Rust Player Count
51,171 playing now

Offline143.105.151.63:28015checked 14d ago

RUST: NOT FRIENDLY - Local Development

moddedcarbonpve
Players now 0/ 4 0% full
7-day average 0 peak –
Rank #16,685 top 70%
Last wipe 14d ago no schedule published
Next wipe – no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 198 on average 129/ 2000
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 194 on average 75/ 2000
1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 72 on average 60/ 200
桃乐丝 PVE - 经济 | 养殖 | 技能 | 钓鱼 | 传奇装EA · groups of 8+ · monthly · 68 on average 26/ 100
[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 64 on average 24/ 200
Japan Tokyo - Vanilla PvE|JP|BeginnerEA · groups of 16+ · 60 on average 71/ 100

Quick answers

from the figures on this page

Rules and settings

Which rules govern RUST: NOT FRIENDLY - Local Development?

The name of RUST: NOT FRIENDLY - Local Development does not state a gather rate. The group limit is the game's default of 8 players. The server runs pve, no combat against other players. The server browser lists it as Modded, with plugins or settings that alter the game. Carbon plugins are running on it. Anti-cheat VAC from Valve is on.

Which map is running on RUST: NOT FRIENDLY - Local Development?

A procedural map is what RUST: NOT FRIENDLY - Local Development runs, generated by the game.

Server tags

Where can RUST: NOT FRIENDLY - Local Development be found in Rust Player Count lists and filters?

The Rust Player Count lists that RUST: NOT FRIENDLY - Local Development fits are: Modded Rust servers and Rust PvE servers. You can find it on the server list using these filters: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

What is the meaning of the tags on RUST: NOT FRIENDLY - Local Development?

For the game's server browser, RUST: NOT FRIENDLY - Local Development publishes: gmrust (Game mode): The usual Rust survival experience; mp4 (Max players): The server has 4 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2633 (Protocol): Your game version needs to be on protocol 2633 to connect; cs165217 (Build): It runs on game build 165217; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): A region code is not present; ^p (PvE): This is PvE: the world is hostile, but players are not; ^z (Modded): It appears under Modded because plugins or settings modify the game; ^y (Carbon): Carbon, a plugin framework, is installed. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player count

What is the player count on RUST: NOT FRIENDLY - Local Development?

The server RUST: NOT FRIENDLY - Local Development is offline at present, with its last appearance 14 days 9 hours ago.

What position does RUST: NOT FRIENDLY - Local Development hold among Rust servers?

RUST: NOT FRIENDLY - Local Development is in the top 70% of all ranked servers with a rank of #16,685 for player hours over the past seven days.

Server details

What is the online status and reliability of RUST: NOT FRIENDLY - Local Development?

Currently offline, RUST: NOT FRIENDLY - Local Development was last seen 14 days 9 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. Its first appearance in Rust Player Count was on 1 October 2026.

What Rust version is used on RUST: NOT FRIENDLY - Local Development?

Rust network protocol 2633 and build 165217 on Windows is what RUST: NOT FRIENDLY - Local Development uses. Joining requires the same protocol on your game; Steam updates it for you.

What is the location of RUST: NOT FRIENDLY - Local Development?

A region is not published by RUST: NOT FRIENDLY - Local Development. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 143.105.151.63:28015.

Wipe days

When does RUST: NOT FRIENDLY - Local Development wipe?

The rhythm of wipes on RUST: NOT FRIENDLY - Local Development cannot be told yet, since too few are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. It has been running its current world for 14 days 10 hours.

Connect to the server

What is the process to join RUST: NOT FRIENDLY - Local Development?

Joining is done by opening the console (F1) and running client.connect 143.105.151.63:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2633,^z,^y,^p,gmrust,cs165217,ts8

Game

gmrust
Game mode The usual Rust survival experience.
mp4
Max players The server has 4 slots.
ts8
Group limit Teams max out at 8, the standard game limit.
v2633
Protocol Your game version needs to be on protocol 2633 to connect.
cs165217
Build It runs on game build 165217.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code A region code is not present.

Gameplay

^p
PvE This is PvE: the world is hostile, but players are not.

Mods and access

^z
Modded It appears under Modded because plugins or settings modify the game.
^y
Carbon Carbon, a plugin framework, is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.