Rust Player Count
43,257 playing now

Online159.196.59.137:28315checked 13m ago

<mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |

2x moddedoxide
Players now 1/ 25 4% full
7-day average 2 peak 6
Rank #2,575 top 12%
Last wipe 13d ago no schedule published
Next wipe 21d 17h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0246802:0011:0020:0006:0015:0000:00

Hourly average and peak, UTC.

Server performance

02040608002:0011:0020:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 12% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 21d 17h. The force wipe · high confidence

Wipe-day peak 6 players, last three wipes

Coming wipes

21d 17hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 14 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 21:31 UTC FW13d ago 6 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - EU 2X Monthly | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 608 on average 128/ 200
Vital Rust - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 390 on average 94/ 125
MIRAGE RUST | MONTHLY 2x | VANILLA+ | Wipe 01.10EU · groups of 300+ · 2x · monthly · 302 on average 87/ 500
MIRAGE RUST | MAIN 2x | VANILLA+ | Wipe 09.10EU · groups of 300+ · 2x · weekly · 295 on average 3/ 1000
Magic Rust #18 — Vanilla 2x | Baйп 14.10EU · groups of 150+ · 2x · weekly · 259 on average 309/ 390
Magic Rust #27 — Vanilla 2x (Monthly) | PyccкийEU · groups of 150+ · 2x · monthly · 242 on average 60/ 300

Quick answers

from the figures on this page

Rules, map and settings

What configuration does <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | use?

<mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | sets its gather rate to 2x, as its name states. Up to 8 players per group, which is the game's default. The server runs survival, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it under Modded, because plugins or settings alter the game. Plugins: Oxide. Anti-cheat VAC from Valve is on.

What map is used on <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |?

The game generates a procedural map of size 4,250 with seed 969105723 for <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Tags, lists and filters

Where can <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | be found in Rust Player Count lists and filters?

These Rust Player Count lists include <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |: Rust servers with a 2x gather rate and Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x.

How should you interpret the tags on <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |?

The game's server browser reads these tags from <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |: gmrust (Game mode): Survival as standard in Rust; mp25 (Max players): 25 slots are available; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): Joining requires the same protocol: 2634; cs167584 (Build): Build number: 167584; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): A region code is not present; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears under Modded because plugins or settings modify the game. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player count

How full is <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |?

1 of 25 slots are filled on <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | right now. With a peak of 6, the average over seven days is 2 players. The busiest time in the last 48 hours was 13:00 UTC, with an average of 4 players.

Where does <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | sit in the rankings?

Over the last seven days, <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | is #2,575 for player hours, placing it in the top 12% of ranked servers.

Server details

What is the uptime and reliability of <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |?

You can find <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | online at the moment. It reports an uptime that puts the last restart at roughly 3 hours ago. In the last 7 full days, it was up for 168 of 168 hours, which is 100% uptime. Rust Player Count recorded it for the first time on 13 September 2026.

What Rust version is used on <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |?

Rust network protocol 2634 and build 167584 on Windows is what <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | uses. Joining requires the same protocol on your game; Steam updates it for you.

Where can you find <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |?

There is no region published by <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 159.196.59.137:28315.

Is <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | lag-free?

Over the last 48 hours, the average server fps was 37, and it never dropped below 27. Up to 133,753 entities were present, including buildings, deployables and other world objects. Memory usage reached up to 4,759 MB. What players perceive as lag comes from low fps and a rising entity count.

Wipe days

What happens on <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | when a wipe occurs?

The average busiest point in recent wipes reached 6 players. 14 hours after the wipe, the crowd on the latest wipe was at its highest.

How often does <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | wipe?

The only wipes for <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | are monthly, tied to the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The present world dates from 13 days 3 hours ago.

Connect to the server

How can I connect to <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |?

Joining is done by opening the console (F1) and running client.connect 159.196.59.137:28315. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp25,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp25
Max players 25 slots are available.
ts8
Group limit Teams max out at 8, the standard game limit.
v2634
Protocol Joining requires the same protocol: 2634.
cs167584
Build Build number: 167584.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code A region code is not present.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded It appears under Modded because plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.