Rust Player Count
48,615 playing now

Online144.6.108.165:28060checked 12m ago

AU/NZ Buds Gaming

moddedoxide
Players now 0/ 50 0% full
7-day average 0 peak –
Rank #15,886 top 72%
Last wipe 13d ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeak
0123411:0020:0005:0015:0000:0009:00

Hourly average and peak, UTC.

Server performance

05010015020011:0020:0005:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak 1 players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 02:02 UTC13d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
PhoenixGamersOC · groups of 8+ · biweekly · 1 on average 0/ 100
[AUS] Rust in PeaceOC · groups of 8+ · 1 on average 0/ 50
Rustafied.com - AU LongOC · groups of 16+ · monthly · 138 on average 176/ 225
Rustafied.com - AU MainOC · groups of 16+ · weekly · 114 on average 518/ 600
Rustafied.com - AU MondayOC · groups of 16+ · weekly · 101 on average 39/ 100
Rustopia.gg - AU MainOC · groups of 12+ · weekly · 46 on average 111/ 150

Quick answers

from the figures on this page

Rules, map and settings

What configuration does AU/NZ Buds Gaming use?

No gather rate appears in the name of AU/NZ Buds Gaming. Groups are capped at 8 players, the default in the game. The server runs survival, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it under Modded, because plugins or settings alter the game. Plugins: Oxide. VAC is on, Valve's anti-cheat.

Which map is running on AU/NZ Buds Gaming?

AU/NZ Buds Gaming runs a procedural map of size 2,000 with seed 326488779, generated by the game. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Tags and filters

Where can AU/NZ Buds Gaming be found in Rust Player Count lists and filters?

These Rust Player Count lists include AU/NZ Buds Gaming: Oceania Rust servers and Modded Rust servers. You can find it on the server list using these filters: Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is the meaning of the tags on AU/NZ Buds Gaming?

These are the tags AU/NZ Buds Gaming publishes for the game's server browser: gmrust (Game mode): The usual Rust survival experience; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): Joining requires the same protocol: 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): A region code is not present; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): It appears under Modded because plugins or settings modify the game. At the top of this page, its tags show its current players, queue and world creation time as well.

Player numbers

How full is AU/NZ Buds Gaming?

With 50 slots, AU/NZ Buds Gaming has 0 players at the moment. For the past week, the average number of players was 0.

Where does AU/NZ Buds Gaming sit in the rankings?

AU/NZ Buds Gaming is in the top 72% of all ranked servers with a rank of #15,886 for player hours over the past seven days.

About the server

What is the online status and reliability of AU/NZ Buds Gaming?

You can find AU/NZ Buds Gaming online at the moment. The uptime it gives suggests it restarted about 13 days 7 hours ago. In the last 7 full days, it was up for 168 of 168 hours, which is 100% uptime. Its first appearance in Rust Player Count was on 13 September 2026.

What is the Rust version for AU/NZ Buds Gaming?

On Windows, AU/NZ Buds Gaming runs Rust network protocol 2634 and build 166494. The protocol has to match for you to join, but Steam updates it without any action from you.

What region does AU/NZ Buds Gaming serve?

Without a region tag from AU/NZ Buds Gaming, its name points to Oceania. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 144.6.108.165:28060.

Is AU/NZ Buds Gaming lag-free?

In the last 48 hours, it averaged 102 server fps, with a low of 82. The highest entity count was 19,753, covering buildings, deployables and all other objects. Peak memory use was 3,400 MB. A climbing entity count and low fps are felt as lag by players.

Wipe days

What should you expect on AU/NZ Buds Gaming during a wipe?

The average busiest point in recent wipes reached 1 players. 0 hours after the latest wipe, the crowd hit its peak.

What wipe pattern does AU/NZ Buds Gaming follow?

Too few wipes are recorded for AU/NZ Buds Gaming to reveal its pattern. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. The present world dates from 13 days 8 hours ago.

Join the server

How can I connect to AU/NZ Buds Gaming?

To get in, press F1 in Rust and enter client.connect 144.6.108.165:28060. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode The usual Rust survival experience.
mp50
Max players 50 slots are available.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol Joining requires the same protocol: 2634.
cs166494
Build The game build is 166494.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code A region code is not present.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded It appears under Modded because plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.