Rust Player Count
47,061 playing now

Offline160.251.141.25:28015checked 12d ago

RustServer_10386

moddedoxidepve
Players now 0/ 50 0% full
7-day average 0 peak –
Rank #15,899 top 70%
Last wipe 22d ago no schedule published
Next wipe – too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak 1 players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 22 Sep, 23:53 UTC22d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 199 on average 126/ 2000
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 196 on average 214/ 2000
1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 74 on average 27/ 200
桃乐丝 PVE - 经济 | 养殖 | 技能 | 钓鱼 | 传奇装EA · groups of 8+ · monthly · 71 on average 26/ 100
[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 64 on average 82/ 200
Japan Tokyo - Vanilla PvE|JP|BeginnerEA · groups of 16+ · 63 on average 29/ 100

Quick answers

from the figures on this page

Rules and settings

Which rules govern RustServer_10386?

A gather rate is absent from the name of RustServer_10386. Groups are capped at 8 players, the default in the game. The server runs pve, other players cannot be fought. The server browser lists it under Modded, because plugins or settings alter the game. Oxide plugins are running on it. Anti-cheat VAC from Valve is on.

What is the map on RustServer_10386?

A procedural map of size 3,600 is what RustServer_10386 runs, generated by the game with seed 14171. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Tags and filters

Where can RustServer_10386 be found in Rust Player Count lists and filters?

The Rust Player Count lists that RustServer_10386 fits are: Modded Rust servers and Rust PvE servers. You can find it on the server list using these filters: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

What information do the tags on RustServer_10386 convey?

The game's server browser reads these tags from RustServer_10386: gmrust (Game mode): The usual Rust survival experience; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): It runs on game build 163794; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): The region code field is empty; ^p (PvE): No player-versus-player combat: the environment provides the danger; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded category: plugins or configuration change gameplay. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player numbers

What is the player count on RustServer_10386?

RustServer_10386 is offline at the moment; the last time it was seen was 12 days 13 hours ago.

How does RustServer_10386 compare in server rankings?

For player hours in the last seven days, RustServer_10386 ranks #15,899 and is in the top 70% of all ranked servers.

About the server

What is the uptime and reliability of RustServer_10386?

RustServer_10386 is down at the moment and was last seen 12 days 13 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. Its first appearance in Rust Player Count was on 13 September 2026.

What is the Rust version for RustServer_10386?

Rust network protocol 2633 and build 163794 on Linux is what RustServer_10386 uses. Joining requires the same protocol on your game; Steam updates it for you.

Where can you find RustServer_10386?

A region is not published by RustServer_10386. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 160.251.141.25:28015.

Wipe information

What changes on RustServer_10386 on wipe day?

Recent wipes saw an average peak of 1 players. 1 hours after the wipe, the crowd on the latest wipe was at its highest.

What wipe pattern does RustServer_10386 follow?

Too few wipes are recorded for RustServer_10386 to reveal its pattern. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. It has been running its current world for 22 days.

Connect to the server

What is the process to join RustServer_10386?

Joining is done by opening the console (F1) and running client.connect 160.251.141.25:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,^p,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode The usual Rust survival experience.
mp50
Max players Capacity: 50 slots.
ts8
Group limit This uses the default team cap: 8 players.
v2633
Protocol To join, your game must match protocol 2633.
cs163794
Build It runs on game build 163794.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code The region code field is empty.

Gameplay

^p
PvE No player-versus-player combat: the environment provides the danger.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded The Modded category: plugins or configuration change gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.