Rust Player Count
61,878 playing now

Online157.85.88.112:29581checked 14m ago

テストサーバー

moddedoxidepve
Players now 3/ 50 6% full
7-day average 0 peak 4
Rank #7,392 top 33%
Last wipe 5h ago no schedule published
Next wipe – no rhythm it keeps

Players

AveragePeakWipe
00.511.5213:0022:0007:0017:0002:0011:00Wiped Wed 14 Oct, 07:09 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040013:0022:0007:0017:0002:0011:00Wiped Wed 14 Oct, 07:09 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap 5.6 days between real wipes
On rhythm 33% of its recent wipes
Wipe-day peak 3 players, last three wipes
Crowd held 33% else halves by day 1

The first 48 hours of its last wipes

Thu 8 OctFri 2 OctTue 29 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 17 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 07:09 UTC5h ago – – running 0
Thu 8 Oct, 16:02 UTC5d ago 4 – – 0
Fri 2 Oct, 03:08 UTC12d ago 1 halved by day 1 6.5 days 0
Tue 29 Sep, 04:50 UTC15d ago 3 held half 2.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
桃乐丝 PVE - 经济 | 养殖 | 技能 | 钓鱼 | 传奇装EA · groups of 8+ · monthly · 74 on average 26/ 100
Japan Tokyo - Vanilla PvE|JP|BeginnerEA · groups of 16+ · 63 on average 97/ 100
【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 14+ · biweekly · 55 on average 88/ 200
[坚果PVE]原倍养老/打怪升级/合成强化/召唤副本EA · groups of 8+ · monthly · 40 on average 50/ 100
Japan Tokyo - Chill PvE|JPEA · groups of 16+ · 37 on average 43/ 100
[JP][PVE] パグさば Pug-Server ver 27 | 10/2~EA · groups of 16+ · 22 on average 27/ 100

Quick answers

from the figures on this page

Settings and map

Which rules govern テストサーバー?

No gather rate appears in the name of テストサーバー. Groups are capped at 8 players, the default in the game. The server runs pve, no combat against other players. You will find it in the Modded section: the game is changed by plugins or settings. Oxide plugins are running on it. Anti-cheat VAC from Valve is on.

Which map is running on テストサーバー?

テストサーバー runs a procedural map of size 3,000 with seed 1, generated by the game. You can see it on RustMaps from this page, because the same size and seed give the same map.

Tags and filters

Where can テストサーバー be found in Rust Player Count lists and filters?

The Rust Player Count lists that テストサーバー fits are: Modded Rust servers and Rust PvE servers. These filters bring it up on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

How should you interpret the tags on テストサーバー?

The game's server browser reads these tags from テストサーバー: gmrust (Game mode): The usual Rust survival experience; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167781 (Build): Build number: 167781; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): No region code is set; ^p (PvE): No player-versus-player combat: the environment provides the danger; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category: plugins or configuration change gameplay. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player numbers

How many players does テストサーバー have?

With 50 slots, テストサーバー has 3 players at the moment. The seven-day average is 0 players, with a peak of 4. In the past 48 hours, the peak activity occurred at 11:00 UTC, averaging 2 players.

What position does テストサーバー hold among Rust servers?

For player hours in the last seven days, テストサーバー ranks #7,392 and is in the top 33% of all ranked servers.

Server information

What is the online status and reliability of テストサーバー?

テストサーバー is currently online. It reports an uptime that puts the last restart at roughly 2 hours ago. For the last 7 full days, it was online for 154 of 168 hours, a 92% uptime. Its first appearance in Rust Player Count was on 13 September 2026.

What is the Rust version for テストサーバー?

On Linux, テストサーバー runs Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam updates it for you.

What is the location of テストサーバー?

Its name points to Asia, even though テストサーバー publishes no region tag. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 157.85.88.112:29581.

How well does テストサーバー perform?

In the last 48 hours, it averaged 221 server fps, with a low of 15. The maximum number of entities it carried was 81,899, which includes buildings, deployables and everything else. Peak memory use was 4,351 MB. Lag, as players experience it, is caused by low fps and increasing entities.

Wipe information

What changes on テストサーバー on wipe day?

Across its recent wipes, the busiest times averaged 3 players. 17 hours after the wipe, the crowd on the latest wipe was at its highest. Half that peak was maintained until the next wipe in 33% of recent wipes. If not, the crowd went below half by day 1.

How often does テストサーバー wipe?

Wipes on テストサーバー come at irregular times, leaving no next wipe to forecast. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. It has been running its current world for 5 hours.

Connect to the server

How can I connect to テストサーバー?

To get in, press F1 in Rust and enter client.connect 157.85.88.112:29581. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server. https://discord.com/invite/uk2Bfmnea is its website.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The usual Rust survival experience.
mp50
Max players 50 slots are available.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs167781
Build Build number: 167781.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code No region code is set.

Gameplay

^p
PvE No player-versus-player combat: the environment provides the danger.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The Modded category: plugins or configuration change gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.