Rust Player Count
84,652 playing now

OnlineOC157.211.1.239:28115checked 14m ago

Eddie Catflap's Synecdoche v2.3.5J

biweekly wipes moddedoxide
Players now 0/ 80 0% full
7-day average 0 peak 2
Rank #5,978 top 27% · #135 in OC
Last wipe 11d ago biweekly schedule
Next wipe 2d 3h Thu 15 Oct, 23:35 UTC

Players

AveragePeak
00.250.50.75120:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

02040608020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 27% of all ranked servers, top 61% in OC. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 15 October, 23:35 UTC, in 2d 3h. Its biweekly schedule tag · low confidence

Usual gap 14.1 days between real wipes
Wipe-day peak 0 players, last three wipes
Crowd held 0% else halves by day 12

Coming wipes

2d 3hThu 15 Oct, 23:35 UTC
16d 3hThu 29 Oct, 23:35 UTC
22d 23hThu 5 Nov, 19:00 UTC FW
30d 3hThu 12 Nov, 23:35 UTC
44d 3hThu 26 Nov, 23:35 UTC

The first 48 hours of its last wipes

Thu 1 OctThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 23:35 UTC FW11d ago 0 – running 0
Thu 17 Sep, 22:21 UTC25d ago 1 halved by day 12 14.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustafied.com - AU MediumOC · groups of 16+ · biweekly · 39 on average 5/ 100
Rustoria.co - AU PremiumOC · groups of 16+ · biweekly · 22 on average 5/ 200
[NZ/AU] Whangaparusta - Wiped 02/10OC · groups of 8+ · biweekly · 4 on average 1/ 126
Rusty Coights All Rusty AdventuresOC · groups of 8+ · biweekly · 2 on average 1/ 100
[AU] Perth Rust Spot | PVP | Vanilla + QoL | FortnightlyOC · groups of 8+ · biweekly · 1 on average 0/ 50
BushRust | Bi-Weekly TEST | Low upkeep | Chill | QuadOC · groups of 8+ · biweekly · 1 on average 0/ 125

Quick answers

from the figures on this page

Rules and settings

Which rules govern Eddie Catflap's Synecdoche v2.3.5J?

A gather rate is absent from the name of Eddie Catflap's Synecdoche v2.3.5J. Up to 8 players per group, which is the game's default. The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. You will find it in the Modded section: the game is changed by plugins or settings. Plugins: Oxide. Anti-cheat VAC from Valve is on.

What is the map on Eddie Catflap's Synecdoche v2.3.5J?

A procedural map of size 4,096 is what Eddie Catflap's Synecdoche v2.3.5J runs, generated by the game with seed 1337. You can see it on RustMaps from this page, because the same size and seed give the same map. The name of its map is: Custom Map.

Tags and filters

Where can Eddie Catflap's Synecdoche v2.3.5J be found in Rust Player Count lists and filters?

The Rust Player Count lists that Eddie Catflap's Synecdoche v2.3.5J fits are: Oceania Rust servers and Modded Rust servers. These filters bring it up on the server list: Region: Oceania; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

What is the meaning of the tags on Eddie Catflap's Synecdoche v2.3.5J?

These are the tags Eddie Catflap's Synecdoche v2.3.5J publishes for the game's server browser: gmrust (Game mode): The usual Rust survival experience; mp80 (Max players): The server has 80 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs166652 (Build): Build number: 166652; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): No region code is set; ^b (Biweekly): The server wipes on a two-week cycle; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded category: plugins or configuration change gameplay; OC (Oceania): You can find it in the Oceania section of the server browser. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player count

What is the player count on Eddie Catflap's Synecdoche v2.3.5J?

0 of 80 slots are filled on Eddie Catflap's Synecdoche v2.3.5J right now. With a peak of 2, the average over seven days is 0 players. In the past 48 hours, the peak activity occurred at 08:00 UTC, averaging 1 players.

What position does Eddie Catflap's Synecdoche v2.3.5J hold among Rust servers?

For player hours in the last seven days, Eddie Catflap's Synecdoche v2.3.5J is #5,978 overall, #135 in Oceania, and in the top 27% of all ranked servers.

Server details

How reliable is Eddie Catflap's Synecdoche v2.3.5J, and is it online?

Right now, Eddie Catflap's Synecdoche v2.3.5J is up. The uptime it gives suggests it restarted about 8 days 6 hours ago. For the last 7 full days, it was online for 168 of 168 hours, a 100% uptime. 14 September 2026 is when Rust Player Count first saw it.

What Rust version is used on Eddie Catflap's Synecdoche v2.3.5J?

Windows hosts Eddie Catflap's Synecdoche v2.3.5J, which runs Rust network protocol 2634 and build 166652. Joining requires the same protocol on your game; Steam updates it for you.

Where can you find Eddie Catflap's Synecdoche v2.3.5J?

With its OC tag, Eddie Catflap's Synecdoche v2.3.5J lists itself in Oceania. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 157.211.1.239:28115.

What is the performance like on Eddie Catflap's Synecdoche v2.3.5J?

The server ran at an average of 67 fps over the last 48 hours, never falling below 45. The maximum number of entities it carried was 171,006, which includes buildings, deployables and everything else. At its highest, it used 7,013 MB of memory. What players perceive as lag comes from low fps and a rising entity count.

Wipe schedule

What happens on Eddie Catflap's Synecdoche v2.3.5J when a wipe occurs?

Recent wipes saw an average peak of 0 players. The latest wipe saw its biggest crowd 0 hours in. Half that peak was maintained until the next wipe in 0% of recent wipes. If not, the crowd went below half by day 12.

What wipe pattern does Eddie Catflap's Synecdoche v2.3.5J follow?

The prediction follows its tag because too few of Eddie Catflap's Synecdoche v2.3.5J's wipes are recorded to confirm the schedule. On Thursday 15 October at 23:35 UTC the next wipe is expected. It has been running its current world for 11 days 20 hours. Its tags list a wipe schedule of every two weeks.

Connect to the server

How can I connect to Eddie Catflap's Synecdoche v2.3.5J?

Open the Rust console with F1, then type client.connect 157.211.1.239:28115. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you. You can find its website at https://discord.com/invite/twAFAAyspD.

Server tags

what each one means

Published as mp80,ptrak,$r?,v2634,^b,OC,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode The usual Rust survival experience.
mp80
Max players The server has 80 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs166652
Build Build number: 166652.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly The server wipes on a two-week cycle.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The Modded category: plugins or configuration change gameplay.

Region

OC
Oceania You can find it in the Oceania section of the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.