Rust Player Count
72,383 playing now

Online208.52.152.39:28014checked 11m ago

[NA] Raid Simulator 2.0 (Raidsim)

moddedoxide
Players now 12/ 150 8% full
7-day average 19 peak 63
Rank #778 top 3%
No wipes resets 8 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe – resets, no wipes

Players

AveragePeak
02040608021:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

025507510021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 3% of all ranked servers. Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 04:00 UTC16h ago – – – 63
Mon 12 Oct, 04:01 UTC1d ago – – – 52
Sun 11 Oct, 04:01 UTC2d ago – – – 26
Sat 10 Oct, 08:32 UTC3d ago – – – 19
Sat 10 Oct, 04:00 UTC3d ago – – – 26
Fri 9 Oct, 04:01 UTC4d ago – – – 13
Thu 8 Oct, 04:00 UTC5d ago – – – 16
Wed 7 Oct, 04:00 UTC6d ago – – – 14
Tue 6 Oct, 14:23 UTC7d ago – – – 3
Tue 6 Oct, 11:00 UTC7d ago – – – 0

Similar servers

the same kind of game, then region, group limit, rate and wipes
UKN.GG - US Training Grounds - MainNA · groups of 500+ · 24 on average 0/ 250
UKN.GG - US Training Grounds - Medium IIINA · groups of 500+ · 6 on average 10/ 150
NA | Perfect Aim Train Main | 1v1 Facecheck FFA TargetsNA · groups of 10+ · 4 on average 5/ 200
Combat Arena | KOTH | Duel | GunGame | Warzone | BaseWarsNA · groups of 8+ · 2 on average 1/ 100
NA | Perfect Aim Train Medium | Combat Arenas Targets Aimbots FNA · groups of 10+ · 2 on average 2/ 250
Tommygun's Frag | US | BedWars | Aim Train | Scrim | Gun GameNA · groups of 100000+ · 1 on average 1/ 50

Quick answers

from the figures on this page

Rules, map and settings

Which rules govern [NA] Raid Simulator 2.0 (Raidsim)?

A gather rate is absent from the name of [NA] Raid Simulator 2.0 (Raidsim). A maximum of 100 players per group. The server runs minigames & battle royale, battle royale, arenas, Bedwars, parkour. You will find it in the Modded section: the game is changed by plugins or settings. Plugins: Oxide. Anti-cheat VAC from Valve is on.

What is the map on [NA] Raid Simulator 2.0 (Raidsim)?

The game generates a procedural map of size 4,096 with seed 1337 for [NA] Raid Simulator 2.0 (Raidsim). The map is identical for the same size and seed, so it can be viewed on RustMaps from this page. Its map is called: discord.gg/raidsim.

Server tags

Where can [NA] Raid Simulator 2.0 (Raidsim) be found in Rust Player Count lists and filters?

These Rust Player Count lists include [NA] Raid Simulator 2.0 (Raidsim): Rust aim training servers, Modded Rust servers and North American Rust servers. You can find it on the server list using these filters: Region: North America; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours; Players now: At least 10; Average players: 10+ on average.

What information do the tags on [NA] Raid Simulator 2.0 (Raidsim) convey?

The game's server browser reads these tags from [NA] Raid Simulator 2.0 (Raidsim): gmrust (Game mode): The usual Rust survival experience; mp150 (Max players): 150 slots are available; ts100 (Group limit): Teams are capped at 100 players; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167398 (Build): The game build is 167398; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): A region code is not present; ^e (Minigames): The server hosts minigames such as Bedwars, parkour and arenas; ^d (Combat training): Practise your aim and PvP skills; the loot is supplied; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category: plugins or configuration change gameplay. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player numbers

What is the player count on [NA] Raid Simulator 2.0 (Raidsim)?

Right now, 12 players are on [NA] Raid Simulator 2.0 (Raidsim), which has 150 slots. With a peak of 63, the average over seven days is 19 players. In the past 48 hours, the peak activity occurred at 03:00 UTC, averaging 54 players.

How does [NA] Raid Simulator 2.0 (Raidsim) compare in server rankings?

Over the last seven days, [NA] Raid Simulator 2.0 (Raidsim) is #778 for player hours, placing it in the top 3% of ranked servers.

About the server

What is the uptime and reliability of [NA] Raid Simulator 2.0 (Raidsim)?

Right now, [NA] Raid Simulator 2.0 (Raidsim) is up. It reports an uptime that puts the last restart at roughly 15 hours ago. For the last 7 full days, it was online for 168 of 168 hours, a 100% uptime. Rust Player Count recorded it for the first time on 13 September 2026.

What is the Rust version for [NA] Raid Simulator 2.0 (Raidsim)?

Rust network protocol 2634 and build 167398 on Linux is what [NA] Raid Simulator 2.0 (Raidsim) uses. Joining requires the same protocol on your game; Steam updates it for you.

Where can you find [NA] Raid Simulator 2.0 (Raidsim)?

Its name points to North America, even though [NA] Raid Simulator 2.0 (Raidsim) publishes no region tag. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 208.52.152.39:28014.

Is [NA] Raid Simulator 2.0 (Raidsim) lag-free?

The server ran at an average of 100 fps over the last 48 hours, never falling below 100. The highest entity count was 243,704, covering buildings, deployables and all other objects. Peak memory use was 3,844 MB. What players perceive as lag comes from low fps and a rising entity count.

Wipe schedule

How often does [NA] Raid Simulator 2.0 (Raidsim) wipe?

None of the resets on [NA] Raid Simulator 2.0 (Raidsim) count as wipes, since it refreshes the world every few hours without a schedule.

How to join

How can I connect to [NA] Raid Simulator 2.0 (Raidsim)?

To get in, press F1 in Rust and enter client.connect 208.52.152.39:28014. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server. For more, visit its website at https://raidsimulator.com.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2634,^e,^d,gmrust,cs167398,ts100,^o^z

Game

gmrust
Game mode The usual Rust survival experience.
mp150
Max players 150 slots are available.
ts100
Group limit Teams are capped at 100 players.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs167398
Build The game build is 167398.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code A region code is not present.

Gameplay

^e
Minigames The server hosts minigames such as Bedwars, parkour and arenas.
^d
Combat training Practise your aim and PvP skills; the loot is supplied.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The Modded category: plugins or configuration change gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.