Rust Player Count
83,544 playing now

Online92.118.11.14:28035checked 10m ago

CHOYKA RUST №3[ONE GRID] ZOMBIE MOD

weekly wipes moddedoxide
Players now 3/ 10 30% full
7-day average 4 peak 18
Rank #1,763 top 8%
Last wipe 1d ago weekly schedule
Next wipe 13h Thu 15 Oct, 09:01 UTC

Players

AveragePeakWipe
0510152020:0005:0014:0023:0008:0017:00Wiped Tue 13 Oct, 09:01 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040020:0005:0014:0023:0008:0017:00Wiped Tue 13 Oct, 09:01 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 8% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

a steady gap

Next wipe Thursday 15 October, 09:01 UTC, in 13h. Every 2 days · medium confidence

Usual gap 2 days between real wipes
On rhythm 62% of its recent wipes
Wipe-day peak 13 players, last three wipes
Crowd held 100% of its cycles kept half the crowd

Coming wipes

13hThu 15 Oct, 09:01 UTC
2d 13hSat 17 Oct, 09:01 UTC
4d 13hMon 19 Oct, 09:01 UTC
6d 13hWed 21 Oct, 09:01 UTC
8d 13hFri 23 Oct, 09:01 UTC
10d 13hSun 25 Oct, 09:01 UTC
12d 13hTue 27 Oct, 09:00 UTC
14d 13hThu 29 Oct, 09:00 UTC

The first 48 hours of its last wipes

Sun 11 OctFri 9 OctWed 7 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 18, 4 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 09:01 UTC1d ago – – running 7
Sun 11 Oct, 09:01 UTC3d ago 18 held half 2 days 6
Fri 9 Oct, 09:01 UTC5d ago 10 held half 2 days 3
Wed 7 Oct, 09:02 UTC7d ago 12 held half 2 days 7
Mon 5 Oct, 09:01 UTC9d ago 13 held half 2 days 3
Sun 4 Oct, 11:55 UTC10d ago 13 – 0.9 days 6
Thu 1 Oct, 18:03 UTC FW13d ago 10 held half 2.7 days 3
Thu 1 Oct, 09:01 UTC13d ago 9 – 0.4 days 2
Tue 29 Sep, 09:02 UTC15d ago 9 held half 2 days 0
Sun 27 Sep, 09:02 UTC17d ago 16 held half 2 days 6

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Nuclear Cargo/Oil Trainergroups of 8+ · weekly · 2 on average 2/ 40
Bankui in Apocalypse (Хабаровск - безлимитныEU · groups of 8+ · weekly · 1 on average 1/ 500
RustReborn.gg EU - Bedwars | AimTrain | Creative | Arena | FFAEU · no group limit · 634 on average 1290/ 2000
R2 - Aim training / Matchmaking / Facechecks - RU MainEU · groups of 12+ · 177 on average 333/ 425
RustGames.gg | Lucky Pillars - EU 1EU · groups of 100+ · 72 on average 158/ 400
R2 - Aim training / Matchmaking / Facechecks - EU MainEU · groups of 12+ · 33 on average 83/ 400

Quick answers

from the figures on this page

Rules and settings

What configuration does CHOYKA RUST №3[ONE GRID] ZOMBIE MOD use?

A gather rate is absent from the name of CHOYKA RUST №3[ONE GRID] ZOMBIE MOD. Group size is limited to 50 players. minigames & battle royale is the game mode, battle royale, arenas, Bedwars, parkour. You will find it in the Modded section: the game is changed by plugins or settings. Plugins: Oxide. Anti-cheat VAC from Valve is on.

Which map is running on CHOYKA RUST №3[ONE GRID] ZOMBIE MOD?

The game generates a procedural map of size 1,000 with seed 1337 for CHOYKA RUST №3[ONE GRID] ZOMBIE MOD. You can see it on RustMaps from this page, because the same size and seed give the same map. The name of its map is: CHOYKA MAPS.

Tags, lists and filters

Where can CHOYKA RUST №3[ONE GRID] ZOMBIE MOD be found in Rust Player Count lists and filters?

The Rust Player Count lists that CHOYKA RUST №3[ONE GRID] ZOMBIE MOD fits are: Rust aim training servers, Modded Rust servers, Battlefield Rust servers and Rust zombie servers, listed live. You can find it on the server list using these filters: Type: Modded; Server tag: Weekly ^w, Minigames ^e, Combat training ^d, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.

What is the meaning of the tags on CHOYKA RUST №3[ONE GRID] ZOMBIE MOD?

The game's server browser reads these tags from CHOYKA RUST №3[ONE GRID] ZOMBIE MOD: gmrust (Game mode): Survival as standard in Rust; mp10 (Max players): The server has 10 slots; ts50 (Group limit): Teams are capped at 50 players; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code field is empty; ^w (Weekly): Wipes are weekly; ^e (Minigames): The server hosts minigames such as Bedwars, parkour and arenas; ^d (Combat training): Practise your aim and PvP skills; the loot is supplied; ^i (Battlefield): Quick PvP action with kits and increased rates; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): It appears under Modded because plugins or settings modify the game. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player numbers

How many players does CHOYKA RUST №3[ONE GRID] ZOMBIE MOD have?

With 10 slots, CHOYKA RUST №3[ONE GRID] ZOMBIE MOD has 3 players at the moment. The seven-day average is 4 players, with a peak of 18. The highest average in the last 48 hours was 10 players at 13:00 UTC.

What position does CHOYKA RUST №3[ONE GRID] ZOMBIE MOD hold among Rust servers?

Over the last seven days, CHOYKA RUST №3[ONE GRID] ZOMBIE MOD is #1,763 for player hours, placing it in the top 8% of ranked servers.

Server details

What is the uptime and reliability of CHOYKA RUST №3[ONE GRID] ZOMBIE MOD?

Right now, CHOYKA RUST №3[ONE GRID] ZOMBIE MOD is up. The uptime it gives suggests it restarted about 17 hours ago. It was up 97% of the time over the last 7 full days, 163 of 168 hours. 13 September 2026 is when Rust Player Count first saw it.

What Rust version is used on CHOYKA RUST №3[ONE GRID] ZOMBIE MOD?

On Linux, CHOYKA RUST №3[ONE GRID] ZOMBIE MOD runs Rust network protocol 2634 and build 167781. The protocol has to match for you to join, but Steam updates it without any action from you.

What is the location of CHOYKA RUST №3[ONE GRID] ZOMBIE MOD?

There is no region published by CHOYKA RUST №3[ONE GRID] ZOMBIE MOD. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 92.118.11.14:28035.

How well does CHOYKA RUST №3[ONE GRID] ZOMBIE MOD perform?

The server ran at an average of 236 fps over the last 48 hours, never falling below 193. Up to 17,809 entities were present, including buildings, deployables and other world objects. Memory usage reached up to 1,614 MB. What players perceive as lag comes from low fps and a rising entity count.

Wipe information

What should you expect on CHOYKA RUST №3[ONE GRID] ZOMBIE MOD during a wipe?

Recent wipes saw an average peak of 13 players. 4 hours after the wipe, the crowd on the latest wipe was at its highest. Half that peak was maintained until the next wipe in 100% of recent wipes.

How often does CHOYKA RUST №3[ONE GRID] ZOMBIE MOD wipe?

Wipes on CHOYKA RUST №3[ONE GRID] ZOMBIE MOD have come about every 2 days in recent times. Thursday 15 October at 09:01 UTC is when the next wipe is due. It has been running its current world for 34 hours. According to its tags, wipes are scheduled weekly.

Join the server

What steps are needed to join CHOYKA RUST №3[ONE GRID] ZOMBIE MOD?

Joining is done by opening the console (F1) and running client.connect 92.118.11.14:28035. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in. You can find its website at https://choyka.gamestores.app/.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^w,^e,^d,^i,gmrust,cs167781,ts50,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp10
Max players The server has 10 slots.
ts50
Group limit Teams are capped at 50 players.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code The region code field is empty.

Wipe schedule

^w
Weekly Wipes are weekly.

Gameplay

^e
Minigames The server hosts minigames such as Bedwars, parkour and arenas.
^d
Combat training Practise your aim and PvP skills; the loot is supplied.
^i
Battlefield Quick PvP action with kits and increased rates.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded It appears under Modded because plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.