Rust Player Count
76,919 playing now

Online15.235.180.211:28015checked 12m ago

[SEA] Facepunch 2

official monthly wipes vanilla
Players now 32/ 250 13% full
7-day average 22 peak 57
Rank #720 top 3%
Last wipe 12d ago monthly schedule
Next wipe 22d 4h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
02040608015:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Server performance

05010015020015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12505007501k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 3% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 4h. The force wipe · high confidence

Wipe-day peak 56 players, last three wipes

Coming wipes

22d 4hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 56, 25 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:42 UTC FW12d ago 56 – running 7

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - SEA LongEA · groups of 12+ · monthly · 198 on average 266/ 275
Rustafied.com - SEA LongEA · groups of 16+ · monthly · 96 on average 140/ 200
VandalRust|JP/KR/SEA|Vanilla|初心者歓迎|月間ワイプEA · groups of 8+ · monthly · 13 on average 15/ 100
nomarust LL | JP | Vanilla | MonthlyEA · groups of 8+ · monthly · 9 on average 9/ 200
nomarust Long | JP | Vanilla | MonthlyEA · groups of 8+ · monthly · 7 on average 7/ 200
RustGalaxy Nexus JapanEA · groups of 100+ · monthly · 4 on average 7/ 50

Quick answers

from the figures on this page

Settings and map

What are the server rules for [SEA] Facepunch 2?

A gather rate is absent from the name of [SEA] Facepunch 2. Groups are capped at 8 players, the default in the game. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. You can find it under the Official tab in the game. Its own label is vanilla: unmodified Rust: no changed rates, no kits, no extra rules. Anti-cheat VAC from Valve is on.

What is the map on [SEA] Facepunch 2?

[SEA] Facepunch 2 runs a procedural map of size 4,500 with seed 1720588492, generated by the game. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Tags, lists and filters

Who is responsible for [SEA] Facepunch 2?

Because [SEA] Facepunch 2 and 124 other servers we track all publish a playrust.com hostname, they are likely run by the same operator.

Where can [SEA] Facepunch 2 be found in Rust Player Count lists and filters?

The Rust Player Count lists that [SEA] Facepunch 2 fits are: Rust tutorial servers, Official Rust servers and Vanilla Rust servers. These filters bring it up on the server list: Region: Asia; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Players now: At least 10; Average players: 10+ on average; Boxes: Official only.

How should you interpret the tags on [SEA] Facepunch 2?

For the game's server browser, [SEA] Facepunch 2 publishes: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival as standard in Rust; mp250 (Max players): The server has 250 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): It runs on game build 167781; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code field is empty; ^m (Monthly): Monthly wipes, timed with Facepunch's force wipe; ^v (Vanilla): Unmodified Rust: no changed rates, no kits, no extra rules; ^t (Tutorial on): Beginners can run through Facepunch's tutorial on this server; sc2 (Custom tag): A custom tag, not part of standard Rust: added by the owner or a plugin. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player numbers

How many players does [SEA] Facepunch 2 have?

32 of 250 slots are filled on [SEA] Facepunch 2 right now. The seven-day average is 22 players, with a peak of 57. In the past 48 hours, the peak activity occurred at 14:00 UTC, averaging 48 players.

What position does [SEA] Facepunch 2 hold among Rust servers?

[SEA] Facepunch 2 is in the top 3% of all ranked servers with a rank of #720 for player hours over the past seven days.

Server details

What is the online status and reliability of [SEA] Facepunch 2?

Right now, [SEA] Facepunch 2 is up. The uptime it gives suggests it restarted about 1 hours ago. For the last 7 full days, it was online for 168 of 168 hours, a 100% uptime. Rust Player Count recorded it for the first time on 13 September 2026.

What Rust version is used on [SEA] Facepunch 2?

Rust network protocol 2634 and build 167781 on Windows is what [SEA] Facepunch 2 uses. Joining requires the same protocol on your game; Steam updates it for you.

Where can you find [SEA] Facepunch 2?

No region tag is published by [SEA] Facepunch 2, but its name points to Asia. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 15.235.180.211:28015.

Is [SEA] Facepunch 2 lag-free?

In the last 48 hours, it averaged 153 server fps, with a low of 86. The maximum number of entities it carried was 158,900, which includes buildings, deployables and everything else. At its highest, it used 6,731 MB of memory. What players perceive as lag comes from low fps and a rising entity count.

Wipe schedule

What changes on [SEA] Facepunch 2 on wipe day?

Across its recent wipes, the busiest times averaged 56 players. The latest wipe saw its biggest crowd 25 hours in.

When does [SEA] Facepunch 2 wipe?

The only wipes for [SEA] Facepunch 2 are monthly, tied to the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives as its next wipe, wiping all Rust servers. The present world dates from 12 days 21 hours ago. Its tags declare wipes on a monthly schedule.

How to join

How can I connect to [SEA] Facepunch 2?

Open the Rust console with F1, then type client.connect 15.235.180.211:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp250,ptrak,$r?,v2634,^m,^v,^t,gmrust,cs167781,sc2,ts8

On Rust Player Count

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival as standard in Rust.
mp250
Max players The server has 250 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build It runs on game build 167781.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Monthly wipes, timed with Facepunch's force wipe.

Difficulty

^v
Vanilla Unmodified Rust: no changed rates, no kits, no extra rules.

Gameplay

^t
Tutorial on Beginners can run through Facepunch's tutorial on this server.

Other

sc2
Custom tag A custom tag, not part of standard Rust: added by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.