Rust Player Count
34,469 playing now

Online15.235.23.21:29228checked 10m ago

RE:WORLD

monthly wipes moddedoxidepve
Players now 0/ 25 0% full
7-day average 1 peak 5
Rank #3,988 top 18%
Last wipe 13d ago monthly schedule
Next wipe 21d 15h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
00.511.5204:0013:0022:0008:0017:0002:00

Hourly average and peak, UTC.

Server performance

02040608004:0013:0022:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct4 Oct7 Oct9 Oct12 Oct15 Oct

Top 18% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 21d 15h. The force wipe · high confidence

Usual gap 0.9 days between real wipes
Wipe-day peak 2 players, last three wipes

Coming wipes

21d 15hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

Fri 2 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 00:09 UTC13d ago 2 – running 0
Thu 1 Oct, 02:03 UTC14d ago 2 – 0.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 74 on average 11/ 200
桃乐丝 PVE - 经济 | 养殖 | 技能 | 钓鱼 | 传奇装EA · groups of 8+ · monthly · 70 on average 26/ 100
[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 64 on average 81/ 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 60 on average 50/ 200
Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 59 on average 65/ 125
[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 51 on average 11/ 150

Quick answers

from the figures on this page

Settings and map

Which rules govern RE:WORLD?

A gather rate is absent from the name of RE:WORLD. Up to 8 players per group, which is the game's default. pve is the game mode, no combat against other players. The server browser lists it as Modded, with plugins or settings that alter the game. Plugins: Oxide. Anti-cheat VAC from Valve is on.

What is the map on RE:WORLD?

The game generates a procedural map of size 3,000 with seed 847293615 for RE:WORLD. You can see it on RustMaps from this page, because the same size and seed give the same map.

Server tags

Where can RE:WORLD be found in Rust Player Count lists and filters?

These Rust Player Count lists include RE:WORLD: Modded Rust servers and Rust PvE servers. You can find it on the server list using these filters: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

What is the meaning of the tags on RE:WORLD?

These are the tags RE:WORLD publishes for the game's server browser: gmrust (Game mode): Survival as standard in Rust; mp25 (Max players): The server has 25 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): A region code is not present; ^m (Monthly): Monthly wipes, timed with Facepunch's force wipe; ^p (PvE): No player-versus-player combat: the environment provides the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded category: plugins or configuration change gameplay. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player numbers

What is the player count on RE:WORLD?

With 25 slots, RE:WORLD has 0 players at the moment. With a peak of 5, the average over seven days is 1 players. The busiest time in the last 48 hours was 02:00 UTC, with an average of 2 players.

What position does RE:WORLD hold among Rust servers?

Over the last seven days, RE:WORLD is #3,988 for player hours, placing it in the top 18% of ranked servers.

Server details

What is the uptime and reliability of RE:WORLD?

You can find RE:WORLD online at the moment. It reports an uptime that puts the last restart at roughly 18 hours ago. In the last 7 full days, it was up for 168 of 168 hours, which is 100% uptime. Rust Player Count recorded it for the first time on 1 October 2026.

What is the Rust version for RE:WORLD?

Rust network protocol 2634 and build 167781 on Linux is what RE:WORLD uses. The protocol has to match for you to join, but Steam updates it without any action from you.

What is the location of RE:WORLD?

There is no region published by RE:WORLD. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 15.235.23.21:29228.

What is the performance like on RE:WORLD?

The server ran at an average of 59 fps over the last 48 hours, never falling below 49. The maximum number of entities it carried was 54,091, which includes buildings, deployables and everything else. Peak memory use was 3,555 MB. A climbing entity count and low fps are felt as lag by players.

Wipe schedule

What should you expect on RE:WORLD during a wipe?

Recent wipes saw an average peak of 2 players. The latest wipe saw its biggest crowd 0 hours in.

When does RE:WORLD wipe?

The only wipes for RE:WORLD are monthly, tied to the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world in play was created 13 days 3 hours ago. A monthly wipe schedule is published in its tags.

Connect to the server

What steps are needed to join RE:WORLD?

Joining is done by opening the console (F1) and running client.connect 15.235.23.21:29228. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp25,ptrak,$r?,v2634,^m,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp25
Max players The server has 25 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build Build number: 167781.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code A region code is not present.

Wipe schedule

^m
Monthly Monthly wipes, timed with Facepunch's force wipe.

Gameplay

^p
PvE No player-versus-player combat: the environment provides the danger.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The Modded category: plugins or configuration change gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.