Rust Player Count
44,312 playing now

OnlineOC144.6.251.59:28015checked 9m ago

AUS PVE Zombieland

monthly wipes moddedcarbonpve
Players now 0/ 50 0% full
7-day average 1 peak 3
Rank #4,243 top 19% · #110 in OC
Last wipe 13d ago monthly schedule
Next wipe 21d 18h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123401:0010:0019:0005:0014:0023:00

Hourly average and peak, UTC.

Server performance

02040608001:0010:0019:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 19% of all ranked servers, top 50% in OC. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 21d 18h. The force wipe · high confidence

Wipe-day peak 6 players, last three wipes

Coming wipes

21d 18hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 38 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:35 UTC FW13d ago 6 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[AU] RustEZ Survival PvE | No Decay | No Raiding | No KillingOC · groups of 8+ · monthly · 22 on average 13/ 200
[AU] RustEZ Scourge PvE | Zombies | No Raiding | No KillingOC · groups of 8+ · monthly · 18 on average 9/ 200
[AU] Salty Zombies PvE | Skills | Raid | Jetpack | EventOC · groups of 8+ · monthly · 10 on average 7/ 100
BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|OC · groups of 8+ · monthly · 2 on average 1/ 50
State of Flux | PVE | Kits | Events | +MoreOC · groups of 8+ · monthly · 2 on average 2/ 40
Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable BaseOC · groups of 8+ · monthly · 1 on average 1/ 50

Quick answers

from the figures on this page

Settings and map

Which rules govern AUS PVE Zombieland?

A gather rate is absent from the name of AUS PVE Zombieland. The group limit is the game's default of 8 players. pve is the game mode, other players cannot be fought. You will find it in the Modded section: the game is changed by plugins or settings. Carbon plugins are running on it. Anti-cheat VAC from Valve is on.

What map is used on AUS PVE Zombieland?

The game generates a procedural map of size 4,250 with seed 120196201 for AUS PVE Zombieland. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Tags and filters

Where can AUS PVE Zombieland be found in Rust Player Count lists and filters?

The Rust Player Count lists that AUS PVE Zombieland fits are: Oceania Rust servers, Modded Rust servers, Rust PvE servers and Rust zombie servers, listed live. These filters bring it up on the server list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

What information do the tags on AUS PVE Zombieland convey?

For the game's server browser, AUS PVE Zombieland publishes: gmvanilla (Game mode): Standard vanilla survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167781 (Build): It runs on game build 167781; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): The region code field is empty; ^m (Monthly): Monthly wipes, timed with Facepunch's force wipe; ^p (PvE): This is PvE: the world is hostile, but players are not; ^z (Modded): The Modded category: plugins or configuration change gameplay; ^y (Carbon): The Carbon plugin framework is running; OC (Oceania): The server browser lists this one under Oceania. At the top of this page, its tags show its current players, queue and world creation time as well.

Player numbers

How many players does AUS PVE Zombieland have?

0 of 50 slots are filled on AUS PVE Zombieland right now. With a peak of 3, the average over seven days is 1 players. The highest average in the last 48 hours was 3 players at 09:00 UTC.

How does AUS PVE Zombieland compare in server rankings?

For player hours in the last seven days, AUS PVE Zombieland is #4,243 overall, #110 in Oceania, and in the top 19% of all ranked servers.

Server details

What is the uptime and reliability of AUS PVE Zombieland?

Right now, AUS PVE Zombieland is up. It reports an uptime that puts the last restart at roughly 5 hours ago. For the last 7 full days, it was online for 134 of 168 hours, a 80% uptime. Its first appearance in Rust Player Count was on 13 September 2026.

What Rust version is used on AUS PVE Zombieland?

On Linux, AUS PVE Zombieland runs Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam updates it for you.

Where can you find AUS PVE Zombieland?

Its OC tag shows AUS PVE Zombieland lists itself in Oceania. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 144.6.251.59:28015.

What is the performance like on AUS PVE Zombieland?

The server ran at an average of 55 fps over the last 48 hours, never falling below 24. The highest entity count was 114,850, covering buildings, deployables and all other objects. Peak memory use was 4,423 MB. A climbing entity count and low fps are felt as lag by players.

Wipe days

What changes on AUS PVE Zombieland on wipe day?

The average busiest point in recent wipes reached 6 players. The latest wipe saw its biggest crowd 38 hours in.

When does AUS PVE Zombieland wipe?

Wipes happen once a month on AUS PVE Zombieland, along with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and it affects all Rust servers. The world in play was created 13 days 5 hours ago. The tags show a wipe schedule set to monthly.

Join the server

What is the process to join AUS PVE Zombieland?

Open the Rust console with F1, then type client.connect 144.6.251.59:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you. For more, visit its website at https://aus.schuu.net.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^z,^y,^m,OC,^p,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode Standard vanilla survival.
mp50
Max players 50 slots are available.
ts8
Group limit Teams max out at 8, the standard game limit.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs167781
Build It runs on game build 167781.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Monthly wipes, timed with Facepunch's force wipe.

Gameplay

^p
PvE This is PvE: the world is hostile, but players are not.

Mods and access

^z
Modded The Modded category: plugins or configuration change gameplay.
^y
Carbon The Carbon plugin framework is running.

Region

OC
Oceania The server browser lists this one under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.