Rust Player Count
93,003 playing now

Online185.189.255.248:35000checked 10m ago

RustOfWar#2 RandomItems 150 islands Solo/Duo | EU East

duo moddedoxide
Players now 152/ 160 95% full
7-day average 62 peak 157
Rank #343 top 2%
No wipes resets 7 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe – resets, no wipes

Players

AveragePeak
05010015020018:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

020040060080018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k2 Oct4 Oct6 Oct9 Oct11 Oct13 Oct

Top 2% of all ranked servers, and #24 of the duo servers (top 6%). Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 12:00 UTC5h ago – – – 53
Mon 12 Oct, 11:59 UTC1d ago – – – 42
Sun 11 Oct, 11:58 UTC2d ago – – – 71
Sat 10 Oct, 11:58 UTC3d ago – – – 84
Fri 9 Oct, 11:58 UTC4d ago – – – 72
Thu 8 Oct, 11:58 UTC5d ago – – – 45
Wed 7 Oct, 11:58 UTC6d ago – – – 44
Tue 6 Oct, 11:58 UTC7d ago – – – 51
Mon 5 Oct, 11:58 UTC8d ago – – – 57
Sun 4 Oct, 11:58 UTC9d ago – – – 92

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] Raid Simulator 2.0 (Raidsim)EU · groups of 100+ · 204 on average 382/ 500
[EU] Rusticated.com - Creative | Bedwars | CREATIVE 4.0 OUT NOWEU · no group limit · 170 on average 319/ 500
UKN.GG - EU Training Grounds - MainEU · groups of 500+ · 59 on average 124/ 250
EU | Perfect Aim Train Main | 1v1 Facecheck FFA TargetsEU · groups of 10+ · 42 on average 85/ 200
DOGFIGHT | BATTLEFIELD/HELI/MINI/AIMTRAIN/PVP/BOWEU · groups of 30+ · 34 on average 72/ 150
UKN.GG - EU Training Grounds - Main 2EU · groups of 500+ · 15 on average 24/ 250

Quick answers

from the figures on this page

Settings and map

Which rules govern RustOfWar#2 RandomItems 150 islands Solo/Duo | EU East?

No gather rate appears in the name of RustOfWar#2 RandomItems 150 islands Solo/Duo | EU East. No more than 2 players in a group (duo). The server runs minigames & battle royale, parkour, battle royale, arenas, Bedwars. You will find it in the Modded section: the game is changed by plugins or settings. Plugins: Oxide. VAC is on, Valve's anti-cheat.

Which map is running on RustOfWar#2 RandomItems 150 islands Solo/Duo | EU East?

The game generates a procedural map of size 4,500 with seed 1 for RustOfWar#2 RandomItems 150 islands Solo/Duo | EU East. You can see it on RustMaps from this page, because the same size and seed give the same map. Its map is called: Custom Map.

Tags and filters

Where can RustOfWar#2 RandomItems 150 islands Solo/Duo | EU East be found in Rust Player Count lists and filters?

The Rust Player Count lists that RustOfWar#2 RandomItems 150 islands Solo/Duo | EU East fits are: Duo Rust servers, EU Rust servers and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Minigames ^e, Battle royale ^j, Modded ^z and Oxide ^o; Group limit: Duo; Last wipe: In the last 24 hours; Players now: At least 100; Average players: 50+ on average.

How should you interpret the tags on RustOfWar#2 RandomItems 150 islands Solo/Duo | EU East?

For the game's server browser, RustOfWar#2 RandomItems 150 islands Solo/Duo | EU East publishes: gmrust (Game mode): Survival as standard in Rust; mp160 (Max players): Capacity: 160 slots; ts2 (Group limit): You can have up to 2 players per team; v2634 (Protocol): Joining requires the same protocol: 2634; cs166652 (Build): It runs on game build 166652; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): The region code field is empty; ^e (Minigames): The server hosts minigames such as Bedwars, parkour and arenas; ^j (Battle royale): Fight to survive as the zone contracts; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): It appears under Modded because plugins or settings modify the game. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Population

What is the player count on RustOfWar#2 RandomItems 150 islands Solo/Duo | EU East?

With 160 slots, RustOfWar#2 RandomItems 150 islands Solo/Duo | EU East has 152 players at the moment. The seven-day average is 62 players, with a peak of 157. The busiest time in the last 48 hours was 15:00 UTC, with an average of 150 players.

Where does RustOfWar#2 RandomItems 150 islands Solo/Duo | EU East sit in the rankings?

For player hours in the last seven days, RustOfWar#2 RandomItems 150 islands Solo/Duo | EU East ranks #343 and is in the top 2% of all ranked servers. The server sits at #24 among duo servers.

Server details

What is the uptime and reliability of RustOfWar#2 RandomItems 150 islands Solo/Duo | EU East?

Right now, RustOfWar#2 RandomItems 150 islands Solo/Duo | EU East is up. Based on the uptime it reports, the last restart was about 4 hours ago. In the last 7 full days, it was up for 168 of 168 hours, which is 100% uptime. Its first appearance in Rust Player Count was on 2 October 2026.

What Rust version is used on RustOfWar#2 RandomItems 150 islands Solo/Duo | EU East?

Rust network protocol 2634 and build 166652 on Windows is what RustOfWar#2 RandomItems 150 islands Solo/Duo | EU East uses. Joining requires the same protocol on your game; Steam updates it for you.

What is the location of RustOfWar#2 RandomItems 150 islands Solo/Duo | EU East?

No region tag is published by RustOfWar#2 RandomItems 150 islands Solo/Duo | EU East, but its name points to Europe. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 185.189.255.248:35000.

Is RustOfWar#2 RandomItems 150 islands Solo/Duo | EU East lag-free?

The server ran at an average of 425 fps over the last 48 hours, never falling below 248. The maximum number of entities it carried was 71,560, which includes buildings, deployables and everything else. At its highest, it used 3,787 MB of memory. Lag, as players experience it, is caused by low fps and increasing entities.

Wipe days

What wipe pattern does RustOfWar#2 RandomItems 150 islands Solo/Duo | EU East follow?

A new world appears every few hours on RustOfWar#2 RandomItems 150 islands Solo/Duo | EU East, so no wipe schedule is kept; those resets are not wipes.

Join the server

How can I connect to RustOfWar#2 RandomItems 150 islands Solo/Duo | EU East?

Joining is done by opening the console (F1) and running client.connect 185.189.255.248:35000. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in. https://row.gamestores.app/ is its website.

Server tags

what each one means

Published as mp160,ptrak,$r?,v2634,^e,^j,gmrust,cs166652,ts2,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp160
Max players Capacity: 160 slots.
ts2
Group limit You can have up to 2 players per team.
v2634
Protocol Joining requires the same protocol: 2634.
cs166652
Build It runs on game build 166652.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code The region code field is empty.

Gameplay

^e
Minigames The server hosts minigames such as Bedwars, parkour and arenas.
^j
Battle royale Fight to survive as the zone contracts.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded It appears under Modded because plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.