Online64.40.9.37:28010checked 8m ago
EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 2% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 03:33 UTC2h ago | – | – | – | 5 |
| Tue 13 Oct, 03:33 UTC1d ago | – | – | – | 8 |
| Mon 12 Oct, 03:33 UTC2d ago | – | – | – | 8 |
| Sun 11 Oct, 03:33 UTC3d ago | – | – | – | 9 |
| Sat 10 Oct, 03:33 UTC4d ago | – | – | – | 6 |
| Fri 9 Oct, 03:33 UTC5d ago | – | – | – | 6 |
| Thu 8 Oct, 03:33 UTC6d ago | – | – | – | 10 |
| Wed 7 Oct, 03:33 UTC7d ago | – | – | – | 3 |
| Tue 6 Oct, 03:33 UTC8d ago | – | – | – | 5 |
| Mon 5 Oct, 03:33 UTC9d ago | – | – | – | 4 |
| Sun 4 Oct, 03:33 UTC10d ago | – | – | – | 15 |
| Sat 3 Oct, 03:33 UTC11d ago | – | – | – | 1 |
| Fri 2 Oct, 03:33 UTC12d ago | – | – | – | 6 |
| Thu 1 Oct, 18:16 UTC FW12d ago | – | – | – | 142 |
| Thu 1 Oct, 03:33 UTC13d ago | – | – | – | 15 |
| Wed 30 Sep, 03:33 UTC14d ago | – | – | – | 7 |
| Tue 29 Sep, 03:33 UTC15d ago | – | – | – | 5 |
| Mon 28 Sep, 03:33 UTC16d ago | – | – | – | 5 |
| Sun 27 Sep, 03:33 UTC17d ago | – | – | – | 6 |
| Sat 26 Sep, 03:33 UTC18d ago | – | – | – | 9 |
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules, map and settings
What configuration does EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets use?
No gather rate appears in the name of EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets. Group size is limited to 10 players. minigames & battle royale is the game mode, arenas, battle royale, parkour, Bedwars. The server browser lists it as Modded, with plugins or settings that alter the game. Plugins: Oxide. Anti-cheat VAC from Valve is on.
What map is used on EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets?
The game generates a procedural map of size 3,500 with seed 1337 for EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page. The name of its map is: PAT Map FPS+.
Tags, lists and filters
Who is responsible for EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets?
A perfect-rust.com hostname is published by EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets and 3 other servers we track, so the same operator probably runs them.
Where can EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets be found in Rust Player Count lists and filters?
The Rust Player Count lists that EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets fits are: Rust aim training servers, EU Rust servers, Modded Rust servers and Battlefield Rust servers. You can find it on the server list using these filters: Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours; Players now: At least 10; Average players: 25+ on average.
How should you interpret the tags on EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets?
These are the tags EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets publishes for the game's server browser: gmrust (Game mode): Survival as standard in Rust; mp200 (Max players): Capacity: 200 slots; ts10 (Group limit): The maximum team size is 10; v2634 (Protocol): Joining requires the same protocol: 2634; cs166494 (Build): Build number: 166494; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code field is empty; ^e (Minigames): The server hosts minigames such as Bedwars, parkour and arenas; ^d (Combat training): Practise your aim and PvP skills; the loot is supplied; ^i (Battlefield): Quick PvP action with kits and increased rates; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears under Modded because plugins or settings modify the game. At the top of this page, its tags show its current players, queue and world creation time as well.
Player numbers
How many players does EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets have?
Right now, 16 players are on EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets, which has 200 slots. The average player count for the last seven days is 42, and the highest point was 123. In the past 48 hours, the peak activity occurred at 18:00 UTC, averaging 90 players.
Where does EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets sit in the rankings?
For player hours in the last seven days, EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets ranks #500 and is in the top 2% of all ranked servers.
Server information
What is the online status and reliability of EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets?
Right now, EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets is up. The uptime it gives suggests it restarted about 1 hours ago. For the last 7 full days, it was online for 168 of 168 hours, a 100% uptime. 13 September 2026 is when Rust Player Count first saw it.
What Rust version is used on EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets?
On Windows, EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets runs Rust network protocol 2634 and build 166494. The protocol has to match for you to join, but Steam updates it without any action from you.
Where can you find EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets?
Its name points to Europe, even though EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets publishes no region tag. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 64.40.9.37:28010.
How well does EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets perform?
Over the last 48 hours, the average server fps was 59, and it never dropped below 59. The maximum number of entities it carried was 3,183, which includes buildings, deployables and everything else. At its highest, it used 1,668 MB of memory. Lag, as players experience it, is caused by low fps and increasing entities.
Wipe days
When does EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets wipe?
A new world appears every few hours on EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets, so no wipe schedule is kept; those resets are not wipes.
How to join
What is the process to join EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets?
To get in, press F1 in Rust and enter client.connect 64.40.9.37:28010. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server. https://www.perfect-rust.com/ is its website.
Server tags
what each one meansPublished as mp200,ptrak,$r?,v2634,^e,^d,^i,gmrust,cs166494,ts10,^o^z
Game
gmrust
mp200
ts10
v2634
cs166494
ptrak
$r?
Gameplay
^e
^d
^i
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
