it for the first time on 13 September 2026.

What Rust version is used on R2 Test Server?

On Windows, R2 Test Server runs Rust network protocol 2634 and build 167058. Joining requires the same protocol on your game; Steam updates it for you.

What is the location of R2 Test Server?

There is no region published by R2 Test Server. Rust Player Count displays the location a server claims, not the physical location of the machine. It is located at 195.18.27.189:35007.

How well does R2 Test Server perform?

The server ran at an average of 237 fps over the last 48 hours, never falling below 206. The maximum number of entities it carried was 129,795, which includes buildings, deployables and everything else. Memory usage reached up to 3,648 MB. A climbing entity count and low fps are felt as lag by players.

Wipe days

What should you expect on R2 Test Server during a wipe?

Across its recent wipes, the busiest times averaged 1 players. 12 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. Otherwise, it dropped below half by day 6.

When does R2 Test Server wipe?

With so few of R2 Test Server's wipes on record, its rhythm remains unclear. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. The world in play was created 12 days 14 hours ago.

How to join

How can I connect to R2 Test Server?

Open the Rust console with F1, then type client.connect 195.18.27.189:35007. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp250,ptrak,$r?,v2634,gmrust,cs167058,ts8,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp250
Max players The server has 250 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol To join, your game must match protocol 2634.
cs167058
Build It runs on game build 167058.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded It appears under Modded because plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.