Rust Player Count
33,110 playing now

Online149.120.127.66:28015checked 12m ago

[US]OmniRust | 5x | Biweekly | kits

5x moddedoxide
Players now 0/ 100 0% full
7-day average 0 peak 4
Rank #5,890 top 27%
Last wipe 3d ago no schedule published
Next wipe – no rhythm it keeps

Players

AveragePeak
0123407:0016:0001:0010:0019:0004:00

Hourly average and peak, UTC.

Server performance

010020030040007:0016:0001:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep28 Sep2 Oct7 Oct11 Oct15 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap 4.9 days between real wipes
On rhythm 33% of its recent wipes
Wipe-day peak 1 players, last three wipes
Crowd held 50% else halves by day 2

The first 48 hours of its last wipes

Sun 11 OctSun 11 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 11:43 UTC3d ago 1 – running 0
Sun 11 Oct, 01:16 UTC4d ago 1 – 0.4 days 0
Fri 2 Oct, 10:14 UTC12d ago 1 held half 8.6 days 0
Sun 27 Sep, 12:42 UTC17d ago 3 halved by day 2 4.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
HollowServers.co 5x No BPs [Loot++|MyMini|Shop|Events]10xNA · groups of 8+ · 5x · monthly · 112 on average 109/ 150
AceRust.com 5x No BPs [Loot++|PvP|MyMini|Shop]10xNA · groups of 8+ · 5x · monthly · 78 on average 81/ 150
JumpRust.com - US 5x|PVP+PVE|Shop|Kits|TP|NPC Bases|Events|NA · groups of 100+ · 5x · biweekly · 7 on average 11/ 120
JumpRust.com - US 5x Light|RP Shop|Kits|TP|Events|Monthly|NA · groups of 100+ · 5x · monthly · 6 on average 11/ 120
NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases]NA · groups of 8+ · 5x · monthly · 4 on average 1/ 100
WARBANDITS.GG 5X No BPs |Loot++|PvP|MyMini|Shop|X5 JUST WIPEDNA · groups of 8+ · 5x · weekly · 4 on average 3/ 100

Quick answers

from the figures on this page

Settings and map

What are the server rules for [US]OmniRust | 5x | Biweekly | kits?

The gather rate on [US]OmniRust | 5x | Biweekly | kits is 5x, per its name. Groups are capped at 8 players, the default in the game. survival is the game mode, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it as Modded, with plugins or settings that alter the game. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

What map is used on [US]OmniRust | 5x | Biweekly | kits?

The game generates a procedural map of size 4,500 with seed 138020313 for [US]OmniRust | 5x | Biweekly | kits. You can see it on RustMaps from this page, because the same size and seed give the same map.

Server tags

Where can [US]OmniRust | 5x | Biweekly | kits be found in Rust Player Count lists and filters?

The Rust Player Count lists that [US]OmniRust | 5x | Biweekly | kits fits are: 5x Rust servers, Modded Rust servers and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 5x.

What is the meaning of the tags on [US]OmniRust | 5x | Biweekly | kits?

The game's server browser reads these tags from [US]OmniRust | 5x | Biweekly | kits: gmvanilla (Game mode): Unmodified survival gameplay; mp100 (Max players): The server has 100 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167398 (Build): The game build is 167398; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server is Modded; plugins or settings affect how it plays. At the top of this page, its tags show its current players, queue and world creation time as well.

Player count

How full is [US]OmniRust | 5x | Biweekly | kits?

Right now, 0 players are on [US]OmniRust | 5x | Biweekly | kits, which has 100 slots. The average player count for the last seven days is 0, and the highest point was 4. The highest average in the last 48 hours was 3 players at 01:00 UTC.

What position does [US]OmniRust | 5x | Biweekly | kits hold among Rust servers?

[US]OmniRust | 5x | Biweekly | kits is in the top 27% of all ranked servers with a rank of #5,890 for player hours over the past seven days.

Server details

What is the uptime and reliability of [US]OmniRust | 5x | Biweekly | kits?

[US]OmniRust | 5x | Biweekly | kits is currently online. The uptime it gives suggests it restarted about 20 hours ago. For the last 7 full days, it was online for 95 of 168 hours, a 57% uptime. 24 September 2026 is when Rust Player Count first saw it.

What Rust version is used on [US]OmniRust | 5x | Biweekly | kits?

Rust network protocol 2634 and build 167398 on Linux is what [US]OmniRust | 5x | Biweekly | kits uses. The protocol has to match for you to join, but Steam updates it without any action from you.

What region does [US]OmniRust | 5x | Biweekly | kits serve?

Its name points to North America, even though [US]OmniRust | 5x | Biweekly | kits publishes no region tag. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 149.120.127.66:28015.

Is [US]OmniRust | 5x | Biweekly | kits lag-free?

In the last 48 hours, it averaged 98 server fps, with a low of 42. Up to 121,608 entities were present, including buildings, deployables and other world objects. At its highest, it used 4,333 MB of memory. A climbing entity count and low fps are felt as lag by players.

Wipe schedule

What should you expect on [US]OmniRust | 5x | Biweekly | kits during a wipe?

Across its recent wipes, the busiest times averaged 1 players. 1 hours after the latest wipe, the crowd hit its peak. Half that peak was maintained until the next wipe in 50% of recent wipes. Otherwise, it dropped below half by day 2.

When does [US]OmniRust | 5x | Biweekly | kits wipe?

Wipes on [US]OmniRust | 5x | Biweekly | kits come at irregular times, leaving no next wipe to forecast. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. It has been running its current world for 3 days 18 hours.

How to join

How can I connect to [US]OmniRust | 5x | Biweekly | kits?

Joining is done by opening the console (F1) and running client.connect 149.120.127.66:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmvanilla,cs167398,ts8,^o^z

Game

gmvanilla
Game mode Unmodified survival gameplay.
mp100
Max players The server has 100 slots.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs167398
Build The game build is 167398.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded This server is Modded; plugins or settings affect how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.