Online157.211.49.86:28015checked 8m ago
Outback Modded 7x | AU/OCE
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 40% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Monday 19 October, 07:22 UTC, in 5d 10h. Its weekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 07:22 UTC1d ago | – | – | running | 0 |
| Thu 1 Oct, 21:28 UTC FW11d ago | 0 | – | 10.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
What configuration does Outback Modded 7x | AU/OCE use?
Outback Modded 7x | AU/OCE sets its gather rate to 7x, as its name states. Groups are capped at 8 players, the default in the game. The server runs survival, gather, build, raid: the standard game. PvP and raiding are enabled. You will find it in the Modded section: the game is changed by plugins or settings. Plugins: Oxide. Anti-cheat VAC from Valve is on.
What map is used on Outback Modded 7x | AU/OCE?
A procedural map of size 4,500 is what Outback Modded 7x | AU/OCE runs, generated by the game with seed 1337. You can see it on RustMaps from this page, because the same size and seed give the same map.
Tags, lists and filters
Where can Outback Modded 7x | AU/OCE be found in Rust Player Count lists and filters?
These Rust Player Count lists include Outback Modded 7x | AU/OCE: Oceania Rust servers and Modded Rust servers. You can find it on the server list using these filters: Region: Oceania; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.
How should you interpret the tags on Outback Modded 7x | AU/OCE?
For the game's server browser, Outback Modded 7x | AU/OCE publishes: gmrust (Game mode): Survival as standard in Rust; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs166652 (Build): Build number: 166652; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): A region code is not present; ^w (Weekly): Wipes are weekly; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded category: plugins or configuration change gameplay. At the top of this page, its tags show its current players, queue and world creation time as well.
Population
How full is Outback Modded 7x | AU/OCE?
0 of 50 slots are filled on Outback Modded 7x | AU/OCE right now. The average player count for the last seven days is 0, and the highest point was 2. The busiest time in the last 48 hours was 06:00 UTC, with an average of 0 players.
What position does Outback Modded 7x | AU/OCE hold among Rust servers?
Outback Modded 7x | AU/OCE is in the top 40% of all ranked servers with a rank of #8,993 for player hours over the past seven days.
About the server
What is the online status and reliability of Outback Modded 7x | AU/OCE?
Outback Modded 7x | AU/OCE is currently online. Based on the uptime it reports, the last restart was about 35 hours ago. For the last 7 full days, it was online for 168 of 168 hours, a 100% uptime. Rust Player Count recorded it for the first time on 13 September 2026.
What is the Rust version for Outback Modded 7x | AU/OCE?
On Windows, Outback Modded 7x | AU/OCE runs Rust network protocol 2634 and build 166652. Joining requires the same protocol on your game; Steam updates it for you.
Where can you find Outback Modded 7x | AU/OCE?
No region tag is published by Outback Modded 7x | AU/OCE, but its name points to Oceania. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 157.211.49.86:28015.
How well does Outback Modded 7x | AU/OCE perform?
Over the last 48 hours, the average server fps was 141, and it never dropped below 98. The maximum number of entities it carried was 202,823, which includes buildings, deployables and everything else. At its highest, it used 6,297 MB of memory. Lag, as players experience it, is caused by low fps and increasing entities.
Wipe schedule
What happens on Outback Modded 7x | AU/OCE when a wipe occurs?
Across its recent wipes, the busiest times averaged 0 players. 0 hours after the latest wipe, the crowd hit its peak.
What wipe pattern does Outback Modded 7x | AU/OCE follow?
With too few of Outback Modded 7x | AU/OCE's wipes on record to verify the schedule, the tag guides the prediction. Monday 19 October at 07:22 UTC is when the next wipe is due. It has been running its current world for 37 hours. Its tags show wipes happening every week.
How to join
What steps are needed to join Outback Modded 7x | AU/OCE?
Open the Rust console with F1, then type client.connect 157.211.49.86:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,^w,gmrust,cs166652,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs166652
ptrak
$r?
Wipe schedule
^w
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.