OnlineEA148.113.24.99:29029checked 8m ago
[IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 58% of all ranked servers, top 89% in EA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 15 October, 18:38 UTC, in 1d 3h. Its biweekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 26 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:38 UTC FW12d ago | 2 | – | running | 0 |
| Sun 27 Sep, 08:58 UTC17d ago | 1 | halved by day 2 | 4.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What are the server rules for [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly?
The gather rate on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly is 2x, per its name. Groups are capped at 8 players, the default in the game. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it as Modded, with plugins or settings that alter the game. Oxide plugins are running on it. Vanilla is its own description: the standard Facepunch version, without modifications to rates, kits or rules. VAC is on, Valve's anti-cheat.
Which map is running on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly?
A procedural map of size 3,000 is what [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly runs, generated by the game with seed 69420. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.
Server tags
Where can [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly be found in Rust Player Count lists and filters?
These Rust Player Count lists include [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly: Rust servers with a 2x gather rate and Modded Rust servers. These filters bring it up on the server list: Region: Asia; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.
What is the meaning of the tags on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly?
For the game's server browser, [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly publishes: gmrust (Game mode): The usual Rust survival experience; mp40 (Max players): Capacity: 40 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): The region code field is empty; ^b (Biweekly): Wipes happen once every fortnight; ^v (Vanilla): The standard Facepunch version, without modifications to rates, kits or rules; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server is Modded; plugins or settings affect how it plays; EA (East Asia): You can find it in the East Asia section of the server browser. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.
Population
How full is [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly?
With 40 slots, [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly has 0 players at the moment. The average player count for the last seven days is 0, and the highest point was 1.
How does [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly compare in server rankings?
In the last seven days, [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly is #12,920 for player hours, #472 in Asia, and within the top 58% of ranked servers.
Server information
How reliable is [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly, and is it online?
Right now, [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly is up. The uptime it gives suggests it restarted about 14 hours ago. In the last 7 full days, it was up for 164 of 168 hours, which is 98% uptime. Rust Player Count recorded it for the first time on 27 September 2026.
What Rust version is used on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly?
Rust network protocol 2634 and build 167781 on Linux is what [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly uses. The protocol has to match for you to join, but Steam updates it without any action from you.
What region does [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly serve?
In Asia, [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly lists itself with its EA tag. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 148.113.24.99:29029.
What is the performance like on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly?
In the last 48 hours, it averaged 238 server fps, with a low of 226. The maximum number of entities it carried was 48,278, which includes buildings, deployables and everything else. Peak memory use was 3,469 MB. A climbing entity count and low fps are felt as lag by players.
Wipe information
What changes on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly on wipe day?
The average busiest point in recent wipes reached 2 players. 26 hours after the wipe, the crowd on the latest wipe was at its highest. Half that peak was maintained until the next wipe in 0% of recent wipes. If not, the crowd went below half by day 2.
What wipe pattern does [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly follow?
The schedule cannot be confirmed from the few [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly wipes recorded, so the prediction is based on its tag. Thursday 15 October at 18:38 UTC is when the next wipe is due. It has been running its current world for 12 days 20 hours. Its tags list a wipe schedule of every two weeks.
How to join
What steps are needed to join [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly?
To get in, press F1 in Rust and enter client.connect 148.113.24.99:29029. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server. You can find its website at https://rust.nexnise.com/.
Server tags
what each one meansPublished as mp40,ptrak,$r?,v2634,^b,^v,EA,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp40
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^b
Difficulty
^v
Mods and access
^o
^z
Region
EA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
