Online160.191.57.196:28015checked 12m ago
Nightman 1
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What configuration does Nightman 1 use?
No gather rate appears in the name of Nightman 1. Up to 8 players per group, which is the game's default. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. You will find it in the Modded section: the game is changed by plugins or settings. Plugins: Oxide. VAC is on, Valve's anti-cheat.
What map is used on Nightman 1?
Nightman 1 runs a procedural map of size 3,850 with seed 181122162, generated by the game. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.
Tags and filters
Where can Nightman 1 be found in Rust Player Count lists and filters?
The Rust Player Count lists that Nightman 1 fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What information do the tags on Nightman 1 convey?
For the game's server browser, Nightman 1 publishes: gmvanilla (Game mode): Survival in its vanilla form; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2635 (Protocol): Your game version needs to be on protocol 2635 to connect; cs168909 (Build): Build number: 168909; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): No region code is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server is Modded; plugins or settings affect how it plays. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.
Player numbers
How full is Nightman 1?
0 of 50 slots are filled on Nightman 1 right now. The average player count for the past seven days is 0.
Where does Nightman 1 sit in the rankings?
Over the last seven days, Nightman 1 is #15,172 for player hours, placing it in the top 70% of ranked servers.
Server details
How reliable is Nightman 1, and is it online?
You can find Nightman 1 online at the moment. It reports an uptime that puts the last restart at roughly 15 hours ago. In the last 6 full days, it was up for 144 of 144 hours, which is 100% uptime. Its first appearance in Rust Player Count was on 17 October 2026.
What Rust version is used on Nightman 1?
On Linux, Nightman 1 runs Rust network protocol 2635 and build 168909. The protocol has to match for you to join, but Steam updates it without any action from you.
What is the location of Nightman 1?
No region is published by Nightman 1. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 160.191.57.196:28015.
How well does Nightman 1 perform?
The server ran at an average of 113 fps over the last 48 hours, never falling below 45. The maximum number of entities it carried was 81,533, which includes buildings, deployables and everything else. Peak memory use was 2,349 MB. Lag, as players experience it, is caused by low fps and increasing entities.
Wipe information
How often does Nightman 1 wipe?
The rhythm of wipes on Nightman 1 cannot be told yet, since too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. It has been running its current world for 22 days 16 hours.
Connect to the server
How can I connect to Nightman 1?
Open the Rust console with F1, then type client.connect 160.191.57.196:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
mp50
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
