Rust Player Count
95,204 playing now

Online157.85.87.136:20957checked 8m ago

A Shockbyte Rust Server

teams off moddedoxidehardcore
Players now 1/ 75 1% full
7-day average 0 peak 1
Rank #10,271 top 46%
Last wipe 3h ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeakWipe
00.250.50.75102:0006:0009:0013:0016:0020:00Wiped Sat 17 Oct, 18:42 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040002:0006:0009:0013:0016:0020:00Wiped Sat 17 Oct, 18:42 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 18:42 UTC3h ago – – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
TheLastOfRust Hardcore PvE Zombie Survivalno group limit · 10 on average 30/ 100
Nikki & Yuni Hardcore Solo/Duo | Wiped 10/15 | No Tech Tree | RNA · no group limit · biweekly · 3 on average 6/ 50
Alone & AfraidOC · no group limit · weekly · 2 on average 4/ 50
TheLastOfRust Premium Hardcore PvE Zombie Survivalno group limit · 1 on average 2/ 100
[BR/LATAM] Evolution PVE | Hardcore Zombie SurvivalSA · groups of 15+ · biweekly · 1 on average 4/ 50
Grandpa Rust TRUE Hardcore - BP WHAT YOU FIND- NO Tech Tree [U.no group limit · monthly · 1 on average 2/ 50

Quick answers

from the figures on this page

Rules and settings

What are the server rules for A Shockbyte Rust Server?

The name of A Shockbyte Rust Server does not state a gather rate. A group limit is not published. The server runs hardcore, Facepunch's most difficult mode. Fighting and raiding between players is allowed. You will find it in the Modded section: the game is changed by plugins or settings. Plugins: Oxide. Anti-cheat VAC from Valve is on.

What is the map on A Shockbyte Rust Server?

On A Shockbyte Rust Server, the map is procedural, size 2,500, created by the game.

Server tags

Where can A Shockbyte Rust Server be found in Rust Player Count lists and filters?

These Rust Player Count lists include A Shockbyte Rust Server: Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last 24 hours.

How should you interpret the tags on A Shockbyte Rust Server?

For the game's server browser, A Shockbyte Rust Server publishes: gmhardcore (Game mode): Hardcore rules, which are more punishing; mp75 (Max players): The server has 75 slots; ts0 (Group limit): No teams on this server; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): A region code is not present; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded category: plugins or configuration change gameplay. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player count

How many players does A Shockbyte Rust Server have?

1 of 75 slots are filled on A Shockbyte Rust Server right now. The average player count for the last seven days is 0, and the highest point was 1. In the past 48 hours, the peak activity occurred at 19:00 UTC, averaging 1 players.

Where does A Shockbyte Rust Server sit in the rankings?

For player hours in the last seven days, A Shockbyte Rust Server ranks #10,271 and is in the top 46% of all ranked servers.

Server information

What is the online status and reliability of A Shockbyte Rust Server?

Right now, A Shockbyte Rust Server is up. Based on the uptime it reports, the last restart was about 1 hours ago. Its first appearance in Rust Player Count was on 17 October 2026.

What is the Rust version for A Shockbyte Rust Server?

Rust network protocol 2634 and build 167781 on Linux is what A Shockbyte Rust Server uses. The protocol has to match for you to join, but Steam updates it without any action from you.

What is the location of A Shockbyte Rust Server?

There is no region published by A Shockbyte Rust Server. Rust Player Count displays the location a server claims, not the physical location of the machine. It is located at 157.85.87.136:20957.

What is the performance like on A Shockbyte Rust Server?

Over the last 48 hours, the average server fps was 250, and it never dropped below 215. Up to 27,535 entities were present, including buildings, deployables and other world objects. Peak memory use was 2,555 MB. A climbing entity count and low fps are felt as lag by players.

Wipe information

What wipe pattern does A Shockbyte Rust Server follow?

The rhythm of wipes on A Shockbyte Rust Server cannot be told yet, since too few are on record. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. It has been running its current world for 3 hours.

Connect to the server

How can I connect to A Shockbyte Rust Server?

Joining is done by opening the console (F1) and running client.connect 157.85.87.136:20957. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2634,gmhardcore,cs167781,ts0,^o^z

Game

gmhardcore
Game mode Hardcore rules, which are more punishing.
mp75
Max players The server has 75 slots.
ts0
Group limit No teams on this server.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code A region code is not present.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The Modded category: plugins or configuration change gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.