Rust Player Count
61,615 playing now

Offline157.85.85.206:29629checked 6d ago

[ESP/LATAM] Zarpolia PvE | Economy & Market | Soft Survival

monthly wipes vanillamoddedcarbonpve
Players now 0/ 40 0% full
7-day average 0 peak –
Rank #15,899 top 72%
Last wipe 13d ago monthly schedule
Next wipe 21d 21h Thu 5 Nov, 19:00 UTC FW

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep30 Sep4 Oct7 Oct11 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 21d 21h. The force wipe · high confidence

Usual gap 2.1 days between real wipes
On rhythm 0% of its recent wipes
Wipe-day peak 2 players, last three wipes
Crowd held 0% else halves by day 1

Coming wipes

21d 21hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

Thu 1 OctThu 1 OctSun 27 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:05 UTC FW13d ago 1 – running 0
Thu 1 Oct, 11:22 UTC13d ago 1 – 0.3 days 0
Sun 27 Sep, 11:16 UTC17d ago 3 halved by day 1 4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[BR/ES] PVE++ Romzar•Quests•Jetpack•RPG•ProfissoesSA · groups of 12+ · monthly · 12 on average 14/ 100
[BR] CZSBRASIL RUST PVESA · groups of 8+ · monthly · 5 on average 3/ 50
ARGENTINA PvE ROLEPLAY | MENSUAL + EVENTOS | WIPE 1/10SA · groups of 8+ · monthly · 2 on average 1/ 256
LATAMRUST | FULL PVE | 1XSA · groups of 8+ · 1x · biweekly · 8 on average 7/ 50
Red Raisin PVESA · groups of 8+ · biweekly · 4 on average 1/ 30
Llaneros PVE | Habilidades, Eventos, Negocios, RaidsSA · groups of 8+ · biweekly · 2 on average 0/ 100

Quick answers

from the figures on this page

Rules and settings

What configuration does [ESP/LATAM] Zarpolia PvE | Economy & Market | Soft Survival use?

The name of [ESP/LATAM] Zarpolia PvE | Economy & Market | Soft Survival does not state a gather rate. The group limit is the game's default of 8 players. The server runs pve, other players cannot be fought. You will find it in the Modded section: the game is changed by plugins or settings. Plugins: Carbon. Its own label is vanilla: the standard Facepunch version, without modifications to rates, kits or rules. Anti-cheat VAC from Valve is on.

What map is used on [ESP/LATAM] Zarpolia PvE | Economy & Market | Soft Survival?

The game generates a procedural map of size 3,000 with seed 50000 for [ESP/LATAM] Zarpolia PvE | Economy & Market | Soft Survival. You can see it on RustMaps from this page, because the same size and seed give the same map.

Server tags

Where can [ESP/LATAM] Zarpolia PvE | Economy & Market | Soft Survival be found in Rust Player Count lists and filters?

These Rust Player Count lists include [ESP/LATAM] Zarpolia PvE | Economy & Market | Soft Survival: Modded Rust servers and Rust PvE servers. You can find it on the server list using these filters: Region: South America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

How should you interpret the tags on [ESP/LATAM] Zarpolia PvE | Economy & Market | Soft Survival?

The game's server browser reads these tags from [ESP/LATAM] Zarpolia PvE | Economy & Market | Soft Survival: gmrust (Game mode): Survival as standard in Rust; mp40 (Max players): 40 slots are available; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): No region code is set; ^m (Monthly): Expect one wipe per month, alongside the forced wipe from Facepunch; ^v (Vanilla): The standard Facepunch version, without modifications to rates, kits or rules; ^p (PvE): No player-versus-player combat: the environment provides the danger; ^z (Modded): It appears under Modded because plugins or settings modify the game; ^y (Carbon): The Carbon plugin framework is running. At the top of this page, its tags show its current players, queue and world creation time as well.

Player numbers

What is the player count on [ESP/LATAM] Zarpolia PvE | Economy & Market | Soft Survival?

The server [ESP/LATAM] Zarpolia PvE | Economy & Market | Soft Survival is offline at present, with its last appearance 6 days 2 hours ago. The average player count for the past seven days is 0.

How does [ESP/LATAM] Zarpolia PvE | Economy & Market | Soft Survival compare in server rankings?

Over the last seven days, [ESP/LATAM] Zarpolia PvE | Economy & Market | Soft Survival is #15,899 for player hours, placing it in the top 72% of ranked servers.

Server details

How reliable is [ESP/LATAM] Zarpolia PvE | Economy & Market | Soft Survival, and is it online?

Last seen 6 days 2 hours ago, [ESP/LATAM] Zarpolia PvE | Economy & Market | Soft Survival is offline right now. For the last 7 full days, it was online for 44 of 168 hours, a 26% uptime. Its first appearance in Rust Player Count was on 27 September 2026.

What Rust version is used on [ESP/LATAM] Zarpolia PvE | Economy & Market | Soft Survival?

On Linux, [ESP/LATAM] Zarpolia PvE | Economy & Market | Soft Survival runs Rust network protocol 2634 and build 166652. Joining requires the same protocol on your game; Steam updates it for you.

What region does [ESP/LATAM] Zarpolia PvE | Economy & Market | Soft Survival serve?

Its name points to South America, even though [ESP/LATAM] Zarpolia PvE | Economy & Market | Soft Survival publishes no region tag. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 157.85.85.206:29629.

Wipe schedule

What happens on [ESP/LATAM] Zarpolia PvE | Economy & Market | Soft Survival when a wipe occurs?

Across its recent wipes, the busiest times averaged 2 players. 1 hours after the wipe, the crowd on the latest wipe was at its highest. Half that peak was maintained until the next wipe in 0% of recent wipes. Otherwise, it dropped below half by day 1.

What wipe pattern does [ESP/LATAM] Zarpolia PvE | Economy & Market | Soft Survival follow?

Monthly force wipes are the sole wipes on [ESP/LATAM] Zarpolia PvE | Economy & Market | Soft Survival. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and it affects all Rust servers. The present world dates from 13 days 3 hours ago. A monthly wipe schedule is published in its tags.

Join the server

How can I connect to [ESP/LATAM] Zarpolia PvE | Economy & Market | Soft Survival?

Joining is done by opening the console (F1) and running client.connect 157.85.85.206:29629. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in. You can find its website at https://discord.com/invite/MMYVfVNh24.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,^z,^y,^m,^v,^p,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival as standard in Rust.
mp40
Max players 40 slots are available.
ts8
Group limit Teams max out at 8, the standard game limit.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Expect one wipe per month, alongside the forced wipe from Facepunch.

Difficulty

^v
Vanilla The standard Facepunch version, without modifications to rates, kits or rules.

Gameplay

^p
PvE No player-versus-player combat: the environment provides the danger.

Mods and access

^z
Modded It appears under Modded because plugins or settings modify the game.
^y
Carbon The Carbon plugin framework is running.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.