Rust Player Count
63,105 playing now

Online144.202.49.95:28015checked 8m ago

PotatoServer.Live | PvE RPG Zombies & Bosses

monthly wipes moddedoxidepve
Players now 0/ 100 0% full
7-day average 0 peak 2
Rank #6,929 top 31%
Last wipe 3d ago monthly schedule
Next wipe 22d 21h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
00.511.5222:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

05010015020022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 21h. The force wipe · high confidence

Usual gap 23.8 days between real wipes
Wipe-day peak 2 players, last three wipes
Crowd held 0% else halves by day 1

Coming wipes

22d 21hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

Sat 10 OctWed 16 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 7 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 04:19 UTC3d ago 2 – running 0
Wed 16 Sep, 10:10 UTC27d ago 2 halved by day 1 23.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 77 on average 50/ 200
桃乐丝 PVE - 经济 | 养殖 | 技能 | 钓鱼 | 传奇装EA · groups of 8+ · monthly · 77 on average 80/ 100
[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 66 on average 81/ 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 64 on average 54/ 200
Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 62 on average 59/ 100
[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 51 on average 61/ 150

Quick answers

from the figures on this page

Rules and settings

What configuration does PotatoServer.Live | PvE RPG Zombies & Bosses use?

The name of PotatoServer.Live | PvE RPG Zombies & Bosses does not state a gather rate. The group limit is the game's default of 8 players. roleplay is the game mode, roleplay rules, towns and jobs. The server browser lists it under Modded, because plugins or settings alter the game. Oxide plugins are running on it. Anti-cheat VAC from Valve is on.

What map is used on PotatoServer.Live | PvE RPG Zombies & Bosses?

A procedural map of size 4,500 is what PotatoServer.Live | PvE RPG Zombies & Bosses runs, generated by the game with seed 6738. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Server tags

Where can PotatoServer.Live | PvE RPG Zombies & Bosses be found in Rust Player Count lists and filters?

The Rust Player Count lists that PotatoServer.Live | PvE RPG Zombies & Bosses fits are: Best Rust roleplay servers, Modded Rust servers, Rust PvE servers and Rust zombie servers, listed live. You can find it on the server list using these filters: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

How should you interpret the tags on PotatoServer.Live | PvE RPG Zombies & Bosses?

For the game's server browser, PotatoServer.Live | PvE RPG Zombies & Bosses publishes: gmrust (Game mode): The usual Rust survival experience; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): Build number: 167398; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): No region code is set; ^m (Monthly): Wipes occur monthly, at the same time as the force wipe; ^r (Roleplay): A server for roleplay; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server is Modded; plugins or settings affect how it plays. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player count

What is the player count on PotatoServer.Live | PvE RPG Zombies & Bosses?

Right now, 0 players are on PotatoServer.Live | PvE RPG Zombies & Bosses, which has 100 slots. The seven-day average is 0 players, with a peak of 2. The highest average in the last 48 hours was 1 players at 05:00 UTC.

How does PotatoServer.Live | PvE RPG Zombies & Bosses compare in server rankings?

PotatoServer.Live | PvE RPG Zombies & Bosses is in the top 31% of all ranked servers with a rank of #6,929 for player hours over the past seven days.

About the server

What is the uptime and reliability of PotatoServer.Live | PvE RPG Zombies & Bosses?

Right now, PotatoServer.Live | PvE RPG Zombies & Bosses is up. Based on the uptime it reports, the last restart was about 3 days 10 hours ago. It was up 91% of the time over the last 7 full days, 153 of 168 hours. Its first appearance in Rust Player Count was on 13 September 2026.

What Rust version is used on PotatoServer.Live | PvE RPG Zombies & Bosses?

Linux hosts PotatoServer.Live | PvE RPG Zombies & Bosses, which runs Rust network protocol 2634 and build 167398. The protocol has to match for you to join, but Steam updates it without any action from you.

What region does PotatoServer.Live | PvE RPG Zombies & Bosses serve?

No region is published by PotatoServer.Live | PvE RPG Zombies & Bosses. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 144.202.49.95:28015.

What is the performance like on PotatoServer.Live | PvE RPG Zombies & Bosses?

In the last 48 hours, it averaged 91 server fps, with a low of 69. Up to 113,514 entities were present, including buildings, deployables and other world objects. At its highest, it used 4,991 MB of memory. Lag, as players experience it, is caused by low fps and increasing entities.

Wipe information

What should you expect on PotatoServer.Live | PvE RPG Zombies & Bosses during a wipe?

The average busiest point in recent wipes reached 2 players. 7 hours after the latest wipe, the crowd hit its peak. Half that peak was maintained until the next wipe in 0% of recent wipes. If not, the crowd went below half by day 1.

What wipe pattern does PotatoServer.Live | PvE RPG Zombies & Bosses follow?

The only wipes for PotatoServer.Live | PvE RPG Zombies & Bosses are monthly, tied to the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives as its next wipe, wiping all Rust servers. The world in play was created 3 days 17 hours ago. A monthly wipe schedule is published in its tags.

How to join

How can I connect to PotatoServer.Live | PvE RPG Zombies & Bosses?

Open the Rust console with F1, then type client.connect 144.202.49.95:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you. You can find its website at https://PotatoServer.Live.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^m,^r,^p,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode The usual Rust survival experience.
mp100
Max players 100 slots are available.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol To join, your game must match protocol 2634.
cs167398
Build Build number: 167398.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Wipes occur monthly, at the same time as the force wipe.

Gameplay

^r
Roleplay A server for roleplay.
^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This server is Modded; plugins or settings affect how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.