Rust Player Count
42,060 playing now

Online141.98.157.79:28888checked 7m ago

DEV

weekly wipes moddedoxide
Players now 0/ ?
7-day average 0 peak 1
Rank #15,217 top 68%
Last wipe 10d ago weekly schedule
Next wipe 3d 8h Sat 17 Oct, 10:35 UTC

Players

AveragePeak
0123403:0012:0021:0006:0015:0000:00

Hourly average and peak, UTC.

Server performance

01020304003:0012:0021:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Saturday 17 October, 10:35 UTC, in 3d 8h. Its weekly schedule tag · low confidence

Wipe-day peak 1 players, last three wipes

Coming wipes

3d 8hSat 17 Oct, 10:35 UTC
10d 8hSat 24 Oct, 10:35 UTC
17d 8hSat 31 Oct, 10:35 UTC
22d 16hThu 5 Nov, 19:00 UTC FW
24d 8hSat 7 Nov, 10:35 UTC
31d 8hSat 14 Nov, 10:35 UTC
38d 8hSat 21 Nov, 10:35 UTC

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 13 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 10:35 UTC10d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
RustyMain.eu X50X | MAX 5 | Skills | Kits | PvP | TP | Loot+groups of 5 · weekly · 4 on average 1/ 128
BATTLEFIELD x1000000 | BILLION | MILLION | ПАЛЯНИЦЯEU · groups of 5 · 1e+06x · weekly · 57 on average 1/ 200
◤◥◤ORAX.LAND◥◤◥ X50--/X1000000000000000000000000groups of 5 · 50x · weekly · 10 on average 1/ 100
CHOYKA RUST №3[ONE GRID] ZOMBIE MODgroups of 50+ · weekly · 4 on average 1/ 10
▶RUST RUSSIA MAX 5 [X5|FPS+|TP|MAGIC] WIPE 12.10◀EU · groups of 5 · 5x · weekly · 2 on average 0/ 100
Nuclear Cargo/Oil Trainergroups of 8+ · weekly · 2 on average 3/ 40

Quick answers

from the figures on this page

Rules and settings

What configuration does DEV use?

A gather rate is absent from the name of DEV. A maximum of 5 players per group. The server runs minigames & battle royale, parkour, battle royale, arenas, Bedwars. The server browser lists it under Modded, because plugins or settings alter the game. Plugins: Oxide. Anti-cheat VAC from Valve is on.

What map is used on DEV?

The game generates a procedural map of size 4,500 with seed 1400132468 for DEV. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Server tags

Who manages DEV?

No other server we track uses the rust.red hostname that DEV publishes.

Where can DEV be found in Rust Player Count lists and filters?

The Rust Player Count lists that DEV fits are: Rust aim training servers, Modded Rust servers and Battlefield Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Weekly ^w, Minigames ^e, Combat training ^d, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.

What is the meaning of the tags on DEV?

The game's server browser reads these tags from DEV: gmrust (Game mode): The usual Rust survival experience; mp0 (Max players): The server has 0 slots; ts5 (Group limit): You can have up to 5 players per team; v2634 (Protocol): Joining requires the same protocol: 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): The region code field is empty; ^w (Weekly): A wipe takes place each week; ^e (Minigames): Expect minigames: Bedwars, parkour, arenas and more; ^d (Combat training): Training for aim and PvP, with all items given to you; ^i (Battlefield): Battlefield: quick PvP, kits included, boosted rates; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): It appears under Modded because plugins or settings modify the game; modded (Modded): It appears under Modded because plugins or settings modify the game. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player numbers

How full is DEV?

The current player count on DEV is 0. The average player count for the last seven days is 0, and the highest point was 1.

How does DEV compare in server rankings?

For player hours in the last seven days, DEV ranks #15,217 and is in the top 68% of all ranked servers.

About the server

What is the uptime and reliability of DEV?

You can find DEV online at the moment. It reports an uptime that puts the last restart at roughly 21 hours ago. In the last 7 full days, it was up for 164 of 168 hours, which is 98% uptime. 15 September 2026 is when Rust Player Count first saw it.

What is the Rust version for DEV?

On Linux, DEV runs Rust network protocol 2634 and build 167398. Joining requires the same protocol on your game; Steam updates it for you.

What region does DEV serve?

No region is published by DEV. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 141.98.157.79:28888.

How well does DEV perform?

The server ran at an average of 30 fps over the last 48 hours, never falling below 30. Up to 59,881 entities were present, including buildings, deployables and other world objects. Memory usage reached up to 3,113 MB. What players perceive as lag comes from low fps and a rising entity count.

Wipe information

What should you expect on DEV during a wipe?

Recent wipes saw an average peak of 1 players. 13 hours after the wipe, the crowd on the latest wipe was at its highest.

What wipe pattern does DEV follow?

The schedule cannot be confirmed from the few DEV wipes recorded, so the prediction is based on its tag. Saturday 17 October at 10:35 UTC is when the next wipe is due. It has been running its current world for 10 days 15 hours. Its tags show wipes happening every week.

Join the server

How can I connect to DEV?

Open the Rust console with F1, then type client.connect 141.98.157.79:28888. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you. You can find its website at https://discord.com/invite/KQ45eJABwx.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,^w,^e,^d,^i,gmrust,cs167398,ts5,^o^z,modded

Game

gmrust
Game mode The usual Rust survival experience.
mp0
Max players The server has 0 slots.
ts5
Group limit You can have up to 5 players per team.
v2634
Protocol Joining requires the same protocol: 2634.
cs167398
Build The game build is 167398.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code The region code field is empty.

Wipe schedule

^w
Weekly A wipe takes place each week.

Gameplay

^e
Minigames Expect minigames: Bedwars, parkour, arenas and more.
^d
Combat training Training for aim and PvP, with all items given to you.
^i
Battlefield Battlefield: quick PvP, kits included, boosted rates.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded It appears under Modded because plugins or settings modify the game.
modded
Modded It appears under Modded because plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.