Online92.118.11.14:28035checked 10m ago
CHOYKA RUST №3[ONE GRID] ZOMBIE MOD
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 8% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
a steady gapNext wipe Thursday 15 October, 09:01 UTC, in 13h. Every 2 days · medium confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 18, 4 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 09:01 UTC1d ago | – | – | running | 7 |
| Sun 11 Oct, 09:01 UTC3d ago | 18 | held half | 2 days | 6 |
| Fri 9 Oct, 09:01 UTC5d ago | 10 | held half | 2 days | 3 |
| Wed 7 Oct, 09:02 UTC7d ago | 12 | held half | 2 days | 7 |
| Mon 5 Oct, 09:01 UTC9d ago | 13 | held half | 2 days | 3 |
| Sun 4 Oct, 11:55 UTC10d ago | 13 | – | 0.9 days | 6 |
| Thu 1 Oct, 18:03 UTC FW13d ago | 10 | held half | 2.7 days | 3 |
| Thu 1 Oct, 09:01 UTC13d ago | 9 | – | 0.4 days | 2 |
| Tue 29 Sep, 09:02 UTC15d ago | 9 | held half | 2 days | 0 |
| Sun 27 Sep, 09:02 UTC17d ago | 16 | held half | 2 days | 6 |
| Fri 25 Sep, 13:28 UTC19d ago | 16 | – | 1.8 days | 7 |
| Wed 23 Sep, 09:02 UTC21d ago | 9 | held half | 2.2 days | 1 |
| Tue 22 Sep, 04:54 UTC22d ago | 22 | – | 1.2 days | 1 |
| Mon 21 Sep, 13:39 UTC23d ago | 22 | – | 0.6 days | 0 |
| Sun 20 Sep, 09:02 UTC24d ago | 15 | – | 1.2 days | 6 |
| Fri 18 Sep, 09:02 UTC26d ago | 11 | held half | 2 days | 1 |
| Wed 16 Sep, 09:54 UTC28d ago | 5 | held half | 2 days | 0 |
| Mon 14 Sep, 09:02 UTC30d ago | 6 | held half | 2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
What configuration does CHOYKA RUST №3[ONE GRID] ZOMBIE MOD use?
A gather rate is absent from the name of CHOYKA RUST №3[ONE GRID] ZOMBIE MOD. Group size is limited to 50 players. minigames & battle royale is the game mode, battle royale, arenas, Bedwars, parkour. You will find it in the Modded section: the game is changed by plugins or settings. Plugins: Oxide. Anti-cheat VAC from Valve is on.
Which map is running on CHOYKA RUST №3[ONE GRID] ZOMBIE MOD?
The game generates a procedural map of size 1,000 with seed 1337 for CHOYKA RUST №3[ONE GRID] ZOMBIE MOD. You can see it on RustMaps from this page, because the same size and seed give the same map. The name of its map is: CHOYKA MAPS.
Tags, lists and filters
Where can CHOYKA RUST №3[ONE GRID] ZOMBIE MOD be found in Rust Player Count lists and filters?
The Rust Player Count lists that CHOYKA RUST №3[ONE GRID] ZOMBIE MOD fits are: Rust aim training servers, Modded Rust servers, Battlefield Rust servers and Rust zombie servers, listed live. You can find it on the server list using these filters: Type: Modded; Server tag: Weekly ^w, Minigames ^e, Combat training ^d, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.
What is the meaning of the tags on CHOYKA RUST №3[ONE GRID] ZOMBIE MOD?
The game's server browser reads these tags from CHOYKA RUST №3[ONE GRID] ZOMBIE MOD: gmrust (Game mode): Survival as standard in Rust; mp10 (Max players): The server has 10 slots; ts50 (Group limit): Teams are capped at 50 players; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code field is empty; ^w (Weekly): Wipes are weekly; ^e (Minigames): The server hosts minigames such as Bedwars, parkour and arenas; ^d (Combat training): Practise your aim and PvP skills; the loot is supplied; ^i (Battlefield): Quick PvP action with kits and increased rates; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): It appears under Modded because plugins or settings modify the game. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.
Player numbers
How many players does CHOYKA RUST №3[ONE GRID] ZOMBIE MOD have?
With 10 slots, CHOYKA RUST №3[ONE GRID] ZOMBIE MOD has 3 players at the moment. The seven-day average is 4 players, with a peak of 18. The highest average in the last 48 hours was 10 players at 13:00 UTC.
What position does CHOYKA RUST №3[ONE GRID] ZOMBIE MOD hold among Rust servers?
Over the last seven days, CHOYKA RUST №3[ONE GRID] ZOMBIE MOD is #1,763 for player hours, placing it in the top 8% of ranked servers.
Server details
What is the uptime and reliability of CHOYKA RUST №3[ONE GRID] ZOMBIE MOD?
Right now, CHOYKA RUST №3[ONE GRID] ZOMBIE MOD is up. The uptime it gives suggests it restarted about 17 hours ago. It was up 97% of the time over the last 7 full days, 163 of 168 hours. 13 September 2026 is when Rust Player Count first saw it.
What Rust version is used on CHOYKA RUST №3[ONE GRID] ZOMBIE MOD?
On Linux, CHOYKA RUST №3[ONE GRID] ZOMBIE MOD runs Rust network protocol 2634 and build 167781. The protocol has to match for you to join, but Steam updates it without any action from you.
What is the location of CHOYKA RUST №3[ONE GRID] ZOMBIE MOD?
There is no region published by CHOYKA RUST №3[ONE GRID] ZOMBIE MOD. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 92.118.11.14:28035.
How well does CHOYKA RUST №3[ONE GRID] ZOMBIE MOD perform?
The server ran at an average of 236 fps over the last 48 hours, never falling below 193. Up to 17,809 entities were present, including buildings, deployables and other world objects. Memory usage reached up to 1,614 MB. What players perceive as lag comes from low fps and a rising entity count.
Wipe information
What should you expect on CHOYKA RUST №3[ONE GRID] ZOMBIE MOD during a wipe?
Recent wipes saw an average peak of 13 players. 4 hours after the wipe, the crowd on the latest wipe was at its highest. Half that peak was maintained until the next wipe in 100% of recent wipes.
How often does CHOYKA RUST №3[ONE GRID] ZOMBIE MOD wipe?
Wipes on CHOYKA RUST №3[ONE GRID] ZOMBIE MOD have come about every 2 days in recent times. Thursday 15 October at 09:01 UTC is when the next wipe is due. It has been running its current world for 34 hours. According to its tags, wipes are scheduled weekly.
Join the server
What steps are needed to join CHOYKA RUST №3[ONE GRID] ZOMBIE MOD?
Joining is done by opening the console (F1) and running client.connect 92.118.11.14:28035. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in. You can find its website at https://choyka.gamestores.app/.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,^w,^e,^d,^i,gmrust,cs167781,ts50,^o^z
Game
gmrust
mp10
ts50
v2634
cs167781
ptrak
$r?
Wipe schedule
^w
Gameplay
^e
^d
^i
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
