Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 3% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 21d 9h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 69, 20 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:42 UTC FW13d ago | 69 | – | running | 6 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules, map and settings
What are the server rules for [SEA] Facepunch 1?
A gather rate is absent from the name of [SEA] Facepunch 1. Groups are capped at 8 players, the default in the game. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. It appears in the Official tab in-game. Its own label is vanilla: no altered rates, kits or rules: this is the game exactly as Facepunch ships it. Anti-cheat VAC from Valve is on.
Which map is running on [SEA] Facepunch 1?
The game generates a procedural map of size 4,500 with seed 183258278 for [SEA] Facepunch 1. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.
Server tags
Who operates [SEA] Facepunch 1?
Because [SEA] Facepunch 1 and 124 other servers we track all publish a playrust.com hostname, they are likely run by the same operator.
Where can [SEA] Facepunch 1 be found in Rust Player Count lists and filters?
These Rust Player Count lists include [SEA] Facepunch 1: Rust tutorial servers, Official Rust servers and Vanilla Rust servers. These filters bring it up on the server list: Region: Asia; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Players now: At least 10; Average players: 25+ on average; Boxes: Official only.
How should you interpret the tags on [SEA] Facepunch 1?
These are the tags [SEA] Facepunch 1 publishes for the game's server browser: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival as standard in Rust; mp300 (Max players): Capacity: 300 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): No region code is set; ^m (Monthly): Wipes occur monthly, at the same time as the force wipe; ^v (Vanilla): No altered rates, kits or rules: this is the game exactly as Facepunch ships it; ^t (Tutorial on): Beginners can run through Facepunch's tutorial on this server; sc2 (Custom tag): A custom tag, not part of standard Rust: added by the owner or a plugin. The tags also include its current players, its queue and when its world was made, shown at the top of this page.
Player numbers
How full is [SEA] Facepunch 1?
18 of 300 slots are filled on [SEA] Facepunch 1 right now. The average player count for the last seven days is 27, and the highest point was 68. The busiest time in the last 48 hours was 16:00 UTC, with an average of 43 players.
Where does [SEA] Facepunch 1 sit in the rankings?
For player hours in the last seven days, [SEA] Facepunch 1 ranks #645 and is in the top 3% of all ranked servers.
Server information
How reliable is [SEA] Facepunch 1, and is it online?
You can find [SEA] Facepunch 1 online at the moment. It reports an uptime that puts the last restart at roughly 20 hours ago. For the last 7 full days, it was online for 168 of 168 hours, a 100% uptime. 13 September 2026 is when Rust Player Count first saw it.
What is the Rust version for [SEA] Facepunch 1?
On Windows, [SEA] Facepunch 1 runs Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam updates it for you.
What is the location of [SEA] Facepunch 1?
No region tag is published by [SEA] Facepunch 1, but its name points to Asia. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 15.235.180.212:28015.
How well does [SEA] Facepunch 1 perform?
Over the last 48 hours, the average server fps was 137, and it never dropped below 81. Up to 154,725 entities were present, including buildings, deployables and other world objects. Memory usage reached up to 6,435 MB. What players perceive as lag comes from low fps and a rising entity count.
Wipe information
What happens on [SEA] Facepunch 1 when a wipe occurs?
Recent wipes saw an average peak of 69 players. 20 hours after the wipe, the crowd on the latest wipe was at its highest.
What wipe pattern does [SEA] Facepunch 1 follow?
The only wipes for [SEA] Facepunch 1 are monthly, tied to the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The present world dates from 13 days 16 hours ago. A monthly wipe schedule is published in its tags.
Connect to the server
What is the process to join [SEA] Facepunch 1?
Open the Rust console with F1, then type client.connect 15.235.180.212:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.
Server tags
what each one meansPublished as mp300,ptrak,$r?,v2634,^m,^v,^t,gmrust,cs167781,sc2,ts8
On Rust Player Count
Game
gmrust
mp300
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Gameplay
^t
Other
sc2
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
