Rust Player Count
35,787 playing now

Offline158.69.5.16:28023checked 22d ago

Rust Empires Test

moddedoxidepve
Players now 0/ 25 0% full
7-day average 0 peak –
Rank #15,498 top 68%
Last wipe 27d ago no schedule published
Next wipe – too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak 5 players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 23 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 16 Sep, 14:51 UTC27d ago 5 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 206 on average 63/ 2000
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 203 on average 211/ 2000
1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 77 on average 17/ 200
桃乐丝 PVE - 经济 | 养殖 | 技能 | 钓鱼 | 传奇装EA · groups of 8+ · monthly · 76 on average 26/ 100
[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 65 on average 46/ 200
Japan Tokyo - Vanilla PvE|JP|BeginnerEA · groups of 16+ · 64 on average 35/ 100

Quick answers

from the figures on this page

Settings and map

What are the server rules for Rust Empires Test?

The name of Rust Empires Test does not state a gather rate. The group limit is the game's default of 8 players. The server runs pve, no player-versus-player fighting. The server browser lists it under Modded, because plugins or settings alter the game. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

Which map is running on Rust Empires Test?

A procedural map of size 4,500 is what Rust Empires Test runs, generated by the game with seed 150123630. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Tags, lists and filters

Where can Rust Empires Test be found in Rust Player Count lists and filters?

These Rust Player Count lists include Rust Empires Test: Modded Rust servers and Rust PvE servers. You can find it on the server list using these filters: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you interpret the tags on Rust Empires Test?

For the game's server browser, Rust Empires Test publishes: gmrust (Game mode): The usual Rust survival experience; mp25 (Max players): 25 slots are available; ts8 (Group limit): Teams max out at 8, the standard game limit; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): It runs on game build 164530; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): A region code is not present; ^p (PvE): This is PvE: the world is hostile, but players are not; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server is Modded; plugins or settings affect how it plays. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player count

How many players does Rust Empires Test have?

Currently offline, Rust Empires Test was last seen 22 days 16 hours ago.

What position does Rust Empires Test hold among Rust servers?

Rust Empires Test is in the top 68% of all ranked servers with a rank of #15,498 for player hours over the past seven days.

Server details

What is the uptime and reliability of Rust Empires Test?

Rust Empires Test is down at the moment and was last seen 22 days 16 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. 15 September 2026 is when Rust Player Count first saw it.

What Rust version is used on Rust Empires Test?

Windows hosts Rust Empires Test, which runs Rust network protocol 2633 and build 164530. The protocol has to match for you to join, but Steam updates it without any action from you.

Where can you find Rust Empires Test?

A region is not published by Rust Empires Test. Rust Player Count displays the location a server claims, not the physical location of the machine. It is located at 158.69.5.16:28023.

Wipe information

What should you expect on Rust Empires Test during a wipe?

Recent wipes saw an average peak of 5 players. The latest wipe saw its biggest crowd 23 hours in.

When does Rust Empires Test wipe?

The rhythm of wipes on Rust Empires Test cannot be told yet, since too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The present world dates from 27 days 13 hours ago.

Connect to the server

What steps are needed to join Rust Empires Test?

Joining is done by opening the console (F1) and running client.connect 158.69.5.16:28023. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp25,ptrak,$r?,v2633,^p,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode The usual Rust survival experience.
mp25
Max players 25 slots are available.
ts8
Group limit Teams max out at 8, the standard game limit.
v2633
Protocol To join, your game must match protocol 2633.
cs164530
Build It runs on game build 164530.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code A region code is not present.

Gameplay

^p
PvE This is PvE: the world is hostile, but players are not.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This server is Modded; plugins or settings affect how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.