Rust Player Count
35,028 playing now

OnlineNA143.109.149.125:28015checked 9m ago

RUST Oklahoma - Modded

monthly wipes moddedoxide
Players now 0/ 50 0% full
7-day average 0 peak 1
Rank #14,093 top 64% · #1447 in NA
Last wipe 12d ago monthly schedule
Next wipe 21d 12h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
00.250.50.75107:0016:0001:0011:0020:0005:00

Hourly average and peak, UTC.

Server performance

010020030040007:0016:0001:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 64% of all ranked servers, top 78% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 21d 12h. The force wipe · high confidence

Usual gap 3.8 days between real wipes
Wipe-day peak 1 players, last three wipes
Crowd held 0% else halves by day 2

Coming wipes

21d 12hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

Fri 2 OctMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 17 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 08:09 UTC12d ago 1 – running 0
Mon 28 Sep, 12:27 UTC16d ago 1 halved by day 2 3.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 49 on average 22/ 175
Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 16 on average 13/ 90
Made in Quebec & France! QC FR EN (Website 9 Languages)NA · groups of 8+ · monthly · 5 on average 4/ 1000
[US] Busy Adults PVP BY Chil-AXX |NA · groups of 8+ · monthly · 3 on average 1/ 50
Apocrypha-Linux | PvE | PvPNA · groups of 20+ · monthly · 2 on average 2/ 50
Testing GroundsNA · groups of 8+ · monthly · 2 on average 2/ 15

Quick answers

from the figures on this page

Settings and map

What are the server rules for RUST Oklahoma - Modded?

A gather rate is absent from the name of RUST Oklahoma - Modded. Up to 8 players per group, which is the game's default. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. You will find it in the Modded section: the game is changed by plugins or settings. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

Which map is running on RUST Oklahoma - Modded?

A procedural map of size 4,000 is what RUST Oklahoma - Modded runs, generated by the game with seed 1488. You can see it on RustMaps from this page, because the same size and seed give the same map.

Tags and filters

Where can RUST Oklahoma - Modded be found in Rust Player Count lists and filters?

These Rust Player Count lists include RUST Oklahoma - Modded: Modded Rust servers and North American Rust servers. You can find it on the server list using these filters: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

What is the meaning of the tags on RUST Oklahoma - Modded?

These are the tags RUST Oklahoma - Modded publishes for the game's server browser: gmrust (Game mode): The usual Rust survival experience; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): It runs on game build 167781; ptsw (Networking): Networking is handled by 'sw'; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, timed with Facepunch's force wipe; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): This server is Modded; plugins or settings affect how it plays; NA (North America): The server browser lists this one under North America. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player count

How many players does RUST Oklahoma - Modded have?

Right now, 0 players are on RUST Oklahoma - Modded, which has 50 slots. With a peak of 1, the average over seven days is 0 players. The highest average in the last 48 hours was 1 players at 22:00 UTC.

Where does RUST Oklahoma - Modded sit in the rankings?

RUST Oklahoma - Modded ranks #14,093 for player hours over the past seven days, #1,447 in North America, and is in the top 64% of all ranked servers.

Server details

What is the uptime and reliability of RUST Oklahoma - Modded?

Right now, RUST Oklahoma - Modded is up. It reports an uptime that puts the last restart at roughly 6 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. 13 September 2026 is when Rust Player Count first saw it.

What Rust version is used on RUST Oklahoma - Modded?

On Windows, RUST Oklahoma - Modded runs Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam updates it for you.

Where can you find RUST Oklahoma - Modded?

Its NA tag shows RUST Oklahoma - Modded lists itself in North America. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 143.109.149.125:28015.

How well does RUST Oklahoma - Modded perform?

In the last 48 hours, it averaged 167 server fps, with a low of 131. Up to 92,954 entities were present, including buildings, deployables and other world objects. Memory usage reached up to 3,191 MB. Lag, as players experience it, is caused by low fps and increasing entities.

Wipe schedule

What happens on RUST Oklahoma - Modded when a wipe occurs?

Across its recent wipes, the busiest times averaged 1 players. 17 hours after the wipe, the crowd on the latest wipe was at its highest. Half that peak was maintained until the next wipe in 0% of recent wipes. If not, the crowd went below half by day 2.

What wipe pattern does RUST Oklahoma - Modded follow?

Monthly force wipes are the sole wipes on RUST Oklahoma - Modded. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and it affects all Rust servers. It has been running its current world for 12 days 22 hours. A monthly wipe schedule is published in its tags.

Connect to the server

What steps are needed to join RUST Oklahoma - Modded?

To get in, press F1 in Rust and enter client.connect 143.109.149.125:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp50,ptsw,$r?,v2634,^m,NA,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The usual Rust survival experience.
mp50
Max players 50 slots are available.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build It runs on game build 167781.
ptsw
Networking Networking is handled by 'sw'.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipes, timed with Facepunch's force wipe.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded This server is Modded; plugins or settings affect how it plays.

Region

NA
North America The server browser lists this one under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.